Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 3322448759811061343 137 zaRGo the Apothecary (level 5, -12/38 HPs) Began as a Merfolk Alchemist on June 14, 2025. Killed by an exploding jelly (18 damage) ... ignited by their inner flame ... on level 4 of the Dungeon. The game lasted 00:09:41 (2804 turns). zaRGo the Apothecary (Merfolk Alchemist) Turns: 2804, Time: 00:09:42 Health: -12/38 AC: 4 Str: 15 XL: 5 Next: 20% Magic: 9/9 EV: 11 Int: 16 God: Gold: 197 SH: 0 Dex: 14 Spells: 5/9 levels left rFire + . . a - +1 hand axe (vamp) rCold . . . (no offhand) rNeg . . . y - +0 leather armour rPois . C - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of protection from fire HPRegen 0.26/turn E - +6 ring of strength MPRegen 0.11/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 197 gold pieces. Inventory: Hand Weapons a - a +1 vampiric hand axe (weapon) b - a +0 sling i - a +0 hand axe q - a +0 dagger B - a +0 whip Missiles c - 32 stones g - 6 boomerangs (quivered) k - 5 poisoned darts t - a throwing net Armour d - a +0 robe p - a +0 ring mail w - a +0 scale mail y - a +0 leather armour (worn) C - a +0 helmet (worn) Jewellery f - a ring of protection from fire (worn) E - a +6 ring of strength (worn) Scrolls h - a scroll of blinking {unknown} j - 3 scrolls of identify {unknown} n - a scroll of immolation r - a scroll of enchant weapon {unknown} v - 3 scrolls of amnesia {unknown} Potions e - 3 potions of invisibility {unknown} l - a potion of mutation {unknown} m - a potion of heal wounds {unknown} o - a potion of lignification {unknown} s - a potion of moonshine {unknown} u - a potion of magic x - 2 potions of curing {unknown} z - a potion of haste {unknown} A - a potion of brilliance {unknown} D - a potion of enlightenment {unknown} Skills: + Level 2.0 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.8 Spellcasting + Level 1.7 Conjurations * Level 5.6 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 44% 1d2 8% 1 l - Mephitic Cloud Conj/Alch/Air 10% N/A 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 28% 2d7 8% 2 Olgreb's Toxic Radiance Alch 20% N/A 22% 4 Dazzling Flash Hex/Fire 4% N/A 56% 3 Sticky Flame Fire/Alch 11% 2d5 58% 4 Freezing Cloud Conj/Ice/Air 2% 6-21 99% 5 Curse of Agony Necr 2% N/A 100% 5 Silence Hex/Air 1% N/A 100% 5 Hellfire Mortar Fire/Erth/Frge 1% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You shoot a sling bullet. The sling bullet hits the jelly. The jelly is moderately wounded. Casting: Mephitic Cloud (quite dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Mephitic Cloud (quite dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You shoot a sling bullet. The sling bullet completely misses the jelly. You unwield your +0 sling. You feel a sense of dread. a - a +1 vampiric hand axe (weapon) The jelly misses you. You hit the jelly. Your hands burn! The jelly is heavily wounded. The jelly barely misses you. You hit the jelly. Your hands burn! The jelly is heavily wounded. The jelly hits you. You are splashed with acid. You hit the jelly. Your hands burn! The jelly is severely wounded. The jelly barely misses you. The jelly closely misses you. You hit the jelly. You feel better. Your hands burn! The jelly is severely wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! * * * LOW HITPOINT WARNING * * * The jelly attacks as it pursues you! The jelly hits you but does no damage. Okay, then. As you read the scroll labelled VEGATO QESEO, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. The jelly hits you but does no damage. You hit the jelly. Flame seeps out of the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is severely wounded. The jelly is engulfed in blazing flames. The jelly explodes! The fiery explosion engulfs you!! You resist. You die... ........## ........# # #.......# #. ..)....# #..#.....# #.......# #.§§§# #.§○§# #.§@### #....#.>.## ......###..#### ##.#### ##....# #. ####)# # #....# ##.#### #..# # ##. ####.## There were no monsters in sight! Vanquished Creatures A jelly (D:4) An orc priest (D:3) Terence (D:2) An orc wizard (D:3) Robin (D:2) An adder (D:3) A ribbon worm (D:2) 5 orcs (D:3) An endoplasm (D:1) 5 hobgoblins A quokka (D:2) 6 ball pythons 3 bats 14 goblins A kobold (D:1) 2 rats (D:3) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zaRGo the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 614 | D:1 | Reached skill level 1 in Conjurations 614 | D:1 | Reached XP level 2. HP: 18/20 MP: 0/5 1233 | D:2 | You fall into a shaft and drop 1 floor! 1388 | D:3 | Reached skill level 1 in Fighting 1433 | D:2 | Noticed Terence 1433 | D:2 | Found a faded altar of an unknown god. 1453 | D:2 | Killed Terence 1454 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1507 | D:2 | Learned a level 3 spell: Mephitic Cloud 1624 | D:2 | Reached skill level 5 in Alchemy 1627 | D:2 | Noticed Robin 1739 | D:2 | Killed Robin 1740 | D:2 | Reached XP level 4. HP: 32/32 MP: 3/7 2457 | D:3 | Reached XP level 5. HP: 37/38 MP: 4/9 2804 | D:4 | Killed by an exploding jelly... ignited by their inner | flame Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_loops_ring D:2: layout_basic, basic_ecumenical_altar, uniq_terence, uniq_robin D:3: layout_basic, skrybe_limestone_x D:4: lemuel_castle_with_subvaults [lemuel_castle_interior_original], layout_rooms, temple_fountains Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 1 | 1.7 Fighting | 1 2 | 2.0 Alchemy | 5 | 5.6 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 8 | || 8 Hand axe | 4 | 16 || 20 Fire: Sling | 10 | 28 || 38 Throw: Boomerang | 2 | || 2 Cast: Poisonous Vapours | 34 | 4 || 38 Mephitic Cloud | 3 | 4 || 7 Use: Scroll | | 1 || 1 Stab: Confused | 1 | 1 || 2 Armour: Robe | 26 | || 26 Leather armour | 11 | 12 || 23 Dodge: Dodged | 34 | 16 || 50