Dungeon Crawl Stone Soup version 0.30-a0-760-g5a9884bb7c (webtiles) character file. Game seed: 13663061686535363179 0 zamzamzam the Ducker (level 1, -3/16 HPs) Began as a Vampire Gladiator on Feb 11, 2023. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:15 (27 turns). zamzamzam the Ducker (Vampire Gladiator) Turns: 27, Time: 00:00:16 Health: -3/16 AC: 4 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.42/turn (no ring) MPRegen 0.07/turn (no ring) @: lethally poisoned (-3 -> -22), healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions f - a potion of haste {unknown} Skills: + Level 1.7 Fighting + Level 2.6 Polearms - Level 1.5 Throwing - Level 3.2 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History Found a staircase leading out of the dungeon. Setting a skill training target for Polearms at 14.0. f - an amethyst potion You open the door. There is an open door here. A goblin comes into view. It is wielding a +2 dagger of venom. The goblin shouts! You hear an angry hiss. A frilled lizard comes into view. You closely miss the goblin. The goblin hits you but does no damage. You are poisoned. You closely miss the goblin. You feel sick. The goblin hits you with a +2 dagger of venom. You are more poisoned. You closely miss the frilled lizard. You feel very sick. The goblin hits you with a +2 dagger of venom. The frilled lizard closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The goblin attacks as you move away! The goblin hits you but does no damage. You are lethally poisoned! * * * LOW HITPOINT WARNING * * * You feel very sick. The goblin attacks as you move away! The goblin hits you with a +2 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You die... . ##.# .###... ## ..... ... #...##.. .. #.#... .# ##. #...# .##... ######lg# #.#..# #......######.... ....##@###......# .. #.# #.##...##### ##.###........... #.......#'####+#### #########.......... ######<#### ### You could see a goblin and a frilled lizard. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zamzamzam the Vampire Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 27 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_rooms, serial_shops, nicolae_shop_hallway_plus, hellmonk_ecumenical_altar_run_dry Action || total ---------------------------++------- Melee: Trident || 3 Armour: Leather armour || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 27 | 27 | 0 | 0 | 19 | 1 | 27.0 | Dungeon | 27 | 27 | 0 | 0 | 19 | 1 | 27.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 27 daAuts