Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 922049738328254604 0 zammaz the Ruffian (level 1, 20/20 HPs) Began as a Djinni Cinder Acolyte on Feb 28, 2023. Was a High Priest of Ignis. Got out of the dungeon alive. The game lasted 00:00:28 (1 turns). zammaz the Ruffian (Djinni Cinder Acolyte) Turns: 1, Time: 00:00:28 Health: 20/20 AC: 2 Str: 13 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 15 God: Ignis [*****.] SH: 0 Dex: 8 rFire + + + SeeInvis . - Unarmed rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You escaped. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 3.0 Fighting + Level 3.0 Unarmed Combat - Level 2.4 Spellcasting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 18% 2d5 12% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, zammaz the Djinni Cinder Acolyte. If you return without finding the Orb of Zot, so far below, it's all over! The flames of Ignis gently warm you. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Scorch. You need no library to learn spells. Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## ## #.# #.# #.#.# #@# #.#.# #.# #.# ## ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zammaz the Djinni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | zammaz set off with the following spells memorised: Scorch. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_loops_ring, serial_shops, shop, shop, shop, nicolae_shop_waterfront, shop, nrook_uturn Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts