Dungeon Crawl Stone Soup version 0.30-a0-760-g5a9884bb7c (webtiles) character file. Game seed: 11310556046721915276 105 zamzamzam the Ducker (level 4, -3/27 HPs) Began as a Vampire Gladiator on Feb 11, 2023. Splashed by a jelly's acid (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:25 (2347 turns). zamzamzam the Ducker (Vampire Gladiator) Turns: 2347, Time: 00:03:26 Health: -3/27 AC: 6 Str: 15 XL: 4 Next: 54% Magic: 4/4 EV: 5 Int: 10 God: Gold: 183 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . SeeInvis + a - +0 trident rCold + + . Faith . (no shield) rNeg + + + Spirit . t - +0 plate armour rPois ∞ Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . p - +2 pair of gloves {Stlth+} Will ..... (no boots) Stlth (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: corroded, bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 183 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) j - a +0 chain mail p - a +2 pair of gloves of stealth (worn) t - a +0 plate armour (worn) Jewellery h - a ring of protection from cold Scrolls f - a scroll of silence {unknown} g - 6 scrolls of identify {unknown} i - 2 scrolls of immolation {unknown} m - a scroll of vulnerability {unknown} n - a scroll of teleportation {unknown} q - 2 scrolls of poison {unknown} s - a scroll of amnesia {unknown} Potions k - 2 potions of degeneration {unknown} l - a potion of magic {unknown} o - 3 potions of lignification {unknown} r - 2 potions of attraction {unknown} Skills: + Level 2.8 Fighting - Level 2.6 Polearms - Level 1.5 Throwing + Level 5.2 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 100% 1 Magic Dart Conj 0% 1d3 100% 1 Searing Ray Conj 0% 2d4 100% 2 Frozen Ramparts Ice 0% 1d1 100% 3 Hailstorm Conj/Ice 0% 3d3 100% 3 Fulminant Prism Conj/Hex 0% 3d5 100% 4 Manifold Assault Tloc 0% N/A 100% 4 Dispersal Tloc 0% N/A 100% 6 Disjunction Tloc 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History No target in view! No target in view! No target in view! No target in view! Done exploring. No target in view! Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading up. There is a stone staircase leading up here. A quokka and a jelly come into view. The jelly quivers. There is a stone staircase leading up here. The jelly jiggles. You reach to attack! You barely miss the quokka. The quokka bites you. The quokka bites you but does no damage. The jelly hits you. The acid corrodes you! You are splashed with acid. You climb upwards. There is a stone staircase leading down here. You hit the jelly but do no damage. Your hands burn! The jelly barely misses you. You hit the jelly but do no damage. Your hands burn! You bite the jelly. The jelly is moderately wounded. The jelly hits you but does no damage. You puncture the jelly! The acid corrodes you! Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is almost dead. The jelly hits you but does no damage. You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is almost dead. The jelly hits you but does no damage. You barely miss the jelly. The jelly is almost dead. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid. You die... #.... #>... #.... #.... #.... #.... #.... ########### #.... #@Jr......#####+## ###############.....###.## #...........[.).......#.#. #.#############.........#. #.#....................... #.#.###########.^......... #.#.# #......#..#. #.#.# #......##... #.#.# ########.... You could see a jelly and a quokka. Vanquished Creatures 4 adders A worm (D:2) A dart slug (D:2) 3 orcs (D:3) 6 endoplasms 5 giant cockroaches 6 goblins 2 hobgoblins 7 jackals 2 quokkas (D:3) 8 ball pythons 3 bats 5 frilled lizards 4 kobolds A rat (D:2) 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zamzamzam the Vampire Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 135 | D:1 | Found a faded altar of an unknown god. 184 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 337 | D:1 | Reached skill level 4 in Dodging 853 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 853 | D:2 | Reached XP level 3. HP: 22/27 MP: 3/3 868 | D:2 | You fall into a shaft and drop 2 floors! 1814 | D:3 | Reached skill level 5 in Dodging 1814 | D:3 | Reached XP level 4. HP: 23/27 MP: 4/4 2347 | D:3 | HP: 1/27 [jelly (2)] 2347 | D:3 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_beginning_and_end, layout_loops_ring, dreamdust_ecumenical_altar_hidden_monk_grotto D:2: layout_loops_ring, chequers_serial_rivers_small_a, minivault_25 D:3: layout_basic, minmay_misc_feat_more_columns D:4: layout_rooms, kennysheep_mini_moat, eino_tiny_chamber, dreamdust_mushroom_princess Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 | 2.8 Dodging | 4 5 | 5.2 Polearms | | 2.6 Throwing | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 128 | 52 || 180 Bite | 7 | 7 || 14 Ability: Exsanguinate | 1 | || 1 Armour: Chain mail | 68 | || 68 Plate armour | 1 | 38 || 39 Dodge: Dodged | 54 | 15 || 69 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2381 | 2268 | 113 | 0 | 1804 | 4 | 595.2 | Dungeon | 2381 | 2268 | 113 | 0 | 1804 | 4 | 595.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 841 daAuts D:3: 835 daAuts D:2: 681 daAuts D:4: 22 daAuts