zaran Level 1 of the Dungeon (0, 0, D:1) 10 stones (14, -27, D:1) a +0 club (20, -33, D:1) 14 stones (24, -38, D:1) a +0 club (25, -11, D:1) a +0 dagger (27, -38, D:1) a +0 dagger 2 stones (32, -28, D:1) a stone (33, -26, D:1) a +0 short sword 3 stones (45, -33, D:1) a +0 short sword (59, -37, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (3, -4, D:2) a stone (6, -4, D:2) a +0 short sword (15, -4, D:2) a +0 chain mail (23, -36, D:2) a +0 rapier (34, 3, D:2) a +0 spear (41, -32, D:2) a +0 club (42, -34, D:2) a +0 whip (43, -31, D:2) a +0 robe (47, -35, D:2) a +0 club (48, -35, D:2) a +0 dagger (48, -33, D:2) 19 stones (49, -31, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 spear (5, -3, D:3) 14 stones (5, -2, D:3) a +0 plate armour (6, -4, D:3) a +0 robe (10, -2, D:3) a +0 club (13, 13, D:3) a +0 short sword (18, -7, D:3) a +0 mace (18, 15, D:3) a +0 scale mail (21, 2, D:3) 15 arrows (26, -2, D:3) 10 stones (48, 2, D:3) 25 arrows (50, 18, D:3) 8 sling bullets (61, 10, D:3) 28 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe (4, -52, D:4) a +0 ring mail (19, -8, D:4) a +0 ring mail (20, -42, D:4) a +0 dagger (25, -24, D:4) a +1 dagger of draining (27, -41, D:4) a +0 dagger the cursed +1 leather armour "Poygowyev" {+Blink rC++ MR- Str+4} It affects your strength (+4). It greatly protects you from cold. It affects your resistance to hostile enchantments. It lets you blink. If you switch to wearing this armour, your AC will decrease by 4 (12 -> 8). It has a curse placed upon it. (27, -40, D:4) a +0 club (27, -39, D:4) a +0 club (28, -42, D:4) a +0 club a cursed -1 dagger a +0 dagger (31, -40, D:4) 23 sling bullets (37, -7, D:4) a cursed +0 pair of gloves (37, -3, D:4) a +0 club (38, -10, D:4) a +0 leather armour a +0 flail (39, -13, D:4) a +0 chain mail (53, -17, D:4) 16 arrows a +0 shortbow (54, -19, D:4) an arrow (59, -44, D:4) a +0 club a +0 ring mail a cursed -2 flail a +0 club a +0 leather armour Level 5 of the Dungeon (0, 8, D:5) 22 sling bullets (4, 14, D:5) a +0 robe a +0 scythe (7, -18, D:5) a +0 whip of flaming a +2 robe of cold resistance (12, -12, D:5) a +0 pair of gloves (12, -4, D:5) a +0 ring mail (15, 5, D:5) a +0 cloak (24, 18, D:5) a +0 mace (25, 15, D:5) a +2 quarterstaff of chaos a +0 cloak (33, -26, D:5) a +0 mace (37, 6, D:5) a +0 falchion (38, 14, D:5) a +0 dagger (41, 1, D:5) a +0 centaur barding (41, 16, D:5) a +0 flail a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (46, -26, D:5) a +0 glaive (46, -25, D:5) a +0 ring mail (47, -2, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 18 stones (4, 19, D:6) a +0 war axe a +0 chain mail (15, 40, D:6) 8 stones (18, 17, D:6) a +0 hand axe (24, 23, D:6) a +0 mace (24, 41, D:6) a +0 robe (33, 3, D:6) 19 arrows (33, 8, D:6) 20 stones (33, 15, D:6) a +0 shortbow (36, 28, D:6) a +0 club (37, 18, D:6) 20 stones (54, 33, D:6) a +1 whip of electrocution a +0 scale mail a +0 dagger a +0 robe (54, 34, D:6) a +0 dagger a +0 robe (54, 35, D:6) a +0 trident (54, 36, D:6) a +0 flail Level 7 of the Dungeon (11, 8, D:7) a stone (12, 8, D:7) a +0 club 3 stones a +0 club (16, -22, D:7) the +8 quarterstaff "Demon's Nightmare" {antimagic, rElec rN++} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It greatly protects you from negative energy. (23, 1, D:7) a +0 giant club (23, 2, D:7) a +0 chain mail a +0 short sword (23, 3, D:7) a +0 mace (25, 13, D:7) 3 arrows (27, 10, D:7) 18 arrows a +0 shortbow (28, 12, D:7) an arrow (36, -26, D:7) a +0 giant club (44, -27, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) 9 stones (12, 24, D:8) a +0 chain mail (13, -6, D:8) a +0 robe (17, 7, D:8) a +0 giant spiked club a +0 giant spiked club (19, 10, D:8) a +0 giant club (21, -7, D:8) a +0 giant spiked club (22, 26, D:8) a +0 leather armour (30, -1, D:8) a +0 short sword (31, -15, D:8) a +0 morningstar (32, -4, D:8) 15 stones (34, 14, D:8) a +0 war axe (38, -18, D:8) a potion of degeneration (38, -10, D:8) a cursed +0 leather armour (39, -9, D:8) 2 potions of degeneration Level 9 of the Dungeon [Shop] Edesipal's Gadget Emporium a wand of iceblast (6) (110 gold) a wand of flame (17) (104 gold) a lightning rod (4/4) (440 gold) a wand of disintegration (14) (198 gold) a phial of floods (440 gold) a box of beasts (220 gold) a fan of gales (440 gold) a crystal ball of energy (220 gold) a wand of digging (4) (176 gold) a phial of floods (440 gold) a sack of spiders (220 gold) (0, 0, D:9) a +0 pair of gloves (1, -17, D:9) a cursed +0 plate armour (2, -1, D:9) a +0 flail (12, -8, D:9) a +0 giant club a +0 robe a +0 dagger a +0 hand axe a +0 chain mail a +0 halberd (13, -8, D:9) a +0 ring mail a +0 short sword (15, -8, D:9) a +0 robe a +0 dagger (19, -21, D:9) 2 stones (20, -25, D:9) a +0 whip of pain a +0 dagger 2 stones (20, -24, D:9) a +0 dagger of venom (20, -23, D:9) a stone (21, -27, D:9) a +0 whip (31, -24, D:9) a +0 ring mail (34, -26, D:9) an arrow a stone a +0 dagger (34, -25, D:9) a stone (36, -28, D:9) a +0 shortbow 14 arrows (37, -3, D:9) a +0 robe a +0 plate armour a +0 dagger a +0 hand axe a +0 giant spiked club (41, -32, D:9) 2 potions of brilliance (44, -4, D:9) a cursed -3 hunting sling the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 glaive (8, 12, Lair:1) 12 stones (24, 11, Lair:1) a +0 robe (25, -25, Lair:1) a +0 pair of gloves (35, 8, Lair:1) 21 stones (37, 2, Lair:1) 27 stones (44, -9, Lair:1) a +0 leather armour (45, -17, Lair:1) 12 stones (45, 6, Lair:1) a +1 helmet 79 bolts Level 2 of the Lair of Beasts (9, 9, Lair:2) a +0 dire flail (16, 40, Lair:2) a +0 great sword (23, -8, Lair:2) 11 stones (26, 22, Lair:2) 17 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a water moccasin corpse (1, 0, Lair:3) an adder skeleton (11, -16, Lair:3) a bullfrog skeleton (42, -19, Lair:3) a yak corpse (44, -14, Lair:3) a +0 leather armour (45, -18, Lair:3) 2 javelins (48, -19, Lair:3) 3 javelins (49, -13, Lair:3) a ration