zammy Level 1 of the Dungeon (0, 0, D:1) 5 stones (2, 24, D:1) a +0 club (2, 25, D:1) a ball python skeleton (8, 37, D:1) a +0 leather armour (10, 53, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, -1, D:1) a ring of flight (14, 32, D:1) a hobgoblin skeleton (16, 26, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, 33, D:1) a rat skeleton (27, 12, D:1) a +0 dagger (29, 28, D:1) a +0 dagger (30, 17, D:1) a +0 dagger (36, 38, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger {Ekveer} a +0 club {Inés} a +0 leather armour (11, -27, D:2) a +6 ring of strength (21, -12, D:2) a ball python corpse (skeletalised by now) (29, -1, D:2) a +0 sling (31, -5, D:2) an amulet of the acrobat (32, -9, D:2) a +0 club a goblin skeleton (37, -9, D:2) a +0 club (40, -5, D:2) a quokka skeleton a goblin skeleton a hobgoblin skeleton (47, -7, D:2) a +0 short sword (50, -15, D:2) 4 boomerangs (50, 4, D:2) a bat skeleton (51, 3, D:2) 6 stones (52, -21, D:2) 4 stones (58, 4, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +2 dagger of venom a goblin corpse (skeletalised by now) (4, 8, D:3) a +0 short sword (11, 8, D:3) the staff "Keyd" {rElec rF+ Necro Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rElec: It insulates you from electricity. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-graspered weapon. (12, 3, D:3) a +0 club 4 poisoned darts a jackal corpse (skeletalised by now) (21, 1, D:3) a +6 ring of dexterity (26, 9, D:3) a +0 club a +0 sling a goblin skeleton an adder skeleton (31, 2, D:3) a +0 leather armour (31, 18, D:3) a frilled lizard skeleton (32, 12, D:3) an adder skeleton (33, 23, D:3) 5 stones (35, -1, D:3) a frilled lizard corpse (skeletalised by now) (39, 28, D:3) a water moccasin corpse (skeletalised by now) (42, 34, D:3) 6 stones (44, 15, D:3) 6 stones (49, 7, D:3) a rat skeleton (51, 8, D:3) a +0 robe (52, 30, D:3) a dart slug corpse (62, 23, D:3) a ribbon worm corpse Level 4 of the Dungeon (0, 0, D:4) a potion of enlightenment (3, -6, D:4) a water moccasin corpse (6, -8, D:4) a +0 dagger a goblin corpse (6, -7, D:4) a +0 trident a +0 ring mail an orc corpse (8, -7, D:4) a +0 mace