Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 408927715983169602 4 zaRGo the Apothecary (level 1, -2/14 HPs) Began as a Merfolk Alchemist on June 8, 2025. Slain by a gnoll ... wielding a +2 whip of venom (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:38 (257 turns). zaRGo the Apothecary (Merfolk Alchemist) Turns: 257, Time: 00:02:39 Health: -2/14 AC: 2 Str: 8 XL: 1 Next: 70% Magic: 0/3 EV: 11 Int: 14 God: Gold: 21 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . a - +0 club rCold . . . (no offhand) rNeg . . . g - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-2 -> -8), very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Missiles d - 6 stones (quivered) Armour c - a +0 leather armour g - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} Potions b - a potion of magic f - a potion of heal wounds {unknown} Skills: + Level 0.3 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting + Level 0.9 Conjurations * Level 4.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 12% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Frozen Ramparts Ice 2% 1d1 56% 3 Ozocubu's Armour Ice 1% N/A 56% 3 Olgreb's Toxic Radiance Alch 13% N/A 38% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History a - a +0 club (weapon) A gnoll comes into view. It is wielding a +2 whip of venom. The gnoll moves out of view. A gnoll and a jackal come into view. The gnoll is wielding a +2 whip of venom. Found 9 gold pieces. Casting: Poisonous Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Poisonous Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +2 whip of venom Poisonous fumes billow around the gnoll! The gnoll is poisoned. Casting: Poisonous Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +2 whip of venom (lightly wounded, poisoned) You miscast Poisonous Vapours. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +2 whip of venom! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! Casting: Poisonous Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +2 whip of venom (heavily wounded, poisoned) Poisonous fumes billow around the gnoll! The gnoll looks even sicker. * * * LOW MAGIC WARNING * * *; * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll hits you with a +2 whip of venom. You die... ################### #.........†........ #.###...######..... #.# #.### #..... #.###.# #..... #..##.# #..... ##.##.# #########. #.##.. #......... #@###. #......... #j# #. #.†....... #.# .. #......... #.# #.#......... #.# #........... #.# ##.......### #.# #.##.#.#... #.# #.#........ #.# # #........ You could see a gnoll (very poisoned). Vanquished Creatures A quokka (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) A giant cockroach (D:1) A goblin (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zaRGo the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 257 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Poisonous Vapours || 11 Armour: Robe || 5 Dodge: Dodged || 8