Dungeon Crawl Stone Soup version 0.34-a0-679-g6f3593e490 (webtiles) character file. Game seed: 15386969122356469904 88 zawa the Magician (level 4, -26/31 HPs) Began as a Djinni Conjurer on Aug 23, 2025. Annihilated by an ogre ... wielding a +0 giant spiked club (37 damage) ... on level 3 of the Dungeon. The game lasted 00:21:41 (2602 turns). zawa the Magician (Djinni Conjurer) Turns: 2602, Time: 00:21:41 Health: -26/31 AC: 4 Str: 6 XL: 4 Next: 82% Gold: 142 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) b - +1 dagger (elec) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) d - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-27 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 142 gold pieces. Inventory: Hand Weapons b - a +1 dagger of electrocution (weapon) Armour a - a +0 robe (worn) c - a +0 cloak (worn) d - a +0 pair of gloves (worn) Scrolls c - a scroll of butterflies {unknown} e - a scroll of fog {unknown} h - 3 scrolls of identify {unknown} k - a scroll of vulnerability {unknown} l - a scroll of blinking {unknown} Potions d - a potion of curing {unknown} f - 2 potions of might {unknown} j - a potion of mutation {unknown} Skills: + Level 0.7 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.5 Spellcasting + Level 4.5 Conjurations + Level 4.5 Hexes + Level 4.5 Summonings + Level 4.5 Necromancy + Level 4.5 Translocations + Level 4.5 Forgecraft + Level 4.5 Fire Magic + Level 4.5 Ice Magic + Level 4.5 Air Magic + Level 4.5 Earth Magic + Level 4.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 16% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 16% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Xom Annotations: D:2 Jessica, Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You fly downwards. The ogre barely misses you. An endoplasm comes into view. There is a stone staircase leading up here. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. The endoplasm quivers. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You fly upwards. Your summoned ally is left behind. There is a stone staircase leading down here. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. The ogre closely misses you. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. The ogre closely misses you. Your rat bites the ogre. Your quokka bites the ogre. Your rat barely misses the ogre. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, ally target, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. Your rat barely misses the ogre. The ogre attacks as it pursues you! The ogre barely misses you. The ogre attacks as it pursues you! The ogre barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. Your quokka bites the ogre. The ogre hits you with a +0 giant spiked club!!! Ouch! That really hurt! You die... #.####.#.#.#.#..#.#.# #.#.....).÷.....#.#.# #...#.#''#.#....#.#.# #.....#..#...##.#.#.# #...###..###÷##.#...# ##..†.#..#.'.##.##### #..).#.[#.'.##'##### ##.########.#......# #...#..#r@O#rr....# #.#.#''#.#r#>.....# #...........§.....# ####......######### ##.....# #.)...# #.....# ####### You could see an ogre (ally target) and 2 friendly quokkas. Vanquished Creatures 4 adders 2 ribbon worms (D:2) 2 dart slugs (D:2) 3 endoplasms 3 hobgoblins 3 jackals (D:1) 3 ball pythons 2 bats (D:2) 3 frilled lizards 2 giant cockroaches 4 goblins A kobold (D:3) 4 rats 36 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:3) A giant cockroach (D:3) 3 ball pythons (D:3) A bat (D:2) 2 frilled lizards (D:3) A goblin (D:3) A kobold (D:3) 2 rats (D:2) 12 creatures vanquished. Grand Total: 48 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zawa the Djinni Conjurer began the quest for the Orb. 0 | D:1 | zawa set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 446 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 953 | D:2 | Reached XP level 3. HP: 21/26 MP: 0/0 953 | D:2 | Learned a level 1 spell: Summon Small Mammal 993 | D:2 | Identified the +4 ring mail of Lugonu's Hope {rPois rN+} 1511 | D:2 | Noticed Terence 1851 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1920 | D:2 | Noticed Jessica 2498 | D:4 | Noticed an ogre 2500 | D:4 | Found a shimmering altar of Xom. 2602 | D:3 | Annihilated by an ogre Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_loops_ring D:2: layout_loops_ring, uniq_terence, uniq_jessica D:3: layout_basic, nicolae_sif_muna_condensation, chequers_mini_garden, minivault_26, minivault_5, st_stairs_3, minmay_mini_jars D:4: minmay_evil_eye, layout_loops_ring, nicolae_overflow_hidden_temple, xom_teletrap_fun, uniq_menkaure, uniq_pikel Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Forgecraft | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Fighting | | 0.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 14 | 2 || 16 Cast: Magic Dart | 49 | 21 || 70 Searing Ray | 6 | 2 || 8 Summon Small Mamm | 8 | 12 || 20 Armour: Robe | 20 | 19 || 39 Dodge: Dodged | 29 | 15 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2600 | 2392 | 208 | 116 | 1731 | 4 | 650.0 | Dungeon | 2600 | 2392 | 208 | 116 | 1731 | 4 | 650.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1302 daAuts D:1: 938 daAuts D:3: 346 daAuts D:4: 13 daAuts