zalupaa Level 1 of the Dungeon [Shop] Metsaj's Weapon Shoppe a +0 dagger (26 gold) a +0 club (13 gold) a +0 mace (39 gold) a +2 dire flail of protection (218 gold) a +0 great sword of electrocution (236 gold) a +0 dagger (26 gold) a +0 dagger (26 gold) a +0 whip (32 gold) (0, 0, D:1) a +0 leather armour (2, -45, D:1) a +0 mace 2 stones (9, -19, D:1) a stone (21, -32, D:1) a +0 club (30, -33, D:1) a +0 club (32, -18, D:1) a +0 club (34, -36, D:1) a +0 leather armour (36, -31, D:1) a +0 hand axe (55, 0, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +1 trident of freezing (5, -4, D:2) 7 stones (18, 26, D:2) 2 stones (19, 36, D:2) a +0 spear (29, -12, D:2) 7 stones (42, 17, D:2) a +0 robe (42, 18, D:2) a +0 scythe (47, 17, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 spear (22, 19, D:3) a +0 scale mail (25, -19, D:3) a +0 dagger (33, -2, D:3) a +0 kite shield (34, 3, D:3) 4 stones (37, -5, D:3) a +0 falchion (38, 15, D:3) a +0 whip (39, -13, D:3) a +0 club (39, 18, D:3) a +0 chain mail (40, -9, D:3) 4 stones (41, -4, D:3) a +0 short sword a stone (41, -3, D:3) a +0 club (44, 6, D:3) a +0 dagger (48, 1, D:3) a +0 short sword 5 stones (52, 8, D:3) a +0 club a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, -1, D:4) a +0 whip (7, 7, D:4) a +0 spear (14, 8, D:4) 9 stones (17, 13, D:4) a +0 giant spiked club (18, -19, D:4) a +0 dagger 2 stones (20, -11, D:4) a stone (28, 1, D:4) a +0 whip a +0 ring mail (28, 2, D:4) a +0 dagger 3 boomerangs (28, 3, D:4) a +0 war axe (29, 3, D:4) a +0 scale mail a +0 flail (30, 16, D:4) a +0 short sword (35, -13, D:4) a +0 war axe (41, -10, D:4) a +0 dagger a +0 robe (64, 12, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Xeosudea's Jewellery Shop a ring of fire (300 gold) a +4 ring of evasion (432 gold) an amulet of guardian spirit (360 gold) a ring of protection from cold (300 gold) the amulet "Tewyfu" {Spirit rC+ rN+ Slay+2} (679 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rC: It protects you from cold. rN: It protects you from negative energy. an amulet of regeneration (360 gold) the ring of the Lusting Gods {MP+9 Slay+3} (475 gold) [ring of magical power] Slay: It affects your accuracy & damage with ranged weapons and melee (+3). MP: It affects your magic capacity (+9). the ring "Uravev" {Fire rElec Int+3 Slay-3} (392 gold) [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. the ring "Ramu" {rF+ Dex+2} (434 gold) [ring of protection from fire] Dex: It affects your dexterity (+2). rF: It protects you from fire. (0, 0, D:5) a +0 ring mail (18, -9, D:5) 4 stones (20, -6, D:5) a +0 robe (22, -42, D:5) a +0 hand axe (22, -36, D:5) a +0 club (22, 2, D:5) a +0 ring mail (25, -35, D:5) a +0 quarterstaff (28, -36, D:5) a +0 vampiric trident a +0 scale mail (28, -32, D:5) a +0 ring mail a +0 falchion (28, -26, D:5) a +0 hand axe (29, -36, D:5) a +0 club (29, -7, D:5) a +0 spear (36, -31, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (10, -6, D:6) a +0 robe (11, -6, D:6) a +2 whip of freezing (21, -16, D:6) a +0 mace a +0 plate armour a +0 flail (23, -16, D:6) a +0 hand axe (30, -3, D:6) a +0 robe (30, 7, D:6) a +0 ring mail a +0 club (37, -2, D:6) 13 gold pieces (38, -1, D:6) a +0 robe (43, -3, D:6) 15 gold pieces (43, -2, D:6) a +0 sling (43, -1, D:6) a potion of resistance (49, -6, D:6) a +0 short sword a +0 whip a +0 leather armour (50, -6, D:6) a +0 club (58, -8, D:6) a +0 hand axe (60, 16, D:6) a +0 rapier (62, 18, D:6) a +0 scale mail Level 7 of the Dungeon [Shop] Menkoale's Distillery a potion of flight (45 gold) a potion of haste (150 gold) a potion of heal wounds (75 gold) 2 potions of degeneration (30 gold) a potion of brilliance (60 gold) a potion of curing (45 gold) a potion of magic (120 gold) a potion of flight (45 gold) a potion of heal wounds (75 gold) [Shop] Coelobri's Antique Weapon Shop a +0 flail (105 gold) the +7 mace "Ypne" {protect, Dex+3} (1557 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+3). a +0 whip (75 gold) a +1 dire flail of holy wrath (426 gold) a +0 quarterstaff (120 gold) a +0 quarterstaff (120 gold) a +0 rapier (120 gold) (0, 0, D:7) a +0 whip (0, 1, D:7) a +0 halberd a +0 flail (9, 10, D:7) a +0 robe (10, 24, D:7) a +0 robe a +0 morningstar (15, 4, D:7) a +0 whip (16, 4, D:7) a +0 club 5 stones a +0 dagger (17, 34, D:7) a +0 plate armour (17, 35, D:7) a +0 dagger a +0 robe a +2 scimitar of flaming (17, 36, D:7) a +0 dagger a +0 robe (17, 37, D:7) a +0 trident (25, 12, D:7) a +0 long sword (26, -11, D:7) a +0 long sword (28, 14, D:7) a +0 giant spiked club (31, 11, D:7) a +5 hand axe (31, 32, D:7) a +0 leather armour (31, 41, D:7) a +0 flail (32, -4, D:7) a +0 dagger a +0 robe (32, -1, D:7) a +0 hand axe (32, 6, D:7) a +1 trident (32, 7, D:7) a +0 robe (33, -1, D:7) a +0 dagger a +0 robe a +0 hand axe 3 boomerangs a +0 plate armour (33, 6, D:7) a +0 battleaxe a +0 robe (35, 11, D:7) a +0 ring mail (36, -3, D:7) a +0 chain mail (37, -10, D:7) a +0 robe (37, 10, D:7) a +0 hand axe a +0 robe (38, 2, D:7) 3 stones (39, 8, D:7) a +0 robe (39, 9, D:7) a +2 long sword (40, 29, D:7) 8 stones (42, 39, D:7) a +0 shortbow (53, 23, D:7) 5 javelins Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (1, -1, D:8) a +0 short sword (3, 2, D:8) a +0 flail a +0 dagger a +0 robe (20, 8, D:8) a +0 hand axe (21, 8, D:8) a +0 hand axe a +0 hand axe (22, 8, D:8) a +0 hand axe (29, 15, D:8) 5 stones (31, 8, D:8) a +0 flail a +0 scale mail a +0 buckler a +0 spear (31, 9, D:8) a +0 club a +0 robe a +0 great sword a +0 robe (31, 10, D:8) a +0 robe a +0 robe (31, 11, D:8) a +3 trident of freezing (31, 13, D:8) a +1 vorpal dire flail (31, 14, D:8) a +0 battleaxe (31, 15, D:8) a +4 flail a +0 robe (37, 3, D:8) a +2 trident of venom (45, 11, D:8) a +0 whip (45, 12, D:8) a +0 robe a +0 dagger a +0 robe of cold resistance a +0 dagger a +0 leather armour a +0 dagger (46, 9, D:8) a +0 scale mail a +0 whip (48, 35, D:8) a +0 quarterstaff a +0 sling a +0 leather armour (49, -3, D:8) a +0 whip (54, 25, D:8) 4 stones (55, 29, D:8) 7 stones (57, 16, D:8) a +0 animal skin a +1 spear Level 9 of the Dungeon (15, 38, D:9) 5 stones a +0 club (20, 20, D:9) a stone (21, 8, D:9) a +0 club (21, 9, D:9) a +0 whip a +0 leather armour (23, 21, D:9) a +0 shortbow (23, 22, D:9) a +0 plate armour (25, 35, D:9) a +0 spear (26, 14, D:9) a +0 flail (26, 19, D:9) a +0 spear (27, 27, D:9) a +0 halberd (33, 27, D:9) a +0 whip (37, 36, D:9) a condenser vane (49, 18, D:9) a +0 spear (50, 16, D:9) a +0 flail (50, 17, D:9) a +0 spear (51, 16, D:9) a +0 club a +0 scale mail a +0 buckler Level 10 of the Dungeon (0, 0, D:10) 3 stones (4, 30, D:10) 5 javelins (11, 27, D:10) a +0 leather armour (18, -1, D:10) a +4 flail (18, 1, D:10) a +0 plate armour a +1 long sword of holy wrath (18, 3, D:10) a +0 arbalest (21, 4, D:10) a +0 short sword (26, -8, D:10) a +0 war axe (27, -9, D:10) a +0 hand axe (27, -7, D:10) a +0 whip (27, 3, D:10) a +0 hand axe a +0 club (28, -8, D:10) a +0 leather armour a +0 flail a +0 club (28, -7, D:10) a +0 hand axe (28, 10, D:10) a +0 robe a +0 dagger (30, 6, D:10) a +0 dagger a +0 short sword (31, 23, D:10) a +0 morningstar a +0 leather armour (33, 18, D:10) a +0 club (34, 34, D:10) a +0 club (36, 24, D:10) a +0 ring mail a +0 flail (36, 32, D:10) a +0 long sword (41, 9, D:10) a +1 dagger (41, 11, D:10) the +8 war axe "Melekkiut" {flame, rF- rCorr Int+6} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+6). rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. a staff of air (41, 13, D:10) 4 scrolls of amnesia (43, 38, D:10) a +0 falchion (50, 26, D:10) a +0 robe a +0 dagger (55, 0, D:10) a +0 falchion (55, 5, D:10) a +0 hand axe (58, 29, D:10) a +0 hand axe a +0 ring mail a +0 club (58, 30, D:10) a +0 dagger (59, 29, D:10) a +0 war axe a +0 plate armour (59, 30, D:10) a +0 dagger (59, 31, D:10) a +0 club a +0 leather armour (64, 27, D:10) a +0 whip Level 11 of the Dungeon (0, 0, D:11) 4 large rocks (18, -5, D:11) 13 gold pieces (21, -7, D:11) a +0 chain mail (38, -3, D:11) a +0 leather armour (39, -9, D:11) 12 gold pieces (39, -7, D:11) a potion of flight the Ecumenical Temple a Gauntlet (0, 0, Gauntlet) a +0 hand axe a +0 leather armour a meliai corpse (0, 18, Gauntlet) a +1 pair of gloves of hurling (2, -8, Gauntlet) a +0 long sword of flaming (2, 0, Gauntlet) a +0 hand axe a meliai corpse (4, 0, Gauntlet) a +0 hand axe a +0 robe a meliai corpse (5, 5, Gauntlet) a +0 robe (5, 10, Gauntlet) a rime drake corpse (skeletalised by now) (6, -27, Gauntlet) a staff of cold (still there?) a +0 cloak of willpower (still there?) a book of Spatial Translocations (still there?) a kobold skeleton (still there?) (6, -25, Gauntlet) a +0 cloak of preservation (still there?) the +0 ring mail of the Sun {Harm rElec Int+3 Dex-2} (still there?) Int: It affects your intelligence (+3). Dex: It affects your dexterity (-2). rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. a minotaur skeleton (still there?) (8, -27, Gauntlet) a +0 chain mail (still there?) the +2 kite shield of Uskayaw, Hurtling {Harm} (still there?) Harm: It increases damage dealt and taken. a +2 glaive of freezing (still there?) a merfolk skeleton (still there?) (8, -25, Gauntlet) a +0 helmet of intelligence (still there?) Lehudib's Anthology of Battling and the Rocks (still there?) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Passwall Transmutation/Earth 2 c - Orb of Destruction Conjuration 7 an elf skeleton (still there?) (11, 3, Gauntlet) a scroll of identify (11, 14, Gauntlet) an amulet of magic regeneration (11, 15, Gauntlet) a +0 flail (12, -7, Gauntlet) a +1 cloak of willpower (unseen) (13, -7, Gauntlet) a book of Storms (14, -8, Gauntlet) 30 gold pieces (15, 3, Gauntlet) a scroll of enchant weapon