Dungeon Crawl Stone Soup version 0.25-a0-496-g8c4878dea3 (webtiles) character file. Game seed: 17975795090189820133, levelgen mode: deterministic 2 zaran the Sneak (level 1, 9/9 HPs) Began as a Vine Stalker Enchanter on Feb 12, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:48 (164 turns). zaran the Sneak (Vine Stalker Enchanter) Turns: 164, Time: 00:00:49 Health: 9/9 AC: 3 Str: 10 XL: 1 Next: 30% Magic: 4/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... c - +0 pair of boots (curse) Stlth ++........ f - amulet of inaccuracy (curse) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) c - a cursed +0 pair of boots (worn) Jewellery f - a cursed amulet of inaccuracy (around neck) Scrolls e - a scroll of teleportation {unknown} Comestibles d - a ration Skills: + Level 0.8 Short Blades + Level 1.5 Dodging + Level 3.6 Stealth + Level 2.1 Spellcasting + Level 3.1 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 17% 2 ###.... Confusing Touch Hex ##...... 19% 3 ###.... Tukima's Dance Hex ##...... 19% 3 ###.... Dazzling Flash Conj/Hex #..... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History The bat hits you. x2 You closely miss the bat. The bat is moderately wounded. The bat barely misses you. The bat barely misses you. You hit the bat. You kill the bat! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. HP restored. e - a scroll labeled HALISU TY VIDI Found 9 gold pieces. f - a dented peridot amulet Oops, that amulet feels deathly cold. f - a cursed amulet of inaccuracy (around neck) Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..##.# #..##.# #.....# #..##.####### #..##.......# #..########.# #...........#####... #.##########........ #####.# #@####... ......# #.# ####### #.# ..# $.# .... .... ..... There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zaran the Vine Stalker Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 164 | D:1 | Quit the game Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic, minmay_tree_intersection, minmay_crystal_water, minmay_3d_cube Action || total -------------------------++------- Melee: Dagger || 10 Bite || 1 Cast: Corona || 2 Armor: Robe || 4 Dodge: Dodged || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------