Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 16598284511608925006 71 zammy the Chopper (level 4, 0/34 HPs) Began as a Coglin Gladiator on Nov 10, 2024. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:01:54 (1043 turns). zammy the Chopper (Coglin Gladiator) Turns: 1043, Time: 00:01:55 Health: 0/34 AC: 4 Str: 17 XL: 4 Next: 24% Magic: 4/4 EV: 11 Int: 7 God: Gold: 60 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . a - +0 war axe {Ai} rCold . . . f - +0 dagger {Jaspreet} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: lethally poisoned (0 -> -8), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) {Ai} f - a +0 dagger (offhand) {Jaspreet} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - 4 scrolls of identify {unknown} h - a scroll of torment {unknown} j - a scroll of fear {unknown} n - a scroll of revelation {unknown} Potions i - a potion of curing k - a potion of lignification {unknown} l - a potion of attraction {unknown} m - a potion of enlightenment {unknown} o - a potion of cancellation {unknown} Skills: + Level 2.5 Fighting * Level 3.8 Axes + Level 2.1 Throwing + Level 1.2 Armour + Level 3.0 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The jackal barely misses you. You hit the jackal with your +0 war axe. The jackal is moderately wounded. You hit the jackal with your +0 dagger. The jackal closely misses you. The jackal barely misses you. Something hits you. You are poisoned. You closely miss the jackal with your +0 dagger. The jackal is severely wounded. You closely miss the jackal with your +0 war axe. You feel very sick. Terence screams, "I hate armataurs! They have no honour!" The jackal bites you but does no damage. You closely miss the jackal with your +0 war axe. The jackal is severely wounded. You closely miss the jackal with your +0 dagger. You feel sick. The jackal bites you but does no damage. Something hits you. You are lethally poisoned! The jackal bites you but does no damage. You feel better. The jackal bites you. Something hits you. You are poisoned. The jackal barely misses you. You barely miss the jackal with your +0 war axe. The jackal is severely wounded. You closely miss the jackal with your +0 dagger. You feel very sick. The jackal closely misses you. Something hits you. * * * LOW HITPOINT WARNING * * * You are more poisoned. You hit the jackal with your +0 war axe. You kill the jackal! * * * LOW HITPOINT WARNING * * * You feel very sick. The ball python closely misses you. The ball python barely misses you. You hit the ball python with your +0 war axe. You kill the ball python! * * * LOW HITPOINT WARNING * * * You feel sick. Something completely misses you. You die... #)....#............ #.................. #.(..............†. #.....#.####..##..# ##########........#...###..# ........##.....#....####.... #.......##.............†.... #.......##.................. #........@.@...#............ .#######.##...#####......... #..#....# #..####.... #.#...#..#.... ##.## ..#..##.>..## #.## .###..# ....# #.# #. #..# ...# # .... ..## You could see Terence. Vanquished Creatures 3 adders (D:2) A ribbon worm (D:2) 3 endoplasms (D:1) A giant cockroach (D:2) A goblin (D:1) 8 hobgoblins 7 jackals A quokka (D:1) 4 ball pythons 2 bats 4 frilled lizards 2 kobolds A rat (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zammy the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 150 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 782 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 815 | D:2 | Reached skill level 1 in Armour 959 | D:2 | Reached XP level 4. HP: 25/34 MP: 4/4 1022 | D:2 | Noticed Terence 1025 | D:2 | Noticed Sigmund 1043 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_rooms, serial_co_window_serial, co_window_paths_a, co_window_paths_b, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_a, co_window_broadway_b, co_window_unsneaky_path_e, co_window_corner_b, co_window_cross_3, co_window_paths_c D:2: cheibrodos_greedy_goblins, layout_rooms, basic_altar, uniq_terence, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Throwing | 2 | 2.1 Armour | 1 | 1.2 Dodging | 3 | 3.0 Fighting | | 2.5 Axes | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 62 | 13 || 75 Dagger | 60 | 11 || 71 Use: Potion | | 2 || 2 Armour: Leather armour | 37 | 16 || 53 Dodge: Dodged | 55 | 19 || 74