zamzamzam Level 1 of the Dungeon [Shop] Atziakh's Book Shop a book of Spatial Translocations (252 gold) the Treatise on Dislocated Attendants (672 gold) Spells Type Level a - Call Imp Summoning 2 b - Lesser Beckoning Translocation 2 c - Summon Guardian Golem Hexes/Summoning 3 d - Portal Projectile Hexes/Translocation 3 e - Dragon's Call Summoning 9 a book of Displacement (308 gold) a book of Fire (616 gold) a book of Cantrips (168 gold) a book of the Senses (448 gold) [Shop] Appaug's Distillery a potion of brilliance (48 gold) a potion of berserk rage (60 gold) a potion of invisibility (96 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of heal wounds (60 gold) a potion of lignification (36 gold) a potion of heal wounds (60 gold) a potion of brilliance (48 gold) [Shop] Xirysuh's Jewellery Boutique an amulet of the acrobat (300 gold) an amulet of magic regeneration (300 gold) a +4 ring of slaying (780 gold) an amulet of guardian spirit (300 gold) a +4 ring of protection (360 gold) a +4 ring of protection (360 gold) an amulet of regeneration (300 gold) a ring of willpower (250 gold) a ring of magical power (200 gold) an amulet of reflection (300 gold) an amulet of reflection (300 gold) [Shop] Wottas's Book Emporium a Young Poisoner's Handbook (200 gold) a manual of Long Blades (800 gold) Great Wizards, Vol. II (380 gold) a book of Displacement (220 gold) a book of Winter (340 gold) a book of Party Tricks (160 gold) a book of Chaos (500 gold) a book of Weapons (280 gold) [Shop] Buv Cica's Distillery a potion of lignification (30 gold) a potion of magic (80 gold) a potion of degeneration (10 gold) a potion of heal wounds (50 gold) a potion of heal wounds (50 gold) a potion of curing (30 gold) a potion of haste (100 gold) a potion of heal wounds (50 gold) (5, -42, D:1) a +0 club (11, -6, D:1) a +0 rapier (12, -4, D:1) a +0 scale mail (19, -46, D:1) a +0 flail (20, -41, D:1) a +0 whip (23, -50, D:1) a +0 club (24, -22, D:1) 6 stones (33, -16, D:1) a +0 robe (41, -31, D:1) a +0 chain mail (54, -44, D:1) 3 stones (57, -7, D:1) a +0 whip 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club a stone (5, -21, D:2) a +0 club (9, -25, D:2) 5 stones (13, 11, D:2) a +0 short sword (29, -6, D:2) a +0 dagger of draining 5 stones (32, -26, D:2) a +0 dagger (34, -19, D:2) 4 stones (39, -6, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (8, 3, D:3) a +0 club (12, 5, D:3) a +0 dagger (15, 4, D:3) a +0 pair of gloves (18, 25, D:3) a +0 long sword (21, 7, D:3) 6 stones (25, 13, D:3) a +0 robe (28, -10, D:3) a +0 dagger (28, -9, D:3) a +0 flail (32, -1, D:3) a +0 dagger (33, -20, D:3) a +0 hand axe a +0 scale mail (33, 2, D:3) a +0 flail (34, -20, D:3) a +0 dagger a +0 robe (35, -20, D:3) a +0 club (38, 6, D:3) a +0 war axe (47, -5, D:3) a +0 club (49, 3, D:3) a +0 club (59, 0, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Jagaph's Antique Armour Shoppe a +0 ring mail (100 gold) a +0 robe (17 gold) a +0 ring mail (100 gold) a +0 robe (17 gold) a +0 ring mail of cold resistance (275 gold) a +0 leather armour (50 gold) a +0 robe (17 gold) [Shop] Qiemoaq's General Store a +0 robe (7 gold) a potion of mutation (88 gold) a +0 robe (7 gold) a wand of charming (9) (237 gold) a phantom mirror (440 gold) 9 stones (9 gold) a +0 leather armour (22 gold) a potion of resistance (110 gold) a wand of light (6) (277 gold) [Shop] Pannaf's Antique Armour Shop the +0 plate armour of the Gastropod {rPois} (820 gold) rPois: It protects you from poison. a +0 robe (16 gold) a +0 robe of willpower (184 gold) a +0 ring mail (96 gold) a +0 chain mail (108 gold) a +0 helmet (108 gold) [Shop] Ipsurch's Magic Scroll Boutique a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of blinking (90 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) [Shop] Plog's Magic Scroll Shoppe a scroll of identify (24 gold) a scroll of vulnerability (48 gold) a scroll of fog (48 gold) a scroll of fog (48 gold) a scroll of noise (12 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) (0, 0, D:4) a +0 club (6, 24, D:4) a +0 flail (13, 48, D:4) a scarf of shadows (23, -3, D:4) a +0 leather armour (32, 34, D:4) 4 stones (35, 44, D:4) a +0 club (37, 49, D:4) a +1 cloak a +2 eveningstar of protection a ring of fire a +0 scale mail a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 robe (4, -1, D:5) a +0 short sword (20, -19, D:5) a +0 leather armour a +0 dagger (34, -8, D:5) a +0 great sword (45, -50, D:5) a +0 ring mail a +0 falchion (45, -49, D:5) a +0 flail a +0 robe a +0 dagger (45, -48, D:5) a +0 leather armour a +0 whip (45, -46, D:5) a +0 scale mail 3 boomerangs a +0 flail (56, -19, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 club (0, 1, D:6) a +0 short sword a +0 leather armour a +0 club (0, 2, D:6) a +0 trident a +0 leather armour (4, 13, D:6) a +0 club (11, -10, D:6) a +0 mace a +0 robe (15, -9, D:6) 5 javelins (22, 7, D:6) 7 stones (38, 19, D:6) a +0 club (40, 23, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 hammer (3, -1, D:7) a +2 quarterstaff of chaos (4, -1, D:7) a +0 hammer (4, 6, D:7) a +0 battleaxe (7, -3, D:7) a +0 hammer (10, -9, D:7) 2 boomerangs (11, -28, D:7) a +0 sling (11, -2, D:7) a +0 hammer (13, -8, D:7) a +0 war axe a +0 leather armour a +0 club (13, -7, D:7) a +0 hand axe of electrocution (13, 0, D:7) a +0 hammer (16, -26, D:7) a +0 dagger (17, 20, D:7) a +0 dagger (18, -4, D:7) a +0 leather armour a +0 quarterstaff a +0 sling (29, -24, D:7) a scroll of torment (29, -23, D:7) a scroll of fear (29, -22, D:7) a +3 quarterstaff (unseen) (32, -35, D:7) a scroll of noise (33, -35, D:7) 5 stones (33, -1, D:7) a +0 robe (36, -5, D:7) a +0 falchion (40, -8, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +2 short sword of venom (1, 20, D:8) a +0 whip (still there?) 6 poisoned darts (still there?) (2, 2, D:8) a curare-tipped dart a +0 club (4, 0, D:8) a +0 short sword 2 stones (6, 36, D:8) a +0 robe a +0 short sword (6, 37, D:8) a +0 robe a +0 dire flail a +0 robe a +5 scimitar (6, 38, D:8) a +0 robe a +1 scimitar a +0 robe a +0 morningstar (11, 4, D:8) a +0 ring mail (15, 4, D:8) a +0 dagger 3 stones (16, 53, D:8) a -2 demon whip of venom (36, 10, D:8) a +0 leather armour (38, 14, D:8) a +0 robe a +0 dagger (38, 27, D:8) 2 boomerangs (39, 14, D:8) a +0 flail (41, 14, D:8) a +0 robe a +0 dagger (46, 26, D:8) a scroll of torment (56, 36, D:8) a +0 whip a +0 short sword (56, 37, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon [Shop] Ruh Sydil's Armour Emporium a +0 leather armour (30 gold) the +1 pair of gloves "Uschi" {rElec rF- Regen+ Dex+2} (310 gold) Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. a +3 plate armour of willpower (675 gold) the +3 pair of gauntlets of War {Slay+5} (712 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+5). the +0 leather armour of Vuydojok {rElec rF+ Str+5} (502 gold) Str: It affects your strength (+5). rF: It protects you from fire. rElec: It insulates you from electricity. a +0 plate armour (345 gold) a +0 robe (10 gold) a +0 pair of gloves (67 gold) a +0 pair of gloves (67 gold) a +2 leather armour of fire resistance (285 gold) [Shop] Qocasan's Weapon Emporium a +0 hand axe (39 gold) a +0 mace (39 gold) a +0 falchion (39 gold) a +3 heavy morningstar (314 gold) a +0 falchion (39 gold) a +0 dagger (26 gold) a +0 rapier (52 gold) the +7 mace of Variability {chaos, chaos arc} (780 gold) Zin disapproves of the use of such an item. 7 stones (9 gold) (1, -32, D:9) a scroll of immolation (4, -8, D:9) a +0 robe a +0 dagger (4, -7, D:9) a +0 whip (5, -8, D:9) a +0 ring mail 3 boomerangs a +0 hand axe (5, 7, D:9) a +0 hand axe (5, 9, D:9) a +0 shortbow a +0 club (5, 13, D:9) a +0 chain mail (6, 8, D:9) a +0 plate armour a +0 dire flail (7, 7, D:9) a +0 club (7, 8, D:9) a +0 scale mail a +0 club (7, 13, D:9) a +1 quarterstaff of pain (8, 7, D:9) a +0 mace (8, 12, D:9) a +0 ring mail a +0 hand axe (9, 16, D:9) a +0 short sword (15, 15, D:9) a +1 antimagic long sword (16, -27, D:9) a +0 mace (16, 6, D:9) a +0 club (21, -16, D:9) a +0 dagger 5 poisoned darts (29, -18, D:9) a +0 robe a +1 scimitar of flaming (34, 4, D:9) a +0 barding (40, -22, D:9) a +0 club (41, -1, D:9) a +0 club a +1 whip of venom a +0 hand axe of flaming a +0 short sword a +0 chain mail a +0 battleaxe (42, -20, D:9) a +0 whip (43, -20, D:9) a +0 robe a +0 dagger a +0 whip a +0 dagger 17 poisoned darts a +0 short sword a +0 dagger 3 curare-tipped darts a +0 dagger a +0 dagger a +0 dagger (44, -32, D:9) a +0 dagger (44, -19, D:9) 2 poisoned darts a +0 club a curare-tipped dart a +0 short sword (45, -31, D:9) 5 poisoned darts a +0 dagger (47, -30, D:9) 5 stones a +0 short sword (48, -16, D:9) 2 poisoned darts a +0 dagger (49, -11, D:9) 2 stones a +0 dagger (52, 10, D:9) a +0 club a kobold corpse (skeletalised by now) (55, -16, D:9) a +0 dagger 4 stones Level 10 of the Dungeon (0, 0, D:10) a +0 whip (1, -2, D:10) a +0 giant club a +0 giant club (8, -1, D:10) the +1 dagger of Slow Death {holy, rElec rCorr Str+3 Stlth+} Str: It affects your strength (+3). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (14, 6, D:10) a +0 flail (17, -21, D:10) a +0 great mace (18, -6, D:10) 6 stones (19, 16, D:10) a +0 hand axe (21, -3, D:10) a +0 robe (46, 5, D:10) a +0 shortbow (47, -7, D:10) 5 stones (52, -7, D:10) a +0 scale mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 15 gold pieces (2, -1, Orc:1) a +0 dagger (4, -3, Orc:1) a +2 dagger of venom (still there?) a +0 leather armour (still there?) 29 gold pieces (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) a warg corpse (still there?) (4, -2, Orc:1) a +0 whip an orc corpse