zammaz Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, 26, D:1) a +0 leather armour (6, 7, D:1) a +0 club (7, -9, D:1) a +0 leather armour (14, -6, D:1) a +0 dagger (16, 7, D:1) 6 curare-tipped darts (24, 13, D:1) a +0 short sword 3 stones (25, 13, D:1) a +0 dagger (28, -3, D:1) a +0 short sword (42, -22, D:1) 4 stones (42, 8, D:1) 6 stones (45, 5, D:1) a +0 dagger (46, 11, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (7, 20, D:2) 3 datura-tipped darts (13, -10, D:2) a scroll of vulnerability (15, -10, D:2) 5 stones (17, 12, D:2) 6 stones (18, 6, D:2) a +0 pair of gloves (21, 23, D:2) a +0 whip (22, 22, D:2) a +0 ring mail (22, 23, D:2) 6 poisoned darts (25, 1, D:2) a +0 dagger (28, 28, D:2) a +0 club a +0 dagger (29, 28, D:2) a +0 club (36, -14, D:2) a +0 dagger (46, 11, D:2) a +0 club (52, 12, D:2) a +0 club a scroll of vulnerability (55, 0, D:2) a +0 whip (55, 35, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 scale mail a +0 club (0, 1, D:3) a +0 club a +0 dagger a +0 hand axe (2, 11, D:3) a +0 dagger (9, -3, D:3) a +0 short sword (11, 5, D:3) a +0 robe (12, 4, D:3) a +0 dagger (14, -11, D:3) a +0 leather armour (20, -12, D:3) a +0 whip 5 stones (26, -19, D:3) 8 stones (26, 27, D:3) a +0 hand axe a +0 chain mail (27, 27, D:3) a +0 short sword 3 boomerangs a +0 scale mail (29, -11, D:3) a +0 dagger (32, 27, D:3) a +0 dagger (37, -14, D:3) a +0 long sword (37, -1, D:3) a +0 short sword (45, 16, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Oreeph's Distillery 2 potions of haste (200 gold) a potion of cancellation (80 gold) a potion of curing (30 gold) a potion of mutation (80 gold) a potion of degeneration (10 gold) a potion of degeneration (10 gold) [Shop] Oboaler's Book Boutique a book of Rime (280 gold) a book of the Wilderness (380 gold) a book of Sloth (360 gold) a manual of Axes (800 gold) a book of the Senses (320 gold) a book of Fire (300 gold) a book of Misfortune (280 gold) Maxwell's Memoranda (380 gold) [Shop] Puruov's Weapon Boutique a +6 giant spiked club (339 gold) 2 throwing nets (60 gold) a +3 mace of holy wrath (224 gold) 3 stones (3 gold) a +0 mace (30 gold) the +2 great mace "Mirer" {holy, *Rage Will+ Str+4 SInv} (448 gold) Str: It affects your strength (+4). SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It increases your willpower. the +8 rapier "Hillid" {drain, rElec rF+ rC-} (612 gold) rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. a +0 sling (15 gold) a +0 war axe (35 gold) (6, -3, D:4) a +0 dagger (15, 20, D:4) 5 stones (23, 2, D:4) a +0 short sword 3 boomerangs a +0 giant club (33, -1, D:4) a +0 dagger (33, 20, D:4) a +0 chain mail (36, 6, D:4) a +0 hand axe (36, 18, D:4) a +0 dagger 3 stones (46, 17, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 14 gold pieces (11, 13, D:5) a +0 helmet (21, -2, D:5) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (21, -1, D:5) a +0 flail a +0 chain mail a +0 dagger a +0 robe a +0 hand axe 3 silver boomerangs a +0 scale mail (22, -1, D:5) a +0 dagger a +0 robe (23, 3, D:5) a +0 falchion (24, 0, D:5) a +0 pair of gloves (26, -12, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +3 dire flail (still there?) a +0 robe (still there?) (16, -6, D:6) a +0 dagger a +0 club a +0 flail a +0 whip a +0 robe a gnoll corpse a gnoll corpse (16, -5, D:6) a +0 spear a gnoll corpse (17, -7, D:6) a +0 whip (33, 21, D:6) a +0 rapier (34, 35, D:6) a +0 ring mail (38, -1, D:6) a +0 whip a +0 whip a gnoll corpse a gnoll corpse (38, 0, D:6) a +0 flail a +0 spear a gnoll corpse a gnoll corpse (38, 1, D:6) a +0 whip a +0 leather armour a +0 club a gnoll corpse