Dungeon Crawl Stone Soup version 0.25-a0-558-g78a2afb0af (webtiles) character file. Game seed: 17746876952558572234, levelgen mode: deterministic 9 zaran the Charlatan (level 2, 18/24 HPs) Began as a Deep Dwarf Artificer on Feb 25, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:01:23 (612 turns). zaran the Charlatan (Deep Dwarf Artificer) Turns: 612, Time: 00:01:24 Health: 18/24 AC: 3 Str: 15 XL: 2 Next: 3% Magic: 5/5 EV: 12 Int: 11 God: Gold: 37 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles j - 3 atropa-tipped darts (quivered) Armour b - a +0 leather armour (worn) Wands c - a wand of flame (15) d - a wand of enslavement (15) e - a wand of random effects (15) Scrolls h - a scroll of remove curse {unknown} i - a scroll of blinking {unknown} Comestibles f - 3 rations Skills: + Level 0.9 Fighting + Level 0.8 Short Blades + Level 0.4 Armour + Level 2.2 Dodging + Level 1.2 Stealth + Level 4.6 Evocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a +0 club. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a +0 club. You hit the hobgoblin. You kill the hobgoblin! You have reached level 2! You see here a +0 club. You open the door. There is an open door here. Found a stone staircase leading down. All of the chunks of flesh in your inventory have rotted away. You now have 37 gold pieces (gained 10). f - 3 rations (gained 1) A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# * ##+## ## #.# ,, , , * # #.# * ,. # #.# * * g#* #.# , * ... , , ##.## *,* ... ##.#.## .. * #.###.######.# * ##.#......@..#, , * ##.########## * ### You could see a goblin. Vanquished Creatures 2 bats (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A kobold (D:1) A goblin (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zaran the Deep Dwarf Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 504 | D:1 | Reached XP level 2. HP: 18/24 MP: 5/5 612 | D:1 | Quit the game Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_loops_corners Action || total -------------------------++------- Melee: Short sword || 28 Abil: Heal Wounds || 1 Stab: Sleeping || 1 Armor: Leather armour || 6 Dodge: Dodged || 22 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------