zaRGo Level 1 of the Dungeon (10, 2, D:1) a +2 dagger of flaming (12, 1, D:1) a +0 short sword a +0 heavy sling (12, 2, D:1) a +0 club (12, 9, D:1) 2 boomerangs (15, 6, D:1) a +0 short sword a +0 club (18, -10, D:1) a +0 scale mail (23, -14, D:1) a +0 club (24, 24, D:1) a +0 scale mail (30, 12, D:1) a +0 dagger (40, 5, D:1) a +0 whip (41, -6, D:1) a +0 short sword Level 2 of the Dungeon (1, -43, D:2) a +0 whip (3, 5, D:2) a +0 leather armour (6, -26, D:2) a +0 dagger (27, -40, D:2) a +0 ring mail (39, -30, D:2) a +0 dagger (40, -9, D:2) a +1 short sword of draining (40, 4, D:2) a +0 spear (45, 5, D:2) a +0 halberd (46, -7, D:2) a +0 leather armour (47, -8, D:2) a +0 robe (47, 6, D:2) a +0 spear (48, -32, D:2) a +0 leather armour (49, -30, D:2) a +0 leather armour (50, -6, D:2) a +0 whip (53, 16, D:2) a +0 club a +0 robe (55, 1, D:2) a +0 dagger (61, -31, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (15, -14, D:3) a +0 whip (17, -4, D:3) 7 stones (17, -3, D:3) 13 gold pieces (17, -2, D:3) 5 gold pieces (18, -43, D:3) a +0 dagger a +0 ring mail a +0 club a +0 leather armour (18, -4, D:3) 4 poisoned darts (18, -3, D:3) 6 stones (18, -2, D:3) a +0 dagger (19, -4, D:3) a +0 quarterstaff (19, -3, D:3) a +0 club (19, -2, D:3) a scroll of identify (22, -35, D:3) a +0 chain mail (22, -34, D:3) a +0 short sword a +0 chain mail (40, -30, D:3) a +0 hand axe (41, -21, D:3) an orb of light Level 4 of the Dungeon (36, 15, D:4) a +0 halberd (37, 13, D:4) a book of Necromancy (38, -12, D:4) a +0 dagger a +0 sling (52, 9, D:4) a +0 flail (54, 17, D:4) a +0 long sword Level 5 of the Dungeon [Shop] Pamnoz's Antique Weapon Shop a +0 short sword (105 gold) a +0 sling (52 gold) a +0 spear (105 gold) a +0 short sword (105 gold) a +0 flail (122 gold) the +1 falchion "Dragonslayer" {heavy, rF+ Str-2 Int+2 SInv} (1001 gold) Str: It affects your strength (-2). Int: It affects your intelligence (+2). rF: It protects you from fire. SInv: It lets you see invisible. the +9 long sword of Jenwyllo {drain, rN+ Will- MP+9 Stlth+} (2800 gold) rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Will: It decreases your willpower. Stlth: It makes you more stealthy. a +1 shortbow of electrocution (507 gold) a +0 short sword (105 gold) (0, 0, D:5) a +0 flail a +0 whip (1, -15, D:5) a +0 ring mail a +1 dagger of venom (7, -18, D:5) a +0 robe a +1 glaive of venom (8, 6, D:5) a +0 club (9, 10, D:5) a manual of Short Blades (14, -18, D:5) a +0 giant spiked club (17, 16, D:5) a +0 halberd (27, -18, D:5) a +0 flail (31, -6, D:5) Great Wizards, Vol. VII (35, 20, D:5) a curare-tipped dart a +0 dagger Level 6 of the Dungeon (0, 0, D:6) the +5 woodcutter's axe (5, -2, D:6) a +0 ring mail (8, -3, D:6) a +0 scale mail (10, -7, D:6) a +0 dagger a +0 robe (16, -7, D:6) a +0 dagger a +0 robe (18, -6, D:6) a +0 flail (18, 2, D:6) a book of Frost (19, 32, D:6) a +0 hand axe a +0 scale mail (27, -3, D:6) a +0 robe (31, 5, D:6) a +0 whip of distortion (32, 26, D:6) Great Wizards, Vol. VII (33, 18, D:6) the +0 leather armour "Unkitin" {Rampage *Slow rCorr Dex+2} Dex: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Rampage: It bestows one free step when moving towards enemies. (37, 11, D:6) a There-And-Back Book (38, -7, D:6) a +0 ring mail (45, 18, D:6) a +0 shortbow (55, 17, D:6) a +0 robe a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a staff of conjuration (7, 4, D:7) a +0 quarterstaff (10, 28, D:7) a book of Conjurations (12, 15, D:7) a +0 leather armour (16, 19, D:7) a +0 giant spiked club a +0 giant club (25, 15, D:7) a +0 dagger (32, 22, D:7) a +0 ring mail a +0 club a +0 flail (33, 21, D:7) a +0 short sword (33, 23, D:7) a +0 robe a +0 dagger (36, 3, D:7) a +0 mace (38, 5, D:7) a +0 quarterstaff (46, 1, D:7) a +0 ring mail Level 8 of the Dungeon (10, -21, D:8) a +0 leather armour (17, -21, D:8) a potion of degeneration (20, -14, D:8) a +0 rapier (22, -26, D:8) a +0 giant club a +0 dire flail (22, -25, D:8) a +1 spear of flaming (23, -22, D:8) a +4 scimitar of freezing a +0 robe (25, -3, D:8) a book of Fire (26, -10, D:8) a book of Fire (26, 0, D:8) a +0 leather armour (29, -2, D:8) a +0 arbalest (33, -19, D:8) a scarf of harm a +0 chain mail (52, -10, D:8) a +0 club (52, -9, D:8) a +0 club a +0 whip a +2 trident of venom a +0 scale mail (52, -8, D:8) a staff of poison Level 9 of the Dungeon [Shop] Akhlol's Book Shop a book of Storms (338 gold) a book of Sloth (468 gold) a book of Geomancy (234 gold) a manual of Fighting (1040 gold) a Grand Grimoire (442 gold) Ined's Histories of Mysteries and You (234 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Blink Translocation 2 c - Lesser Beckoning Translocation 2 Trog disapproves of the use of such an item. a book of the Spheres (702 gold) the Octavo of Xenomorphic Illusion (338 gold) Spells Type Level a - Wereblood Transmutation 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Summon Forest Summoning/Translocation 5 Trog disapproves of the use of such an item. [Shop] Pasaxeps's Armour Boutique a +0 ring mail (56 gold) a +0 chain mail (63 gold) the +0 ring mail of Numif {+Blink rElec Dex-4 SInv} (291 gold) Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. SInv: It lets you see invisible. +Blink: It lets you blink. a +3 leather armour of willpower (336 gold) a +1 helmet of intelligence (231 gold) a +0 robe (9 gold) a +0 chain mail (63 gold) a +0 robe (9 gold) a +1 scale mail of positive energy (182 gold) a +0 robe (9 gold) the +2 robe of the Lime {rN+} (306 gold) rN: It protects you from negative energy. (3, 47, D:9) a book of the Hunter (4, 16, D:9) a +0 halberd a +0 chain mail (5, 26, D:9) a +0 mace 2 boomerangs (5, 31, D:9) a +0 spear (6, 27, D:9) a throwing net (6, 31, D:9) a +0 spear of venom a +0 ring mail (7, 28, D:9) a +0 club (7, 30, D:9) a +0 whip (7, 40, D:9) a +0 trident (8, 17, D:9) a +2 kite shield a +0 buckler (11, -1, D:9) a +0 mace a +0 chain mail (11, 0, D:9) a +0 club a +0 dagger a +0 robe (13, -1, D:9) a +0 dagger (13, 25, D:9) a +0 long sword a +0 chain mail a +0 dagger a +0 leather armour (16, -1, D:9) a +0 heavy hand axe (17, 11, D:9) a +0 halberd (17, 25, D:9) a +0 war axe a +0 plate armour (18, 9, D:9) a +0 spear a +0 ring mail (19, 9, D:9) a +0 flail (19, 10, D:9) a +0 spear (20, 8, D:9) a +0 flail (20, 9, D:9) a +0 spear (23, 24, D:9) a +0 flail a +0 leather armour (28, 27, D:9) a +0 short sword a +0 dagger a +1 whip of distortion 16 poisoned darts (28, 28, D:9) a +0 dagger (28, 29, D:9) a +0 short sword a +0 short sword a +0 club (28, 30, D:9) a +0 club (34, 49, D:9) a +0 trident a +0 leather armour (39, 4, D:9) a +0 leather armour (45, 1, D:9) a +0 whip a +0 hand axe a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (4, -4, D:10) a +0 giant spiked club a +0 giant club (8, 10, D:10) a +0 club (21, -42, D:10) a +0 leather armour (25, -17, D:10) a +0 leather armour (35, -10, D:10) a +0 ring mail (39, -11, D:10) a +0 leather armour (43, 0, D:10) a +0 giant spiked club a +0 giant club Level 11 of the Dungeon [Shop] Ybif's Antique Weapon Boutique the +1 great sword of the Lumpy Xeniums {antimagic, Int+4 Stlth+} (1494 gold) Int: It affects your intelligence (+4). Stlth: It makes you more stealthy. a +1 whip of freezing (402 gold) a +0 short sword (105 gold) a +0 quarterstaff (140 gold) a +2 heavy sling (514 gold) a +2 war axe of electrocution (724 gold) [Shop] Leman's Weapon Shoppe a +0 trident (38 gold) a +0 mace (33 gold) 2 stones (2 gold) a +0 sling (16 gold) a +0 club (11 gold) the +4 shortbow of the Crawling Thing {freeze, rF+} (433 gold) rF: It protects you from fire. 2 stones (2 gold) a +0 club (11 gold) (0, 0, D:11) a +0 leather armour (0, 16, D:11) a +0 giant club a +0 giant club (2, 28, D:11) a +0 morningstar (12, 23, D:11) a box of beasts (17, -1, D:11) a +0 pair of boots (19, 22, D:11) a +0 ring mail (20, 20, D:11) a +0 robe (23, 40, D:11) a +0 plate armour (34, 1, D:11) a +0 leather armour (38, -2, D:11) 4 large rocks (49, 6, D:11) a +0 hand axe Level 1 of the Lair of Beasts (36, -39, Lair:1) the staff of death "Unuoq" {rElec rN+ Will+ Int+2} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (36, -38, Lair:1) a +0 robe (37, -37, Lair:1) 3 boomerangs (38, -39, Lair:1) a +0 leather armour (41, -29, Lair:1) a +0 plate armour (47, -24, Lair:1) a +0 war axe (54, -35, Lair:1) a +0 quarterstaff (54, -14, Lair:1) a +1 spear a +0 animal skin Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hand axe (7, 3, Lair:2) a +0 arbalest (50, -24, Lair:2) a +0 robe (55, -1, Lair:2) a +0 long sword Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 club (1, -11, Lair:3) a piece from Xom's chessboard (15/15) (10, -13, Lair:3) a +0 rapier (10, 34, Lair:3) a +0 short sword of venom (18, 18, Lair:3) a +0 helmet (22, -20, Lair:3) a +0 shortbow (26, -22, Lair:3) a book of Misfortune (42, -12, Lair:3) a book of Changes (42, -6, Lair:3) a +0 leather armour (44, -6, Lair:3) a +0 pair of gloves Level 4 of the Lair of Beasts (7, 36, Lair:4) 2 potions of berserk rage (16, -17, Lair:4) 5 boomerangs (20, 0, Lair:4) a +1 whip of draining (22, 25, Lair:4) a +0 ring mail (29, 16, Lair:4) a +0 helmet (30, 8, Lair:4) a +3 troll leather armour {Snorg} (37, -5, Lair:4) a +0 scimitar (59, 11, Lair:4) a +0 helmet Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (0, 18, Lair:5) 2 potions of degeneration (5, 33, Lair:5) a book of Party Tricks (7, 16, Lair:5) a potion of degeneration (7, 17, Lair:5) a +1 pair of gloves of hurling (unseen) (7, 18, Lair:5) a potion of magic (7, 19, Lair:5) 3 stones (8, 18, Lair:5) the ring of the Centipede {Wiz rF- rCorr Str+9 Dex-5} [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+9). Dex: It affects your dexterity (-5). rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. (unseen) (11, 17, Lair:5) a komodo dragon corpse (14, -16, Lair:5) a +3 rapier of distortion (17, -16, Lair:5) the +8 spear "Fiumail" {protect, *Slow rElec Str+3} Str: It affects your strength (+3). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. (17, -1, Lair:5) the +7 shortbow of Dishonesty {drain, Str+3} Str: It affects your strength (+3). (19, 28, Lair:5) a +0 quarterstaff (28, -9, Lair:5) a +0 scale mail (29, -11, Lair:5) a +0 whip (30, 17, Lair:5) a +0 ring mail (39, 30, Lair:5) a +0 ring mail