zamzamzam Level 1 of the Dungeon (8, 6, D:1) 3 stones (10, -13, D:1) a +0 hand axe (14, -19, D:1) 4 large rocks (14, -11, D:1) a +0 whip (14, 7, D:1) a +0 dagger (15, 7, D:1) 6 stones (19, 21, D:1) a +0 club (21, 19, D:1) a +0 leather armour (22, -15, D:1) a +0 spear (24, 17, D:1) a +0 short sword 5 stones (25, -11, D:1) 6 atropa-tipped darts (29, 22, D:1) a +0 club (33, 13, D:1) a +0 dagger (34, 7, D:1) a +0 short sword (47, -7, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 27, D:2) a +0 robe (4, 36, D:2) a +0 short sword (7, 3, D:2) 5 stones (13, 3, D:2) a +0 mace (13, 7, D:2) a +0 hand axe (21, 14, D:2) a +0 robe a +0 club (22, 28, D:2) a +0 club (23, 15, D:2) a +0 club (23, 26, D:2) 5 stones (27, 20, D:2) a +0 club (27, 27, D:2) the +6 mace of Sysos {flame, rPois rN+ Will+ Str-5} Str: It affects your strength (-5). rPois: It protects you from poison. rN: It protects you from negative energy. Will: It increases your willpower. (28, 25, D:2) a +0 club (30, 34, D:2) a +0 club (31, 34, D:2) a +0 club (42, 38, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 ring mail (0, 2, D:3) a +0 morningstar a +0 scale mail (6, 6, D:3) a +0 dagger (7, 5, D:3) a +0 dagger (15, 0, D:3) a +0 club (21, -6, D:3) a +1 dagger of venom (25, 6, D:3) a +0 falchion a +0 chain mail a +0 dagger a +0 whip a +0 short sword (25, 7, D:3) a +0 short sword (27, 17, D:3) a +0 club (30, -20, D:3) a +0 trident a +0 robe (30, -15, D:3) an adder corpse (skeletalised by now) (35, -13, D:3) 4 stones