zdzicho121 Level 1 of the Dungeon (2, 6, D:1) a +0 ring mail (5, 4, D:1) a +0 ring mail (6, -9, D:1) a +0 club (10, 6, D:1) 8 stones a +0 sling (18, -3, D:1) a +0 ring mail (19, -20, D:1) a +0 club (22, -9, D:1) a +0 dagger (23, 11, D:1) a +0 barding (25, 9, D:1) 6 boomerangs (28, 27, D:1) a +0 dagger 2 stones (30, 27, D:1) a +0 leather armour (31, 10, D:1) a +0 short sword 5 stones (47, 13, D:1) 5 stones (52, -23, D:1) a +0 ring mail (52, -15, D:1) a throwing net Level 2 of the Dungeon [Shop] Mahomext's Distillery a potion of curing (30 gold) a potion of might (40 gold) 2 potions of berserk rage (100 gold) a potion of mutation (80 gold) a potion of invisibility (80 gold) a potion of berserk rage (50 gold) a potion of curing (30 gold) a potion of might (40 gold) (0, 0, D:2) a +0 robe (4, 10, D:2) 6 stones (9, 14, D:2) 4 darts of dispersal (12, 17, D:2) a +0 club (27, 1, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 flail (11, 13, D:3) a +0 robe (19, 23, D:3) a +0 helmet (49, -8, D:3) 5 stones (54, -6, D:3) a +0 club (57, -4, D:3) 5 stones Level 4 of the Dungeon [Shop] Rymigh's Armour Shoppe a +0 pair of boots (49 gold) a +0 ring mail (44 gold) a +3 leather armour of fire resistance (264 gold) a +0 leather armour (22 gold) the +3 leather armour "Kugib" {Str+4} (356 gold) Str+4: It affects your strength (+4). a +0 ring mail (44 gold) a +0 leather armour (22 gold) the +5 robe of Night {Dark Will+ SInv} (660 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. a +0 helmet of intelligence (126 gold) (10, -23, D:4) a +0 robe (10, -11, D:4) a +0 leather armour a +0 whip (11, -24, D:4) a +0 sling a +0 club (22, -8, D:4) a +0 halberd a +0 halberd (23, -40, D:4) a +0 club (25, -33, D:4) a +0 dagger (28, -5, D:4) a +0 halberd (32, -7, D:4) a +0 halberd a +0 halberd (50, -37, D:4) a +0 orcbow (52, -23, D:4) a +0 giant club (52, -22, D:4) a +0 club (53, -21, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 flail (2, 11, D:5) a +0 leather armour (2, 14, D:5) 7 stones (17, 9, D:5) a +0 whip (18, 9, D:5) a +0 giant club (27, 45, D:5) a +1 flail of protection (36, 5, D:5) a +0 long sword (40, 7, D:5) 7 stones (40, 33, D:5) a +0 orcbow (42, 29, D:5) 5 stones (44, 43, D:5) a maw talisman (46, 15, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) 7 gold pieces (1, -1, D:6) an iguana corpse (7, -19, D:6) a yak skeleton (12, -35, D:6) a yak corpse (skeletalised by now) (13, -35, D:6) a yak corpse (skeletalised by now) (19, -42, D:6) the +2 leather armour of Nilajus {-Cast Harm rC+} rC+: It protects you from cold. -Cast: It prevents spellcasting. Harm: It increases damage dealt and taken. (27, -20, D:6) 8 stones (30, -30, D:6) a +0 orcbow (47, 0, D:6) a +0 quarterstaff (51, 6, D:6) a +0 rapier a +0 leather armour (52, -29, D:6) a +1 whip of freezing a +0 robe (60, -4, D:6) a +0 club (61, -5, D:6) a +0 dagger a +0 robe a +0 whip the Ecumenical Temple