Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 16148011332876888827 50 zammy the Charlatan (level 3, -1/27 HPs) Began as a Coglin Artificer on Nov 14, 2024. Succumbed to a scorpion's poison ... on level 3 of the Dungeon. The game lasted 00:02:34 (1619 turns). zammy the Charlatan (Coglin Artificer) Turns: 1619, Time: 00:02:35 Health: -1/27 AC: 8 Str: 14 XL: 3 Next: 79% Magic: 3/3 EV: 6 Int: 10 God: Gold: 103 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . a - +0 club {Gaiseric} rCold . . . o - +0 war axe {Gurmehar} rNeg . . . r - +0 chain mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: lethally poisoned (-1 -> -6), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) {Gaiseric} f - a +0 dagger {Hwan} o - a +0 war axe (offhand) {Gurmehar} Armour r - a +0 chain mail (worn) Wands c - a wand of flame (15) (quivered) d - a wand of charming (15) e - a wand of iceblast (5) Scrolls b - a scroll of vulnerability {unknown} h - 5 scrolls of identify {unknown} l - a scroll of poison {unknown} m - a scroll of immolation {unknown} n - a scroll of teleportation {unknown} Potions g - a potion of haste {unknown} j - 2 potions of enlightenment {unknown} k - a potion of brilliance {unknown} p - 2 potions of heal wounds {unknown} q - a potion of magic {unknown} Skills: + Level 1.8 Fighting + Level 2.3 Armour + Level 1.7 Dodging - Level 0.7 Stealth + Level 4.6 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 100% 2 Lesser Beckoning Tloc 0% N/A 100% 2 Momentum Strike Conj/Tloc 0% 3d8 100% 2 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You completely miss the scorpion with your +0 war axe. You hit the scorpion but do no damage. The scorpion barely misses you. The scorpion stings you but does no damage. You hit the scorpion but do no damage. You hit the scorpion with your +0 club. The scorpion stings you. The scorpion barely misses you. You closely miss the scorpion with your +0 war axe. The scorpion is lightly wounded. You barely miss the scorpion with your +0 club. The scorpion stings you. You barely miss the scorpion with your +0 war axe. The scorpion is lightly wounded. You hit the scorpion but do no damage. The scorpion stings you. x2 You are poisoned. The scorpion poisons you! You hit the scorpion but do no damage. The scorpion is lightly wounded. You slash the scorpion with your +0 war axe! You feel very sick. The scorpion stings you but does no damage. The scorpion barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the scorpion with your +0 war axe. The scorpion is severely wounded. You hit the scorpion but do no damage. You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You barely miss the scorpion with your +0 club. The scorpion is heavily wounded. You barely miss the scorpion with your +0 war axe. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you but does no damage. You barely miss the scorpion with your +0 war axe. The scorpion is heavily wounded. You barely miss the scorpion with your +0 club. You die... #.# .## #.# #.# .(. ... #.# ..# #.# #.# #.# #.# #.# #.# #.# #.# #.# #s# #.# #.###.###@# ###.# #.........# #..<# #####.##### #.### #.# #.# #.# #.# #.# #.# #.# #.# #.# #<# #.# #.# You could see a scorpion. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) A ball python (D:2) An endoplasm (D:2) 3 giant cockroaches 3 goblins A hobgoblin (D:2) 5 jackals (D:2) A quokka (D:2) 2 bats (D:2) A frilled lizard (D:2) 3 kobolds (D:2) 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zammy the Coglin Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 70 | D:1 | Reached skill level 1 in Dodging 435 | D:1 | Found a faded altar of an unknown god. 787 | D:2 | Reached XP level 2. HP: 9/21 MP: 2/2 1000 | D:2 | Reached XP level 3. HP: 14/26 MP: 3/3 1610 | D:3 | Noticed a scorpion 1618 | D:3 | HP: 1/27 [scorpion (5)] 1619 | D:3 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_loops_cross, ebering_ecumenical_altar_ruins D:2: layout_loops_cross, minmay_split_cup_large D:3: layout_loops_ring, jmf_multi_god_temple Skill XL: | 1 2 | ---------------+-------+----- Dodging | 1 | 1.7 Armour | 2 | 2.3 Fighting | | 1.8 Stealth | | 0.7 Evocations | | 4.6 Action || total ---------------------------++------- Melee: Club || 86 Dagger || 40 War axe || 47 Armour: Leather armour || 78 Chain mail || 9 Dodge: Dodged || 48