zaran Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (10, -13, D:1) a +0 dagger (13, -64, D:1) a stone (13, -12, D:1) a +0 short sword (16, -12, D:1) a +0 robe (17, -11, D:1) a +0 dagger (18, -23, D:1) 18 bolts (26, -33, D:1) a +0 mace (31, -25, D:1) a +0 chain mail (35, -10, D:1) a +0 robe (40, -29, D:1) a +0 short sword of venom (42, -19, D:1) a +0 club (44, -28, D:1) 2 stones (49, -17, D:1) a +0 club (49, -15, D:1) 21 stones (51, -17, D:1) a +0 hand axe (60, -12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 1, D:2) a +0 club (2, 0, D:2) a +0 dagger (18, 1, D:2) a cursed -3 mace (31, -21, D:2) a +0 club (35, 4, D:2) a cursed -3 dagger (38, 4, D:2) a stone (41, 18, D:2) a +0 club (44, -14, D:2) a +0 club (52, -4, D:2) a +0 leather armour (53, -11, D:2) 24 stones Level 3 of the Dungeon (0, 0, D:3) 20 stones a +0 club (4, -25, D:3) a cursed +0 scale mail (5, 14, D:3) a cursed ring of teleportation (9, 33, D:3) 20 bolts (10, 4, D:3) a +0 ring mail (12, -11, D:3) a +0 short sword a +0 leather armour (13, 24, D:3) 16 bolts (14, 4, D:3) a +0 club (19, 22, D:3) a +0 club (32, 10, D:3) a +0 club Level 4 of the Dungeon [Shop] Gigorpho's Distillery a potion of haste (140 gold) a potion of haste (140 gold) 2 potions of agility (112 gold) a potion of curing (42 gold) a potion of curing (42 gold) 2 potions of heal wounds (140 gold) a potion of might (56 gold) a potion of curing (42 gold) a potion of degeneration (14 gold) [Shop] Zaocuig's Assorted Antiques a +0 ring mail (100 gold) the +4 ring mail of Zenkuyno {-Cast rPois Dex+4} (915 gold) It affects your dexterity (+4). It protects you from poison. It prevents spellcasting. If you switch to wearing this armour, your AC will rise 2 points (8 -> 10) a +0 plate armour (575 gold) a scroll of fear (87 gold) a +0 centaur barding of cold resistance (750 gold) a potion of might (100 gold) the +3 dagger of the Walnut {freeze, *Noise rN++ Str+4} (1025 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It greatly protects you from negative energy. It may make noises in combat. a +0 ring mail (100 gold) a scroll of magic mapping (87 gold) the cursed +0 halberd "Egg" {elec, rN+} (455 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from negative energy. It has a curse placed upon it. a scroll of remove curse (75 gold) a +0 quarterstaff (100 gold) (2, 10, D:4) 11 stones (10, 35, D:4) 18 bolts (14, 38, D:4) a +0 spear (27, 23, D:4) a +0 robe (38, 1, D:4) a +0 ring mail (40, 17, D:4) a +0 chain mail (47, 11, D:4) a +0 ring mail a +0 war axe Level 5 of the Dungeon (0, 0, D:5) 11 stones (8, 4, D:5) 18 stones (11, 0, D:5) a cursed -3 hand axe (12, 4, D:5) 3 potions of degeneration (15, 39, D:5) 15 stones (17, 16, D:5) a +0 helmet (27, 1, D:5) a +0 leather armour (33, 30, D:5) a +0 dagger a +0 chain mail (37, 14, D:5) 38 sling bullets (41, 45, D:5) a +2 flail of holy wrath (44, 14, D:5) a potion of degeneration (45, -3, D:5) 18 stones (53, 1, D:5) a +1 vorpal war axe (57, 0, D:5) 14 stones Level 6 of the Dungeon (6, -4, D:6) a +0 giant club (20, -20, D:6) a ration (20, 3, D:6) a +0 shortbow (27, 4, D:6) a +0 ring mail (38, 2, D:6) a +0 scale mail (40, -1, D:6) a +0 shield (45, -13, D:6) a +0 leather armour (53, -10, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a scroll of remove curse (8, 16, D:7) a +0 robe (12, -1, D:7) a throwing net (19, 16, D:7) a +0 naga barding (20, 14, D:7) 19 sling bullets (23, 0, D:7) 18 bolts (26, -1, D:7) a +0 mace (27, 8, D:7) a jackal skeleton (31, 1, D:7) a +0 dagger the Ecumenical Temple