Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 9323244921398319129 1948 zaRGo the Destroyer (level 8, -12/48 HPs) Began as a Deep Elf Conjurer on Aug 18, 2025. Was an Initiate of Vehumet. Mangled by an orc warrior ... wielding a +0 battleaxe (21 damage) ... on level 8 of the Dungeon. The game lasted 00:15:09 (5325 turns). zaRGo the Destroyer (Deep Elf Conjurer) Turns: 5325, Time: 00:15:10 Health: -12/48 AC: 5 Str: 4 XL: 8 Next: 98% Magic: 18/20 EV: 11 Int: 26 God: Vehumet [......] Gold: 426 SH: 0 Dex: 13 Spells: 15/21 levels left rFire . . . b - +0 arbalest rCold + + . [offhand occupied] rNeg . . . v - +2 leather armour "Julask" {rC++} rPois + (no helmet) rElec . e - scarf {harm} rCorr . (no gloves) SInv . (no boots) Will ..... N - amulet of the acrobat Stlth ++ o - ring of poison resistance HPRegen 0.28/turn (no ring) MPRegen 0.34/turn %: harm (+30% outgoing, +20% incoming), acrobat @: studying Short Blades A: magic regeneration a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 426 gold pieces. Inventory: Hand Weapons a - a +1 short sword of flaming b - a +0 arbalest (weapon) y - a +0 war axe z - a +0 sling F - a +0 shortbow Missiles l - 56 stones p - 6 poisoned darts Armour c - a +0 robe e - a scarf of harm (worn) v - the +2 leather armour "Julask" (worn) {rC++} (You found it on level 3 of the Dungeon) rC++: It greatly protects you from cold. K - a +0 kite shield Jewellery o - a ring of poison resistance (worn) D - a ring of flight L - the ring "Efov" {rF- rC+ rN+ Ice} (You found it on level 7 of the Dungeon) [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Ice: It increases the power of your Ice spells. N - an amulet of the acrobat (worn) Wands M - a wand of mindburst (7) (quivered) Scrolls f - 3 scrolls of noise h - 3 scrolls of fear {unknown} k - 4 scrolls of identify {unknown} m - 3 scrolls of enchant weapon {unknown} n - 2 scrolls of revelation {unknown} q - a scroll of brand weapon {unknown} u - a scroll of acquirement {unknown} x - 3 scrolls of teleportation {unknown} A - a scroll of blinking {unknown} B - a scroll of immolation {unknown} G - a scroll of vulnerability {unknown} J - a scroll of fog {unknown} Potions d - 2 potions of magic g - 3 potions of attraction {unknown} i - a potion of cancellation {unknown} j - a potion of invisibility {unknown} r - 3 potions of heal wounds {unknown} s - a potion of lignification {unknown} t - 2 potions of mutation {unknown} w - 2 potions of curing {unknown} C - 2 potions of moonshine {unknown} E - a potion of enlightenment {unknown} H - a potion of ambrosia {unknown} I - a potion of might {unknown} Skills: + Level 4.0 Fighting + Level 6.0 Ranged Weapons + Level 4.1 Dodging + Level 4.4 Stealth + Level 7.1 Spellcasting * Level 8.7 Conjurations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 d - Stone Arrow Conj/Erth 64% 3d11 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 18% N/A 11% 1 Sandblast Erth 18% 2d7 11% 1 Grave Claw Necr 18% 2d8 17% 2 Jinxbite Hex 18% N/A 17% 2 Fulminant Prism Conj/Alch 16% 3d10 19% 4 Iskenderun's Mystic Bla Conj/Tloc 32% 2d8 (+2d4 19% 4 Maxwell's Portable Pile Tloc 9% (3-9)d3 32% 3 Passwall Erth 9% N/A 32% 3 Animate Dead Necr 9% N/A 73% 4 Alistair's Intoxication Alch 6% N/A 97% 5 Borgnjor's Vile Clutch Necr/Erth 4% N/A 97% 5 Magnavolt Erth/Air 4% 4d9 100% 7 Maxwell's Capacitive Co Air 4% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Shops: D:1 : Annotations: D:6 Jeremiah Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History An orc warrior comes into view. It is wielding a +0 battleaxe. You are too injured to fight recklessly! You see here 3 large rocks. There is a stone staircase leading up here. You start resting. An orc warrior is nearby! You shoot a bolt. The orc warrior shouts! The bolt hits the orc warrior! The orc warrior is heavily wounded. You shoot a bolt. The bolt closely misses the orc warrior. You shoot a bolt. The bolt barely misses the orc warrior. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail (heavily wounded, 81% to hit) The searing ray hits the orc warrior but does no damage. The orc warrior is heavily wounded. (Press . to maintain the ray.) The orc warrior hits you with a +0 battleaxe!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc warrior. The orc warrior is heavily wounded. The orc warrior completely misses you. Okay, then. Unknown command. Okay, then. Unknown command. Unknown command. Unknown command. As you read the scroll labelled SAGANI ZUCAYC, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You stop channelling your searing ray. You hear a shout! x2; You hear a loud, deep croak! You hear an angry hiss. You hear a shout! You hear a howl! You hear a hideous shriek! You hear a howl! The orc warrior hits you with a +0 battleaxe!! You die... ..o.## #.# #.#..### #.# ..#.##...#######.######## ...........o.............. ..##...##.#######.######## +............##.# ###.............# #..##.#...(#### #.....@o...# ######...##.....# ..............### ############.###.....# .......................# ############.#####...#.# #.# #......# #.# #...#..# #.# #...#.. You could see an orc warrior. Vanquished Creatures A water moccasin (D:7) A sky beast (D:7) 2 ice beasts 3 black bears (D:5) 2 centaurs A bullfrog (D:7) 2 scorpions 3 marrowcudas 3 wights (D:6) 3 killer bees (D:7) A howler monkey (D:5) 2 bombardier beetles (D:5) 5 hounds 2 iguanas (D:5) A sleepcap (D:6) An orc wizard (D:4) 6 adders 4 white imps 6 ufetubi 2 dart slugs 13 orcs A ribbon worm (D:2) 3 giant cockroaches 12 hobgoblins 4 quokkas 11 ball pythons 9 bats 8 endoplasms 5 frilled lizards 4 goblins 7 kobolds 3 rats (D:1) 131 creatures vanquished. Vanquished Creatures (others) A scorpion (D:6) An adder (D:6) 2 creatures vanquished. Grand Total: 133 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zaRGo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 112 | D:1 | Identified the inkwell talisman of Fallacy {+Inv Int+5 | Dex-3} 143 | D:1 | Found a faded altar of an unknown god. 148 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/8 151 | D:1 | Learned a level 2 spell: Searing Ray 213 | D:1 | Found Ireomeu's Book Shoppe. 675 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 832 | D:2 | Reached skill level 1 in Fighting 832 | D:2 | Reached XP level 3. HP: 19/20 MP: 6/10 1155 | D:3 | Identified the +2 leather armour "Julask" {rC++} 1190 | D:3 | Reached skill level 1 in Ranged Weapons 1190 | D:3 | Reached skill level 5 in Conjurations 1419 | D:3 | Reached XP level 4. HP: 25/25 MP: 8/11 1773 | D:4 | Reached XP level 5. HP: 17/29 MP: 11/13 2244 | D:5 | Entered Level 5 of the Dungeon 2281 | D:5 | Reached skill level 6 in Conjurations 2308 | D:5 | Reached XP level 6. HP: 35/35 MP: 12/15 2365 | D:5 | Reached skill level 5 in Spellcasting 2481 | D:5 | Reached XP level 7. HP: 22/40 MP: 11/17 2824 | D:5 | Reached skill level 7 in Conjurations 3527 | D:6 | Found a staircase to the Ecumenical Temple. 3536 | Temple | Entered the Ecumenical Temple 3584 | D:6 | Found a radiant altar of Vehumet. 3607 | D:6 | Became a worshipper of Vehumet 3659 | D:6 | Reached XP level 8. HP: 33/46 MP: 19/19 3719 | D:6 | Reached skill level 5 in Ranged Weapons 3856 | D:5 | Reached skill level 8 in Conjurations 4092 | D:6 | Noticed Jeremiah 4375 | D:7 | Learned a level 3 spell: Stone Arrow 5065 | D:7 | Identified the ring "Efov" {rF- rC+ rN+ Ice} 5325 | D:8 | Mangled by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_b, layout_rooms, shapermc_ecumenical_altar_starsandcircs, serial_forest, infiniplex_forest_straight_4, infiniplex_forest_clump_double, infiniplex_forest_straight_4, infiniplex_forest_clump_curved, infiniplex_forest_lined_4_way, infiniplex_forest_clump_tiny, serial_shops, shop, minmay_misc_feat_nine_boxes D:2: layout_rooms, basic_altar, minmay_small_reverse_x D:3: layout_rooms, guppyfry_early_orc_mine D:4: layout_rooms, kennysheep_doodads D:5: layout_basic, st_stairs_6 D:6: layout_basic, mainiacjoe_overflow_catwalk, minmay_temple_entry_enclosed_plants, uniq_jeremiah D:7: layout_loops_ring, minmay_manual_mullet D:8: layout_basic, mainiacjoe_overflow_alcove_1, lair_entry_dummy, chequers_serial_rivers_large_a, kennysheep_island_fort, uniq_grum Temple: mainiacjoe_temple_big_plus Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 | 4.0 Ranged Weapons | 1 2 3 4 6 | 6.0 Conjurations | 5 6 7 8 | 8.7 Spellcasting | 4 5 6 7 | 7.1 Dodging | 4 | 4.1 Stealth | 4 | 4.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 21 | 5 | || 26 Arbalest | | 55 | 106 || 161 Cast: Magic Dart | 74 | 22 | 13 || 109 Searing Ray | 1 | 4 | 9 || 14 Stone Arrow | | | 3 || 3 Use: Scroll | | | 1 || 1 Armour: Leather armour | 17 | 40 | 122 || 179 Dodge: Dodged | 21 | 35 | 105 || 161