yrara Level 1 of the Dungeon (0, 0, D:1) a +0 spear (2, -2, D:1) a +0 dagger (4, -6, D:1) a +0 robe (7, 8, D:1) a cursed -2 club (8, -13, D:1) a +0 spear (9, 13, D:1) a +0 short sword (15, -4, D:1) a +0 club (19, -7, D:1) a +0 dagger (22, 1, D:1) a +0 hand axe (28, 15, D:1) a +0 whip (31, 17, D:1) a +0 club 4 stones (33, -9, D:1) 213 sling bullets (33, 7, D:1) a cursed -1 club (34, 7, D:1) a +0 dagger (34, 15, D:1) 85 stones (36, -2, D:1) a +0 robe (43, 14, D:1) a +0 dagger (49, 10, D:1) 103 stones (54, 24, D:1) 124 stones (56, 12, D:1) 184 stones Level 2 of the Dungeon (1, 5, D:2) a +0 club (5, -30, D:2) a +0 club (14, -29, D:2) a +0 club (19, -21, D:2) 59 large rocks (22, -27, D:2) 197 sling bullets (30, -26, D:2) a +0 whip of electrocution (31, -10, D:2) a +0 club (32, -17, D:2) a +0 club a +0 leather armour (33, -17, D:2) a +0 dagger a +0 robe (36, -13, D:2) a +0 dagger (38, -32, D:2) 149 stones (41, -11, D:2) a +0 club (43, -13, D:2) a +0 barding (48, -32, D:2) a +0 dagger (49, -3, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 181 stones (9, 25, D:3) 186 stones (14, 26, D:3) a +0 flail a +0 whip (17, 26, D:3) a +0 club a +0 leather armour (18, -6, D:3) 129 stones (21, 11, D:3) a +0 hunting sling (23, 17, D:3) a +0 hand axe (32, 5, D:3) a +0 club (32, 13, D:3) a +0 short sword (34, -2, D:3) an uncursed amulet of regeneration (35, 42, D:3) 150 stones (41, 39, D:3) a +0 club (49, 7, D:3) a +0 giant spiked club (51, 35, D:3) a +0 robe (51, 37, D:3) a +0 flail (56, 24, D:3) an uncursed ring of teleportation Level 4 of the Dungeon (0, 0, D:4) a cursed -1 short sword (1, -28, D:4) a +0 mace (1, -26, D:4) 174 stones (1, 6, D:4) a +0 robe (19, -5, D:4) a +0 leather armour (19, -4, D:4) a +0 rapier (21, 4, D:4) a +0 short sword a +0 club a +0 flail (22, -12, D:4) a +0 giant spiked club (22, 4, D:4) a +0 hand axe a +0 scale mail (23, -13, D:4) a +0 dagger (27, -3, D:4) a +0 falchion a +0 dagger a +0 robe (28, -3, D:4) a +0 leather armour a cursed -1 club (39, -15, D:4) a +0 club a +0 club a +0 dagger a +0 club (39, -13, D:4) a +0 club a +0 animal skin a +0 helmet (40, -10, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) an uncursed ring of attention (3, 1, D:5) 299 sling bullets (3, 3, D:5) a cursed -2 hunting sling (3, 4, D:5) 64 bolts (5, -7, D:5) a +0 falchion (7, -9, D:5) a +0 club (7, 1, D:5) a +0 medium shield (7, 22, D:5) a +0 leather armour (17, 2, D:5) 16 poisoned needles (19, 21, D:5) a +0 whip (23, 35, D:5) 96 poisoned tomahawks (24, 22, D:5) 189 sling bullets (35, 19, D:5) a +0 mace (36, 19, D:5) a +0 flail (37, 20, D:5) a +0 hand axe (39, -3, D:5) 183 sling bullets (43, 24, D:5) a +0 falchion (46, -7, D:5) an uncursed staff of poison (47, 4, D:5) 145 stones Level 6 of the Dungeon [Shop] Nyeh's Distillery a potion of degeneration (15 gold) a potion of curing (37 gold) 2 potions of might (120 gold) 2 potions of ambrosia (120 gold) a potion of degeneration (15 gold) a potion of mutation (120 gold) a potion of flight (60 gold) a potion of brilliance (60 gold) a potion of might (60 gold) [Shop] Hisusm's Assorted Antiques a wand of polymorph (12) (171 gold) a scroll of teleportation (99 gold) a +0 helmet (148 gold) a scroll of teleportation (99 gold) the +0 robe of Fanaticism {+Inv rCorr Slay+3} (1085 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It lets you turn invisible. It provides partial protection from all sources of acid and corrosion. a scroll of identify (66 gold) a +0 hand crossbow (115 gold) a +0 dagger (66 gold) (0, 0, D:6) a +0 club (18, -31, D:6) a +0 pair of boots (28, -16, D:6) 270 sling bullets Level 7 of the Dungeon [Shop] Vuddaan's Book Shoppe Gaekhlog's Papyrus of Fiery Earth (736 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Lee's Rapid Deconstruction Earth 5 c - Iron Shot Conjuration/Earth 6 d - Statue Form Transmutation/Earth 6 a book of Air (560 gold) a book of Conjurations (480 gold) a book of Frost (560 gold) a book of Flames (560 gold) a Young Poisoner's Handbook (640 gold) the Handbook of Aerial Toxins (606 gold) Spells Type Level a - Swiftness Charms/Air 2 b - Spider Form Transmutation/Poison 3 c - Lightning Bolt Conjuration/Air 4 d - Deflect Missiles Charms/Air 6 a book of Transfigurations (880 gold) a book of Debilitation (640 gold) a Young Poisoner's Handbook (640 gold) a book of Necromancy (480 gold) (0, 0, D:7) a +0 whip (1, -24, D:7) a +0 ring mail (5, -26, D:7) a +0 robe (7, -24, D:7) 179 stones (20, 8, D:7) a -2 shortbow a +0 shortbow (26, -31, D:7) a +0 hand axe (26, 15, D:7) a +2 whip of pain (27, -31, D:7) a +0 club (33, 1, D:7) 283 sling bullets (36, -12, D:7) a +0 dagger a +0 robe a +0 flail (37, -11, D:7) a +0 dagger a +0 robe (37, -10, D:7) a +0 falchion (41, 0, D:7) a +0 club 2 stones a +0 giant spiked club (42, -4, D:7) a cursed +0 dagger (42, -3, D:7) a +0 dagger a stone (42, -1, D:7) a cursed -2 whip 2 stones (47, 4, D:7) a +0 giant spiked club a +0 giant spiked club (48, -22, D:7) a +0 flail (48, 18, D:7) 155 stones (50, -23, D:7) a +0 robe a +0 dagger (51, -23, D:7) a +0 rapier a +0 ring mail a wand of acid (3) Level 8 of the Dungeon [Shop] Tuhum's Weapon Shop the +4 great sword "Tureiliy" {slice, rF+ Str+2} (574 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your strength (+2). It protects you from fire. a +1 battleaxe of venom (177 gold) 136 arrows (163 gold) 131 stones (157 gold) a +6 blowgun (414 gold) a +2 scimitar of electrocution (264 gold) 119 stones (142 gold) a +2 battleaxe of flaming (284 gold) the +2 flail "Midgherr" {freeze, Fragile rN+ MR+ Int+4} (430 gold) It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your intelligence (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. It will be destroyed if unequipped. 93 stones (111 gold) the +5 scythe "Finisher" {speed, eviscerate} (492 gold) Attacks with this weapon are significantly faster. (0, 0, D:8) a +0 chain mail a +0 club (1, 0, D:8) a +0 leather armour a +0 war axe (3, 3, D:8) a +1 scale mail a +0 flail of venom a +0 shortbow (3, 4, D:8) a +0 long sword a +0 pair of boots (13, 3, D:8) a +0 shortbow (14, -1, D:8) a +0 ring mail (15, 15, D:8) a +0 rapier (16, 4, D:8) a +0 shortbow (17, -11, D:8) a +0 shortbow (35, -9, D:8) a +0 quarterstaff (40, 24, D:8) a cursed -2 hand axe Level 9 of the Dungeon (0, 0, D:9) 24 gold pieces (2, 20, D:9) 13 gold pieces (2, 27, D:9) 25 gold pieces (5, 6, D:9) 21 gold pieces (21, -13, D:9) 23 gold pieces (31, -5, D:9) 5 gold pieces (31, 20, D:9) 17 gold pieces a +0 club (48, -11, D:9) 20 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 192 bolts (27, -1, Lair:1) 200 sling bullets (29, -42, Lair:1) 14 gold pieces (29, -39, Lair:1) 220 sling bullets (31, -43, Lair:1) 11 gold pieces (44, -2, Lair:1) a +0 dagger of venom (57, -10, Lair:1) 196 sling bullets (59, -20, Lair:1) 147 stones (61, -2, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 arbalest (8, -4, Lair:2) a +0 leather armour (11, -16, Lair:2) a cursed +0 leather armour (11, 48, Lair:2) a +0 trident (16, -6, Lair:2) 17 curare-tipped needles (20, 41, Lair:2) a +0 ring mail (21, 6, Lair:2) a +0 ring mail (28, 20, Lair:2) a +0 dagger (45, 5, Lair:2) 75 stones (59, -5, Lair:2) 221 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) 198 stones (2, -11, Lair:3) 76 poisoned needles (10, 24, Lair:3) 6 gold pieces a +0 dagger a +0 robe (12, 11, Lair:3) 171 arrows (14, 4, Lair:3) 79 stones (18, -4, Lair:3) a +0 robe (18, -3, Lair:3) a +0 chain mail (24, -9, Lair:3) 16 gold pieces (28, -8, Lair:3) 12 gold pieces (35, 6, Lair:3) 15 gold pieces (40, 1, Lair:3) 10 gold pieces (47, -10, Lair:3) 15 gold pieces (47, 17, Lair:3) 20 gold pieces