zammy Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, 16, D:1) 5 stones (4, 14, D:1) 7 stones (5, 0, D:1) a jackal corpse (skeletalised by now) (6, 11, D:1) 6 boomerangs (9, 22, D:1) a +0 buckler (10, -9, D:1) 6 poisoned darts (20, 14, D:1) a frilled lizard skeleton (22, -5, D:1) a +0 club a kobold corpse (skeletalised by now) (27, 22, D:1) a ring of magical power (29, 2, D:1) a +0 robe (29, 22, D:1) a frilled lizard corpse (skeletalised by now) (30, 20, D:1) a rat corpse (skeletalised by now) (35, -11, D:1) a +0 robe (41, 2, D:1) a jackal corpse (skeletalised by now) (43, 11, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 5 stones (11, 0, D:2) a +0 dagger (25, 1, D:2) a +0 short sword (28, 30, D:2) a +0 robe (30, 29, D:2) an adder corpse (skeletalised by now) (33, 7, D:2) a +0 club a goblin skeleton (34, 6, D:2) a +0 dagger (34, 7, D:2) a +0 dagger a goblin skeleton (35, 18, D:2) a +0 leather armour (37, -10, D:2) a quokka corpse (skeletalised by now) (37, 22, D:2) a +0 dagger a kobold skeleton (41, 4, D:2) a jackal skeleton (41, 6, D:2) a +0 whip a kobold skeleton (41, 17, D:2) a +0 dagger a kobold skeleton (42, 3, D:2) a frilled lizard skeleton a jackal skeleton (42, 5, D:2) a +0 dagger (42, 18, D:2) a rat skeleton (48, 33, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Xojihock's Weapon Shop 9 stones (11 gold) 5 boomerangs (130 gold) a +0 rapier (52 gold) a +0 spear (39 gold) the +0 dagger of Qerhu {antimagic, Str+6 Dex-5} (196 gold) Str+6: It affects your strength (+6). Dex-5: It affects your dexterity (-5). 7 stones (9 gold) a +0 short sword (39 gold) a +0 sling (19 gold) the +5 battleaxe "Wiuskov" {elec, *Rage *Slow Dex+5} (663 gold) Dex+5: It affects your dexterity (+5). *Rage: It berserks you when you make melee attacks (+20% chance). *Slow: It may slow you when you take damage. a +0 mace (39 gold) [Shop] Xavoim's Jewellery Shoppe a ring of resist corrosion (220 gold) a ring of poison resistance (220 gold) a +4 ring of protection (396 gold) a ring of wizardry (330 gold) a +6 ring of strength (396 gold) a ring of wizardry (330 gold) an amulet of magic regeneration (330 gold) the ring of the Terrible God {rF- rN+ Wiz Int+3 Dex+3} (514 gold) [ring of wizardry] It improves your spell success rate. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. an amulet of regeneration (330 gold) (0, 0, D:3) a +0 mace (0, 9, D:3) 4 stones (2, -12, D:3) a hobgoblin corpse (5, -2, D:3) a +0 mace 2 boomerangs a +0 leather armour an orc corpse (6, -2, D:3) a bat corpse (12, -17, D:3) a +0 leather armour (13, -25, D:3) 9 stones (14, -25, D:3) a +0 mace of holy wrath (16, -22, D:3) a bat skeleton (16, -12, D:3) 5 stones (17, -12, D:3) a +0 quarterstaff (20, -15, D:3) a +0 hand axe (20, -7, D:3) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (24, 4, D:3) a +0 club (25, -11, D:3) a +0 falchion (29, -8, D:3) a +2 robe of positive energy