zammaz Level 1 of the Dungeon (3, 22, D:1) a +0 scale mail (15, 35, D:1) a +0 dagger (15, 36, D:1) a +0 club (33, -1, D:1) a +0 ring mail (35, 10, D:1) a +0 club (38, 12, D:1) a +0 whip (41, 9, D:1) a +0 falchion (42, 39, D:1) a +0 dagger (49, 2, D:1) a +0 spear (49, 15, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (8, -38, D:2) a +0 club (11, 8, D:2) a +0 mace a +0 chain mail (12, -47, D:2) a +0 dagger a +0 robe (36, -42, D:2) a +0 dire flail (36, -1, D:2) a +0 leather armour (42, -2, D:2) a +2 barding (48, -26, D:2) a +0 falchion (51, -46, D:2) a +0 club Level 3 of the Dungeon [Shop] Itsam's Assorted Antiques a scroll of identify (50 gold) the +2 rapier "Acemeal" {heavy, *Slow rN++ Will+++ Dex-5} (1165 gold) Dex: It affects your dexterity (-5). rN: It greatly protects you from negative energy. *Slow: It may slow you when you take damage. Will: It greatly increases your willpower. a scroll of fog (100 gold) an amulet of reflection (750 gold) a +0 whip (62 gold) a wand of acid (3) (315 gold) the +1 plate armour of Celig {Will+ Int-2 Dex+3} (1067 gold) Int: It affects your intelligence (-2). Dex: It affects your dexterity (+3). Will: It increases your willpower. a scroll of fear (100 gold) 2 potions of curing (150 gold) a staff of cold (625 gold) a scroll of amnesia (100 gold) (10, 7, D:3) 7 stones (17, -1, D:3) a +0 short sword a +0 ring mail (17, 11, D:3) a +0 club (19, 12, D:3) a +0 great sword (20, 36, D:3) a +0 spear (22, -2, D:3) a +0 club (23, -2, D:3) a +0 flail a +0 scale mail a +0 war axe (27, -3, D:3) a +0 leather armour (33, -7, D:3) a +0 dagger (37, -9, D:3) a +0 short sword (37, 40, D:3) a +0 flail (47, -3, D:3) a +0 club (50, 32, D:3) a +0 chain mail (51, 30, D:3) a potion of degeneration Level 4 of the Dungeon [Shop] Kiel's General Store a potion of curing (30 gold) a potion of curing (30 gold) a +2 plate armour of positive energy (370 gold) a throwing net (30 gold) a wand of digging (7) (294 gold) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (1445 gold) Int: It affects your intelligence (+3). Clar: It protects you against confusion. a scroll of noise (10 gold) a scroll of identify (20 gold) (0, 0, D:4) a +0 cloak (24, 18, D:4) a +0 club (28, 5, D:4) a +0 dagger (34, 16, D:4) a +0 mace (41, 4, D:4) a +0 dagger (53, 40, D:4) a +0 club (56, 45, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) 2 poisoned darts (1, 0, D:5) a howler monkey skeleton (2, 2, D:5) 7 gold pieces (4, -8, D:5) a poisoned dart (4, -2, D:5) 3 poisoned darts (5, 0, D:5) a poisoned dart (6, -1, D:5) a potion of heal wounds an adder skeleton (9, 0, D:5) a curare-tipped dart (21, -4, D:5) a +0 ring mail (21, 2, D:5) a +0 spear (22, 1, D:5) a +0 spear a gnoll corpse (23, 2, D:5) a +0 flail an adder skeleton (26, 2, D:5) a book of Dangerous Friends (26, 5, D:5) a curare-tipped dart (26, 7, D:5) a +0 giant spiked club an ogre corpse (27, 6, D:5) a +0 spear a gnoll corpse (27, 11, D:5) a poisoned dart