yrara Level 1 of the Dungeon (0, 0, D:1) 101 stones (5, -8, D:1) a +0 dagger (5, 0, D:1) a +0 dagger (14, -13, D:1) a +0 short sword (20, -30, D:1) 323 sling bullets (20, -17, D:1) 112 stones (21, -15, D:1) a +0 leather armour (26, -13, D:1) 54 poisoned needles (31, -32, D:1) 36 large rocks (38, -22, D:1) a +0 short sword a +0 dagger a +0 club (38, 0, D:1) a +0 club (53, -32, D:1) 155 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a +0 chain mail (0, 1, D:2) a cursed +0 falchion (2, 14, D:2) a +0 club (3, 15, D:2) 4 stones (8, -2, D:2) a cursed -3 club (13, 21, D:2) a +0 dagger a +0 hunting sling a cursed ring of teleportation (15, -2, D:2) a +0 club (15, 25, D:2) a +0 club a +0 short sword 3 stones (15, 26, D:2) a +0 dagger (16, 25, D:2) a +0 club (26, 4, D:2) a cursed -1 club (27, 10, D:2) 202 sling bullets (28, 7, D:2) a +0 dagger (31, -2, D:2) 182 stones (32, -7, D:2) a +0 hunting sling (33, 14, D:2) a +0 ring mail (36, 34, D:2) 141 stones (41, 7, D:2) a +0 flail (42, 7, D:2) a +0 halberd (45, 21, D:2) 44 poisoned tomahawks (53, 40, D:2) a +0 mace (60, 51, D:2) 103 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (17, 4, D:3) 137 stones (20, -7, D:3) a +0 war axe (21, 28, D:3) a +3 dagger (22, 1, D:3) 83 bolts (22, 13, D:3) a +0 spear (22, 22, D:3) 114 stones (29, 38, D:3) a +0 club (36, 1, D:3) a +0 club a +0 club (41, 15, D:3) 257 sling bullets (42, -11, D:3) a +0 ring mail (42, 12, D:3) a +0 mace (44, 19, D:3) a +0 hand axe (45, 14, D:3) a +0 whip (58, 10, D:3) a +0 mace a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 robe (0, 29, D:4) a +0 mace (14, 23, D:4) a +0 leather armour (18, -9, D:4) a +2 hand axe of chopping a +0 dagger a +0 robe (19, -9, D:4) a cursed -1 dagger a +0 robe a +0 dagger (20, -9, D:4) a +0 short sword a +0 leather armour (20, -1, D:4) a +0 leather armour (21, -7, D:4) a +0 short sword a +0 scale mail (21, -6, D:4) a +2 vampiric hand axe (24, 0, D:4) a +0 short sword (26, -12, D:4) a +0 war axe a +0 ring mail (27, -12, D:4) a +0 dagger a +0 robe (33, 4, D:4) 19 gold pieces (34, 4, D:4) 96 sling bullets (34, 17, D:4) a +0 short sword (36, -14, D:4) 122 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 leather armour (2, 31, D:5) a +0 leather armour (4, 28, D:5) a +0 leather armour (6, 2, D:5) a +0 ring mail (7, 1, D:5) 120 stones (11, 11, D:5) an uncursed staff of wizardry (22, 9, D:5) 23 needles of confusion (23, 10, D:5) a cursed -3 dagger a +0 animal skin (29, 37, D:5) a +0 long sword (34, 22, D:5) 64 poisoned needles (54, 3, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (10, -16, D:6) a +0 spear (12, -39, D:6) a +0 giant club (12, -12, D:6) a +0 giant club (17, 9, D:6) a +0 plate armour (19, 6, D:6) 172 stones (20, -24, D:6) 17 needles of frenzy (23, -40, D:6) the +0 leather armour of the Arcane {+Inv rN++ Int-4 Stlth+} It affects your intelligence (-4). It greatly protects you from negative energy. It lets you turn invisible. It makes you more stealthy. a +0 scale mail (24, 15, D:6) a +0 dagger (26, -32, D:6) 277 sling bullets (26, -24, D:6) 145 stones (29, -7, D:6) a +0 hunting sling (35, -17, D:6) 109 stones (37, 9, D:6) a +1 barding (42, -10, D:6) a +0 giant club (45, -27, D:6) a +0 robe a +0 dagger (47, -20, D:6) a +0 robe a cursed -2 dagger (47, -19, D:6) a +0 leather armour a +0 trident (47, 1, D:6) a +0 spear (47, 3, D:6) a +0 club (48, 1, D:6) a +0 mace a +0 leather armour (53, -35, D:6) a +0 flail (60, -29, D:6) a scroll of immolation a potion of lignification (64, -17, D:6) 100 stones (73, -12, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Hekipu's Antique Weapon Shop a +2 war axe of freezing (713 gold) a +1 vampiric trident (682 gold) a +3 mace of venom (803 gold) a +2 trident of piercing (670 gold) a +2 hand crossbow of flaming (713 gold) a +6 demon trident of electrocution (2710 gold) a +1 mace of venom (413 gold) the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} (4407 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. the +9 trident of Iconoclasm {vamp, rC+ MR++} (3038 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. It affects your resistance to hostile enchantments. (0, 0, D:7) 144 poisoned tomahawks (9, 3, D:7) a +1 vampiric morningstar (9, 8, D:7) a +0 leather armour (16, -2, D:7) a +0 spear (16, 32, D:7) a +0 shortbow (25, 28, D:7) a +0 bardiche a +0 ring mail (26, 31, D:7) a +0 ring mail a +0 mace (29, 25, D:7) 50 large rocks (32, 24, D:7) a +0 quarterstaff (36, 6, D:7) 390 sling bullets (52, 29, D:7) a cursed +0 giant club (55, 5, D:7) 146 stones Level 8 of the Dungeon (0, 0, D:8) a +0 medium shield (11, 54, D:8) a +0 falchion a +0 ring mail a +0 whip a +0 mace a +0 chain mail (12, 54, D:8) a +0 war axe (15, 54, D:8) a +0 trident (19, 21, D:8) a +0 plate armour (20, 54, D:8) a +0 short sword a +0 blowgun 56 poisoned needles (40, 36, D:8) a +0 dagger (42, 53, D:8) a +0 dagger a +0 robe (49, 9, D:8) 325 sling bullets (50, 9, D:8) a +0 flail a +0 scale mail a +0 chain mail (51, 9, D:8) a +0 short sword a +0 plate armour (51, 10, D:8) a +0 dagger a +0 robe (53, 36, D:8) a scroll of immolation (55, 12, D:8) a +0 leather armour (63, 5, D:8) 196 sling bullets the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 gold pieces (0, 12, Lair:1) 30 gold pieces (2, 30, Lair:1) 15 gold pieces (19, 31, Lair:1) 9 gold pieces (24, 26, Lair:1) 19 gold pieces (26, 17, Lair:1) a scroll of remove curse (28, 16, Lair:1) a +0 spear (34, 44, Lair:1) a potion of haste (39, 18, Lair:1) 18 gold pieces (39, 46, Lair:1) 7 gold pieces (40, 26, Lair:1) a +8 ring of dexterity a ration (40, 28, Lair:1) a ration (40, 39, Lair:1) a wand of random effects (10) (40, 41, Lair:1) a ration