zamzamzam Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (10, 3, D:1) a +0 club (16, 12, D:1) 4 stones (17, 17, D:1) a +0 dagger (23, 29, D:1) a +0 ring mail (29, 7, D:1) a +0 club (34, 13, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Selovak's Jewellery Emporium an amulet of the acrobat (390 gold) a ring of poison resistance (260 gold) an amulet of faith (520 gold) a ring of see invisible (195 gold) a ring of magical power (260 gold) a ring of see invisible (195 gold) a +6 ring of dexterity (468 gold) (0, 0, D:2) a +0 club (4, 14, D:2) 6 poisoned darts (8, 0, D:2) a +0 war axe (9, 15, D:2) a staff of fire (13, 8, D:2) a +0 ring mail (20, 9, D:2) 5 stones (22, 0, D:2) a +0 short sword (31, 18, D:2) a +0 short sword a stone (35, -8, D:2) a +1 dagger of protection (49, 3, D:2) a +0 whip (54, 25, D:2) a +0 spear (58, 14, D:2) a +0 ring mail (62, -16, D:2) a +0 spear Level 3 of the Dungeon (3, 1, D:3) a +0 leather armour a +0 club (13, -5, D:3) the +10 sling of Chagrin {elec, Fly Will+ Str+3} Str: It affects your strength (+3). Fly: It grants you flight. Will: It increases your willpower. (20, -24, D:3) a +0 dagger 8 poisoned darts (20, -14, D:3) a +0 whip a +0 hand axe (20, -13, D:3) 3 boomerangs a +0 whip (22, -10, D:3) a +0 whip (22, -9, D:3) a +0 dagger (23, -34, D:3) 9 stones (23, -11, D:3) a +0 morningstar (25, 2, D:3) a +0 short sword (28, -9, D:3) a +0 flail (30, -9, D:3) 5 stones (30, -3, D:3) a +0 spear (31, -3, D:3) a +0 flail a +0 flail a +0 whip (32, 7, D:3) a +0 dagger (33, 3, D:3) a +0 whip 4 stones (34, -32, D:3) a +0 dagger 4 stones (39, -26, D:3) a +0 short sword a +0 leather armour a +0 hand axe (39, -25, D:3) a +0 leather armour (39, -21, D:3) a book of Cantrips (40, -26, D:3) a +0 hand axe a +0 ring mail a +0 short sword 3 boomerangs (47, -2, D:3) 6 boomerangs (48, -13, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (1, 17, D:4) a +0 club (8, -9, D:4) a +0 short sword (10, 4, D:4) a +0 club (18, 23, D:4) 8 stones (22, -9, D:4) a +0 quarterstaff (23, -13, D:4) a +0 hand axe (23, 2, D:4) a +0 chain mail (24, 3, D:4) a +0 short sword (29, 4, D:4) a +0 short sword a +0 club (35, -1, D:4) 3 stones a +0 short sword (37, -4, D:4) a +1 dagger of venom (37, 3, D:4) a +0 robe a +0 dagger (39, 3, D:4) a +0 dagger (39, 4, D:4) a +0 club (41, 5, D:4) a +0 scale mail an orb of light a +0 robe Level 5 of the Dungeon (0, 0, D:5) a potion of heal wounds (28, 18, D:5) 15 gold pieces (28, 20, D:5) a +0 morningstar a +0 leather armour (33, 14, D:5) a +0 dagger a +0 robe an orc corpse (33, 16, D:5) a +0 hand axe an orc corpse (34, 19, D:5) the +2 dagger of the Establishment {drain, rN+ Dex+4} Dex: It affects your dexterity (+4). rN: It protects you from negative energy. (35, 10, D:5) an adder skeleton