Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 8456153543617710409 53 zaRGo the Conjurer (level 3, 0/28 HPs) Began as a Mountain Dwarf Conjurer on May 18, 2025. Succumbed to a gnoll's poison ... on level 2 of the Dungeon. The game lasted 00:03:31 (1630 turns). zaRGo the Conjurer (Mountain Dwarf Conjurer) Turns: 1630, Time: 00:03:31 Health: 0/28 AC: 8 Str: 9 XL: 3 Next: 62% Magic: 1/6 EV: 9 Int: 20 God: Gold: 34 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . h - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . g - +2 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -9) A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) b - a +0 sling Missiles d - 8 stones Armour c - a +0 robe g - a +2 pair of boots (worn) h - a +0 ring mail (worn) Magical Staves A - a staff of alchemy Scrolls f - a scroll of identify Skills: + Level 1.4 Fighting - Level 1.3 Dodging - Level 1.4 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 3% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 63% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You are poisoned. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +4 whip of venom (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. * * * LOW MAGIC WARNING * * * You feel very sick. The gnoll hits you with a +4 whip of venom. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +4 whip of venom (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. * * * LOW MAGIC WARNING * * * You feel sick. The gnoll hits you with a +4 whip of venom. You are lethally poisoned! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the gnoll. The gnoll is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll hits you with a +4 whip of venom. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You aren't carrying any potions. * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... #.#.#.# #.#.#.#########. ######.#.#.#.....†... ......†..j....># ### ######.#.#.#.#.# .... )j.....#.#.#.#.##...## ########.#.#..j......# .....##.#'###.####..### ...............@.....<# ...........##.######### ####..).............. #.......##.####### #.......##.# ..#.........# .............# ..##.........# ###+#####+# There were no monsters in sight! Vanquished Creatures 2 gnolls A dart slug (D:2) 3 endoplasms (D:1) 2 giant cockroaches 4 hobgoblins 2 quokkas 4 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards 6 goblins 5 kobolds 4 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zaRGo the Mountain Dwarf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 229 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/4 543 | D:1 | Reached skill level 4 in Conjurations 704 | D:1 | Reached skill level 1 in Fighting 1268 | D:2 | Learned a level 2 spell: Searing Ray 1279 | D:2 | Reached XP level 3. HP: 28/28 MP: 4/6 1630 | D:2 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic, dk_noncrumbling_2 D:2: layout_basic, minmay_tromino_i4, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.2 Conjurations | 4 | 4.3 Fighting | 1 | 1.4 Dodging | | 1.3 Stealth | | 1.4 Action || total ---------------------------++------- Melee: Dagger || 33 Club || 2 Cast: Magic Dart || 86 Use: Potion || 1 Scroll || 2 Armour: Robe || 50 Ring mail || 5 Dodge: Dodged || 42