zammy Level 1 of the Dungeon (6, 33, D:1) a +0 leather armour (8, 32, D:1) 4 poisoned darts (12, 11, D:1) a hobgoblin corpse (skeletalised by now) (18, 46, D:1) a +0 whip a kobold skeleton (28, 46, D:1) a quokka skeleton (31, 24, D:1) a +0 dagger (35, 19, D:1) 2 boomerangs (44, 43, D:1) a ball python skeleton (47, 31, D:1) 3 stones (59, 33, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) the +1 robe of Autotheism {rN+ rCorr MP+10 Int+4} Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. MP+10: It affects your magic capacity (+10). rCorr: It protects you from acid and corrosion. (2, 0, D:2) a giant cockroach corpse (2, 1, D:2) an adder corpse (6, -3, D:2) a +0 pair of gloves (10, -8, D:2) a bat corpse (15, -1, D:2) a potion of brilliance (17, -7, D:2) a +0 spear a gnoll corpse