Dungeon Crawl Stone Soup version 0.25-a0-474-ga8a2ee3166 (webtiles) character file. Game seed: 1307390255888900465, levelgen mode: deterministic 0 zaran the Caller (level 1, 13/13 HPs) Began as a Human Wanderer on Feb 7, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:47 (25 turns). zaran the Caller (Human Wanderer) Turns: 25, Time: 00:00:48 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 14 God: Gold: 11 SH: 0 Dex: 11 Spells: 6/6 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 robe (worn) Comestibles f - a ration Skills: + Level 1.0 Stealth + Level 3.0 Spellcasting Level 3.0 Summonings Level 1.0 Necromancy Level 1.0 Earth Magic Level 1.0 Evocations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Summon Butterflies Summ ##...... 6% 1 #...... Call Imp Summ ##...... 10% 2 ##..... Sandblast Erth #..... 14% 1 #...... Call Canine Familiar Summ ##...... 19% 3 ###.... Magic Dart Conj #... 22% 1 #...... Blink Tloc N/A 32% 2 ##..... Slow Hex #....... 32% 2 ##..... Stone Arrow Conj/Erth #..... 45% 3 ###.... Conjure Flame Conj/Fire #....... 54% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 54% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You begin with the following items: a +0 club, a +0 robe, a ration; and the following spells available to memorise: Summon Butterflies, Call Imp, Sandblast, Call Canine Familiar, Magic Dart, Blink, Slow, Stone Arrow, Conjure Flame, Mephitic Cloud. You don't know any spells. You enter the shallow water. Moving in this stuff is going to be slow. Memorise Summon Butterflies, consuming 1 spell level and leaving 5? Okay, then. Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You now have 11 gold pieces. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ################# #≈§§§≈≈≈≈≈§≈≈≈≈≈# # #≈§≈§≈.....§§≈≈≈# #.. #≈≈§...≈≈≈....≈§# #...#§...≈≈≈.≈≈≈...≈# #...§§§.≈≈≈.<..≈≈..§# #..##≈§§@≈≈≈.≈≈≈...§# #. #§§.§.§≈≈≈....≈§# # #≈§≈§§§....≈≈≈§§# #≈≈≈≈§§§§≈≈§§≈≈§# ################# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zaran the Human Wanderer began the quest for the Orb. 0 | D:1 | zaran set off with the following items: a +0 club, a +0 | robe, a ration; and the following spells available to | memorise: Summon Butterflies, Call Imp, Sandblast, Call | Canine Familiar, Magic Dart, Blink, Slow, Stone Arrow, | Conjure Flame, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 25 | D:1 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------