Dungeon Crawl Stone Soup version 0.25-a0-565-g8875c97ebb (webtiles) character file. Game seed: 3016502216142941181, levelgen mode: deterministic 2 zaran the Conjurer (level 1, 7/10 HPs) Began as a Tengu Conjurer on Feb 26, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:49 (128 turns). zaran the Conjurer (Tengu Conjurer) Turns: 128, Time: 00:00:49 Health: 7/10 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 0/4 EV: 12 Int: 15 God: Gold: 16 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls b - 3 scrolls of identify {unknown} Comestibles c - a ration d - 2 chunks of flesh Skills: + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 5.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 3% 2 ###.... Dazzling Flash Conj/Hex #..... 22% 3 ###.... Fulminant Prism Conj/Hex #......... 58% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc #....... 58% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (heavily wounded) The magic dart hits the goblin. The goblin is severely wounded. The goblin barely misses you. You hit the goblin. You kill the goblin! Things that are here: a +0 club; a goblin corpse Things that are here: a +0 club; a goblin corpse You butcher the goblin corpse. d - 2 chunks of flesh Things that are here: a +0 club; a goblin skeleton e - a +0 club e - a +0 club (weapon) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... ....###..... ... ####........# #.# ........##.# #.# ##......##.# #.# ##.....##.# #)# #.####.##.##.# #.# ###.........##.# #.###.######.#####.# #..@...# ##.......# #####.## ##..^###### ####.# ##.....## ##.##.###.......#### #####...#.##............ ...........+.#####'##### ####...#.##.#PPP#.#PPP# #...#.##.##.#P⌠P#.#P⌠P# #.#.........#PPP#.#PPP# There were no monsters in sight! Vanquished Creatures A goblin (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zaran the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 128 | D:1 | Quit the game Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_corners, lemuel_flame_loot_1 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 5 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------