zalupaa Level 1 of the Dungeon [Shop] Liudinn's Distillery a potion of flight (42 gold) 2 potions of haste (280 gold) a potion of lignification (42 gold) a potion of might (56 gold) 2 potions of might (112 gold) a potion of resistance (140 gold) a potion of berserk rage (70 gold) a potion of lignification (42 gold) a potion of haste (140 gold) (0, 0, D:1) a +0 spear (7, -11, D:1) a +0 short sword 5 stones (16, -19, D:1) a +0 short sword (29, 8, D:1) 6 poisoned darts (30, 19, D:1) a +0 robe (33, -22, D:1) 5 stones (34, -27, D:1) a +0 club (43, 2, D:1) a +0 sling Level 2 of the Dungeon [Shop] Gailopel's Antique Weapon Shop a +0 quarterstaff (96 gold) a +0 quarterstaff (96 gold) a +2 vorpal great sword (520 gold) a +0 dagger (48 gold) a +0 club (24 gold) a +0 war axe (84 gold) a +0 rapier (96 gold) a +0 long sword (84 gold) (0, 0, D:2) a +0 club (12, 8, D:2) a +0 leather armour (19, 22, D:2) 3 stones (21, 18, D:2) a +0 war axe (22, -22, D:2) a +0 club a +0 robe (25, 29, D:2) a +0 robe (29, 29, D:2) a +0 dagger (30, -11, D:2) a +0 trident (30, 33, D:2) the +1 ring mail of the Pure Persimmons {Regen+ Int+8} Int: It affects your intelligence (+8). Regen: It increases your rate of health regeneration. (33, 9, D:2) 3 stones (41, -1, D:2) a +0 ring mail (51, 7, D:2) a +0 short sword Level 3 of the Dungeon (6, -8, D:3) a +0 whip 4 stones (6, 0, D:3) a +0 quarterstaff (13, 6, D:3) 4 stones (14, -1, D:3) 3 stones (20, -19, D:3) a +0 dagger (22, 11, D:3) a +0 club (27, -4, D:3) 7 stones (36, 15, D:3) 3 boomerangs (42, 2, D:3) a +0 flail 5 stones a +0 leather armour (43, 11, D:3) a +0 plate armour (53, -3, D:3) a +0 short sword (55, -22, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Dicelez's Lightly-Used Armoury -3 pearl dragon scales (1190 gold) a -2 executioner's axe (1 gold) a -1 triple crossbow (70 gold) a -1 demon trident (140 gold) a -1 barding (252 gold) a -1 quick blade (140 gold) a -2 double sword (70 gold) [Shop] Casauc's Magic Scroll Shoppe a scroll of identify (26 gold) a scroll of immolation (52 gold) a scroll of blinking (97 gold) a scroll of identify (26 gold) a scroll of immolation (52 gold) a scroll of magic mapping (97 gold) (0, 0, D:4) 2 stones (1, -30, D:4) 4 large rocks (8, 17, D:4) a +0 long sword (11, -13, D:4) a staff of cold (11, -1, D:4) a +0 demon blade (21, 10, D:4) 5 stones a +0 club (24, -13, D:4) a +0 robe (28, 15, D:4) a +0 dagger (32, -15, D:4) a +0 flail (38, -3, D:4) a +0 dagger (41, 0, D:4) a +2 whip of electrocution a +0 robe (47, -17, D:4) a +0 scythe a +0 robe (51, 18, D:4) a +0 mace a +0 leather armour a +0 short sword (53, 21, D:4) a +0 club a boomerang (56, -30, D:4) a +0 sling (62, 7, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) 8 stones (6, 23, D:5) a +0 scale mail (6, 41, D:5) 2 stones (11, 11, D:5) 3 stones (26, 18, D:5) 6 stones (28, 23, D:5) a +0 giant club (34, 10, D:5) a +0 leather armour (39, 34, D:5) a +0 short sword 2 stones (40, 43, D:5) a +0 dagger (40, 44, D:5) a +0 dagger (41, 42, D:5) a +0 short sword (41, 43, D:5) a +0 dagger (41, 44, D:5) a +0 short sword (42, 3, D:5) a +0 chain mail a +0 club (45, 27, D:5) a +0 falchion (57, 25, D:5) a +0 giant club (58, 30, D:5) 5 stones (59, 39, D:5) a +0 short sword (62, 10, D:5) 8 stones Level 6 of the Dungeon (0, 0, D:6) 5 stones (5, -2, D:6) 4 javelins (6, -7, D:6) a +0 dagger a +0 ring mail (8, -27, D:6) the +8 quarterstaff of the Sneaky Demons {pain, Will+ Dex+7 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+7). SInv: It lets you see invisible. Will: It increases your willpower. (8, -7, D:6) a +0 rapier (10, -8, D:6) a +0 dagger (11, -2, D:6) a +0 club (16, -3, D:6) a +0 dagger (18, -2, D:6) a +2 whip of venom (19, -2, D:6) a +0 hand axe (23, -14, D:6) a +6 dire flail of holy wrath a +3 leather armour of poison resistance (27, 6, D:6) a +0 hand axe (27, 27, D:6) a +0 falchion (32, -16, D:6) a +0 club 5 stones a +0 leather armour (32, -15, D:6) a +0 giant club (34, 8, D:6) a +0 long sword (36, 10, D:6) a +0 robe a +0 flail a +0 leather armour a +0 dagger a +0 robe (38, 9, D:6) a +0 cloak (39, 16, D:6) 3 stones (55, -9, D:6) a +0 spear (56, -8, D:6) a +0 spear a +0 club a +0 robe a +0 spear a +0 spear (56, -7, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 whip a curare-tipped dart (2, -15, D:7) a +0 leather armour (3, -22, D:7) a +5 mace a +0 robe (3, -21, D:7) a +3 battleaxe of freezing a +0 robe (4, -27, D:7) a +3 spear a +0 robe (4, -17, D:7) a +2 vampiric spear a +1 ring mail of willpower a +0 kite shield of protection (4, -11, D:7) a +0 hand axe (5, -23, D:7) a +3 falchion a +0 robe (5, -17, D:7) a +0 club (5, -11, D:7) a +0 trident (6, -1, D:7) a +0 shortbow (7, -18, D:7) a +4 short sword a +0 robe (7, -14, D:7) a +0 short sword a curare-tipped dart (7, -10, D:7) a +0 halberd a +0 shortbow 8 stones (7, -4, D:7) 9 stones (8, -13, D:7) a +0 trident a +0 robe (11, -15, D:7) a +0 club (13, -36, D:7) a +0 leather armour (28, -14, D:7) 4 stones (30, -7, D:7) a +0 shortbow (31, 2, D:7) 5 stones (37, -22, D:7) a +0 mace a +0 leather armour (38, -21, D:7) a +0 short sword 4 stones a +0 dagger a +0 robe a +0 club (39, -21, D:7) a +0 dagger a +0 robe (39, -17, D:7) a +0 whip (55, -6, D:7) 2 stones (58, -27, D:7) a +2 dagger of draining (59, -32, D:7) a +0 ring mail (62, -27, D:7) a +0 hand axe (62, -18, D:7) a +0 giant club (63, -22, D:7) a +0 whip Level 8 of the Dungeon [Shop] Osi Jeett's Mass Market a +0 triple sword (160 gold) a +0 bardiche (144 gold) a +0 great mace (104 gold) the +10 bardiche of Xaoki {freeze, rPois} (1238 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rPois: It protects you from poison. a +0 giant club (27 gold) a +0 great mace (104 gold) a +2 tower shield (264 gold) a +0 great mace (104 gold) a +0 bardiche (144 gold) a +0 plate armour (368 gold) a +8 plate armour of ponderousness (640 gold) [Shop] Waeblyc's Distillery 2 potions of attraction (90 gold) a potion of cancellation (120 gold) a potion of curing (45 gold) a potion of attraction (45 gold) a potion of curing (45 gold) a potion of magic (120 gold) a potion of curing (45 gold) a potion of curing (45 gold) (0, 0, D:8) 5 stones a +0 short sword (1, 0, D:8) 4 poisoned darts a +1 dagger of protection (3, 0, D:8) 5 stones a +0 club (3, 1, D:8) 6 poisoned darts a +0 whip (3, 2, D:8) a +0 dagger (5, 6, D:8) a +0 short sword (14, 1, D:8) a +0 robe a +0 trident (15, 0, D:8) a +0 short sword (19, -26, D:8) a +0 giant club a +0 giant club (22, -29, D:8) a +0 morningstar (32, -26, D:8) a +0 ring mail (35, -3, D:8) a staff of poison (37, 10, D:8) 6 stones (40, -27, D:8) a +0 giant club a +0 giant club (48, 0, D:8) a +0 pair of gloves (50, -2, D:8) 3 stones Level 9 of the Dungeon (9, -2, D:9) a +0 ring mail (11, -16, D:9) a +0 giant spiked club a +0 giant club (16, 15, D:9) a +0 pair of gloves (19, 2, D:9) a +0 shortbow (24, -17, D:9) a +0 short sword 7 poisoned darts (26, -13, D:9) a +0 short sword (27, -17, D:9) a +0 dagger 2 stones a +0 dagger a +0 dagger (27, -16, D:9) a +0 dagger a +0 whip 2 poisoned darts (29, 2, D:9) a +0 leather armour (34, 11, D:9) 5 stones (37, -15, D:9) a +0 spear a +0 club (37, -14, D:9) a +0 whip of electrocution a +0 halberd a +0 trident a +0 ring mail a +0 kite shield a +0 club (42, -8, D:9) a +0 club (43, -15, D:9) a +0 flail a +0 leather armour (44, -16, D:9) a +0 mace (45, -18, D:9) a +0 club a +0 scale mail (46, 6, D:9) a +0 leather armour (52, -4, D:9) 4 stones Level 10 of the Dungeon [Shop] Piekikor's Book Shop a manual of Fighting (960 gold) a book of Dangerous Friends (480 gold) Kuc Keph's Atlas of the Violent Atmosphere (576 gold) Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Airstrike Air 4 c - Iskenderun's Battlesphere Conjuration 5 d - Lehudib's Crystal Spear Conjuration/Earth 8 a book of Cantrips (144 gold) the Encyclopedia of Morbid Geology (600 gold) Spells Type Level a - Sandblast Earth 1 b - Necrotise Necromancy 1 c - Sublimation of Blood Necromancy 2 d - Haunt Necromancy/Summoning 7 e - Death's Door Necromancy 9 a book of the Spheres (648 gold) Great Wizards, Vol. II (456 gold) a book of Decay (408 gold) (0, 0, D:10) a +1 dagger of venom a +0 robe (2, 11, D:10) 14 gold pieces (7, -33, D:10) a +0 robe a +2 glaive of flaming (8, -2, D:10) a +0 flail (9, -4, D:10) a +0 dagger a +0 robe (10, -4, D:10) a +2 dagger of venom a +0 robe (14, 2, D:10) a +0 club (18, -28, D:10) a +0 falchion (22, 11, D:10) a +0 flail (23, -33, D:10) a +0 dire flail (34, 10, D:10) 3 large rocks (46, -29, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) 3 poisoned darts (3, 12, D:11) a +0 scimitar a +0 chain mail (10, -22, D:11) a +0 troll leather armour (10, -21, D:11) a +0 trident (12, 19, D:11) the +7 mace "Xesyxzy" {venom, rPois} It poisons the flesh of those it strikes. rPois: It protects you from poison. (14, 19, D:11) an amulet of magic regeneration an amulet of the acrobat (16, 21, D:11) 2 scrolls of enchant armour a scroll of enchant weapon 2 scrolls of amnesia a scroll of noise 4 scrolls of immolation (21, 12, D:11) a +0 flail (29, 16, D:11) 3 large rocks (29, 22, D:11) a +0 mace (32, 3, D:11) a +0 morningstar the Ecumenical Temple Level 1 of the Lair of Beasts (33, -7, Lair:1) a yak skeleton (34, 7, Lair:1) a +0 trident (35, -6, Lair:1) a yak skeleton (38, 14, Lair:1) a +0 flail (39, 26, Lair:1) a +0 club (39, 27, Lair:1) a +0 bardiche (46, 29, Lair:1) a +0 ring mail (48, -14, Lair:1) 2 stones (48, 30, Lair:1) a +1 hat (50, -15, Lair:1) an amulet of the acrobat (57, 24, Lair:1) a +0 robe Level 2 of the Lair of Beasts (2, 7, Lair:2) a +0 scimitar (still there?) 5 throwing nets (still there?) a +2 chain mail of fire resistance (still there?) the human corpse of Harold (skeletalised by now) (still there?) (6, 6, Lair:2) a wolf corpse (24, 32, Lair:2) 6 stones (25, 6, Lair:2) a +0 falchion (33, 7, Lair:2) a rime drake corpse (38, 4, Lair:2) a +0 falchion