zaRGo Level 1 of the Dungeon (0, 0, D:1) an inkwell talisman 3 flux baubles (1, 3, D:1) a +0 short sword (7, -4, D:1) a hobgoblin skeleton (11, -12, D:1) a bat corpse (skeletalised by now) (11, -11, D:1) a frilled lizard corpse (skeletalised by now) (14, -21, D:1) a kobold skeleton (19, 7, D:1) a +0 mace (21, -13, D:1) a rat skeleton (21, 6, D:1) a rat skeleton (32, 25, D:1) a +0 club (41, 7, D:1) a +0 club a frilled lizard skeleton a goblin skeleton (42, 7, D:1) a jackal skeleton (42, 15, D:1) a +0 club (42, 17, D:1) a bat skeleton (44, -13, D:1) a +0 club (49, -7, D:1) a +0 whip (50, -1, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (2, -2, D:2) a +0 short sword a kobold corpse (skeletalised by now) (3, 15, D:2) a rat corpse (skeletalised by now) (4, -6, D:2) a +0 club (11, 5, D:2) a +0 short sword (15, 10, D:2) a +0 dagger a goblin skeleton (19, -14, D:2) an adder skeleton (27, -10, D:2) 6 atropa-tipped darts (28, -13, D:2) a +0 ring mail (29, -17, D:2) a bat corpse (skeletalised by now) (29, -7, D:2) a +0 dagger (30, 17, D:2) a +0 mace Level 3 of the Dungeon (7, 31, D:3) a +0 whip (21, 22, D:3) a +0 club (21, 27, D:3) a hobgoblin corpse (skeletalised by now) (24, 4, D:3) a +0 dagger (24, 7, D:3) a +0 club (27, 9, D:3) a jackal corpse (skeletalised by now) (28, 2, D:3) a +0 dagger (28, 23, D:3) a +0 whip (30, 1, D:3) a +0 dagger (30, 17, D:3) a +0 dagger a goblin corpse (skeletalised by now) (31, -1, D:3) a rat skeleton (45, -1, D:3) a +0 ring mail a +0 flail (45, 0, D:3) a +0 robe a +0 dagger (46, 3, D:3) an orc skeleton (46, 36, D:3) a frilled lizard corpse (skeletalised by now) (47, -1, D:3) a +0 mace (48, -1, D:3) a +0 dagger a +0 robe (51, 2, D:3) a +0 short sword (56, 18, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Ynloeze's Weapon Emporium a +0 long sword (49 gold) 2 atropa-tipped darts (25 gold) 6 stones (8 gold) a +2 mace of protection (218 gold) the +3 war axe of Beogh's Regard {freeze, rPois Dex+2 SInv} (572 gold) rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. 4 stones (5 gold) a +0 war axe (49 gold) [Shop] Yhitz's Book Shoppe a book of Beasts (644 gold) a book of Battle (616 gold) a book of Geomancy (280 gold) My Sojourn through Swampland (336 gold) a book of Flames (392 gold) a book of Storms (364 gold) a book of Winter (392 gold) the Folio of the Blizzard and Blasting (672 gold) Spells Type Level a - Frozen Ramparts Ice 3 b - Iskenderun's Battlesphere Conjuration/Forgecraft 4 c - Sculpt Simulacrum Ice/Alchemy 6 d - Ozocubu's Refrigeration Ice 7 a book of the Hunter (364 gold) Neqirept's Omnibus of Mortal Accelerants (616 gold) Spells Type Level a - Dispel Undead Necromancy 4 b - Death Channel Necromancy 6 c - Fire Storm Conjuration/Fire 9 a book of Geomancy (280 gold) (13, 21, D:4) a +0 war axe 5 darts of disjunction a +0 ring mail (15, 27, D:4) a +0 short sword (16, 27, D:4) a ball python skeleton (17, 4, D:4) a +0 spear a gnoll skeleton (17, 5, D:4) a +0 spear a gnoll skeleton (21, 7, D:4) a +0 halberd (25, 11, D:4) a +0 leather armour a +0 short sword an iguana skeleton an orc skeleton (25, 17, D:4) an adder skeleton (37, 25, D:4) a +0 short sword 4 stones a kobold skeleton (46, 11, D:4) a +0 ring mail (60, 36, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (61, 36, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (61, 37, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (67, 11, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Zin's Purification Station a potion of curing (135 gold) (6, 16, D:5) a +0 helmet (8, 6, D:5) a bullfrog skeleton (13, -7, D:5) a +0 shortbow (25, -5, D:5) a +0 scale mail (27, -9, D:5) a +0 ring mail (32, -15, D:5) a +0 rapier (38, -24, D:5) a +0 giant club (52, -18, D:5) a +0 whip (55, 22, D:5) an adder skeleton (63, -17, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Nias" {*Corrode +Blink rC+++ Int+3} (5720 gold) [ring of protection from cold] *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. rC+++: It renders you almost immune to cold. Int+3: It affects your intelligence (+3). the +6 sling "Sierr" {drain, Str-3 Dex+4} (4180 gold) Str-3: It affects your strength (-3). Dex+4: It affects your dexterity (+4). the +1 leather armour "Ekuaru" {rC++ Will++ Dex+4} (5390 gold) rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. Dex+4: It affects your dexterity (+4). the +0 leather armour of Vuuskuy {rN+} (1320 gold) rN+: It protects you from negative energy. (0, 0, D:6) 14 gold pieces (6, 17, D:6) a +0 quarterstaff (14, 32, D:6) a scarab talisman (25, 11, D:6) a +0 hand axe a +0 scale mail an orc skeleton (28, 21, D:6) a +0 leather armour (34, 10, D:6) a +0 dagger a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (34, 11, D:6) a +0 spear a +0 flail a +0 chain mail a +0 mace a +0 hand axe (34, 16, D:6) a rimehorn talisman (36, 46, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a staff of fire (unseen) (0, 1, D:7) a +3 rapier of draining (unseen) (1, 0, D:7) a +2 vampiric hand axe (unseen) (1, 1, D:7) a book of Transmutation (2, 0, D:7) the Guide on the Plateau and Electrocution Spells Type Level a - Sandblast Earth 1 b - Conjure Ball Lightning Conjuration/Air 6 c - Hellfire Mortar Fire/Earth/Forgecraft 7 (unseen) (5, 2, D:7) a scroll of identify (6, 2, D:7) a +0 shortbow (9, -8, D:7) a +0 giant club (10, -12, D:7) a water moccasin corpse (skeletalised by now) (13, -10, D:7) a +0 dagger (26, -8, D:7) a +0 scale mail the Ecumenical Temple