Dungeon Crawl Stone Soup version 0.25-a0-489-g9ae84a01e3 (webtiles) character file. Game seed: 11587444072982766104, levelgen mode: deterministic 30 zaran the Ducker (level 3, 32/32 HPs) Began as a Deep Dwarf Gladiator on Feb 11, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:02:57 (712 turns). zaran the Ducker (Deep Dwarf Gladiator) Turns: 712, Time: 00:02:57 Health: 32/32 AC: 4 Str: 17 XL: 3 Next: 3% Magic: 1/1 EV: 13 Int: 8 God: Gold: 74 SH: 3 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . h - +0 buckler (curse) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) h - a cursed +0 buckler (worn) Jewellery j - a +2 ring of dexterity {unknown} Scrolls k - a scroll of identify {unknown} l - a scroll of teleportation {unknown} m - a scroll of immolation {unknown} Potions e - a potion of haste {unknown} i - a potion of curing {unknown} Comestibles f - 3 rations g - a chunk of flesh Skills: + Level 2.0 Fighting + Level 3.8 Axes + Level 1.8 Throwing + Level 3.9 Dodging + Level 0.3 Stealth + Level 0.3 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History The hobgoblin barely misses you. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin completely misses you. You hit the hobgoblin. You kill the hobgoblin! Your Fighting skill increases to level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. You hit the rat but do no damage. The rat barely misses you. You hit the rat but do no damage. The rat completely misses you. The rat barely misses you. You hit the rat. You kill the rat! You see here a hobgoblin corpse. Okay, then. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...... #...#.#, #.##............ ...... ...#.#. #............... ##.... . .....##.......#...#.## ##.... #..#.................... ...... .^.........#.##.#...###. .....# , ....#..#...####.#....##. #....# #..........#............ ...... .......#................ #....# ,#..@...........#.#.. ...## .......###..###.#.##.#.. ..# ....... #..#*#.#.##.#.. ,... , ....... #.........#.#.. * * ##..... *##.#####.##.... , ,, ......., !.., .....#.# ** ###...# #.## #....... #..., ..# ###. * * There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 leopard geckos (D:1) 3 bats (D:1) 4 goblins (D:1) 4 hobgoblins (D:1) 2 kobolds (D:1) A frilled lizard (D:1) 5 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zaran the Deep Dwarf Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 114 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 707 | D:1 | Reached XP level 3. HP: 32/32 MP: 1/1 712 | D:1 | Quit the game Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.0 Axes | | 3.8 Throwing | | 1.8 Dodging | | 3.9 Stealth | | 0.3 Shields | | 0.3 Action || total -------------------------++------- Melee: War axe || 61 Abil: Heal Wounds || 2 Stab: Sleeping || 1 Armor: Leather armour || 20 Dodge: Dodged || 52 Block: Buckler || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 43 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 43 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+-------