zdzicho121 Level 1 of the Dungeon (1, 0, D:1) a +0 dagger (3, 4, D:1) a +0 sling (12, -6, D:1) a +0 vampiric trident (12, 35, D:1) a +0 tower shield (17, -15, D:1) a +0 robe (20, -24, D:1) 3 stones (23, -21, D:1) a +0 dagger (24, 18, D:1) 3 poisoned darts (27, 1, D:1) a +0 club (28, -11, D:1) a +0 dagger (32, 24, D:1) a +0 club (41, 9, D:1) 6 stones (46, 4, D:1) a +0 dagger (46, 9, D:1) a +0 mace Level 2 of the Dungeon [Shop] Kiruics's Weapon Emporium a +2 demon blade of venom (300 gold) a +5 giant club (287 gold) a +0 spear (30 gold) a +0 quarterstaff (40 gold) a +0 mace (30 gold) the +9 sling of Freehold {drain, ^Contam Dex+4} (575 gold) Dex+4: It affects your dexterity (+4). ^Contam: It causes magical contamination when unequipped. a +0 dagger (20 gold) a +5 scimitar of holy wrath (342 gold) (0, 0, D:2) a +0 trident (7, -2, D:2) 6 javelins (10, 17, D:2) 2 boomerangs (18, 13, D:2) 6 stones (20, 25, D:2) a +0 plate armour (21, 24, D:2) a +0 club (22, 23, D:2) a +0 scythe a +0 robe (25, 27, D:2) a +0 dagger of venom (31, 27, D:2) a +0 short sword (41, 45, D:2) a +0 dagger (59, -1, D:2) a scroll of silence Level 3 of the Dungeon (0, 1, D:3) a +0 club (3, -1, D:3) 4 atropa-tipped darts (6, -15, D:3) a +0 leather armour (7, -6, D:3) a +0 ring mail (17, -8, D:3) a +0 club (18, -25, D:3) 5 stones (30, -25, D:3) a +0 short sword (39, 15, D:3) a +0 flail (40, 15, D:3) a +0 flail a +0 dagger a +0 robe (42, -22, D:3) a +0 quarterstaff Level 4 of the Dungeon (8, -37, D:4) a +0 leather armour (8, -3, D:4) a +0 long sword (16, -15, D:4) a +0 sling a +0 dagger (18, -15, D:4) a +0 hand axe a +0 hand axe (21, -19, D:4) a +0 sling (23, -2, D:4) a +0 club (24, -3, D:4) a +0 dagger (25, -27, D:4) 2 datura-tipped darts (28, -33, D:4) a +0 leather armour (33, -21, D:4) a +0 club (33, -19, D:4) a +0 sling 3 poisoned darts a +0 dagger (36, -34, D:4) a +0 ring mail (36, -1, D:4) 5 stones Level 5 of the Dungeon [Shop] Kiliz's Weapon Emporium a +1 war axe of electrocution (157 gold) 7 stones (7 gold) a +0 battleaxe (65 gold) a +0 dagger (20 gold) a +0 sling (15 gold) a +0 quarterstaff (40 gold) a +0 trident (35 gold) a +0 arbalest of draining (101 gold) a +0 shortbow (30 gold) a +0 club (10 gold) (0, 0, D:5) a +0 spear (1, -1, D:5) a +0 whip a +0 leather armour (2, -1, D:5) a +1 whip of electrocution a +0 ring mail (4, 0, D:5) a +0 halberd (5, 0, D:5) a +1 vampiric whip (7, -25, D:5) a +0 tower shield (7, 1, D:5) a +0 spear (17, -16, D:5) a +0 spear (27, -11, D:5) a +0 giant spiked club (28, 7, D:5) a +0 halberd (30, -19, D:5) a +5 spear 4 stones a +0 ring mail (31, -8, D:5) a +0 giant club (32, -28, D:5) 18 gold pieces (32, -9, D:5) a +0 giant club (32, -8, D:5) a +0 hand axe (37, -25, D:5) 6 stones (40, -22, D:5) a maw talisman Level 6 of the Dungeon [Shop] Beocs's Antique Weapon Emporium a +2 war axe of flaming (585 gold) a +0 war axe (112 gold) a +0 broad axe (128 gold) the +0 great mace of Terra Nullius {elec, Fly rPois rF+ Stlth+} (1257 gold) rF+: It protects you from fire. rPois: It protects you from poison Fly: It grants you flight. Stlth+: It makes you more stealthy. a +0 flail (112 gold) a +0 sling (48 gold) a +0 club (32 gold) (0, 0, D:6) 4 stones (7, -10, D:6) a +0 ring mail a +0 club (7, -6, D:6) a +0 club (7, 16, D:6) a +0 leather armour a +0 war axe a +0 chain mail a +0 flail a +0 chain mail 3 boomerangs a +0 battleaxe a +0 leather armour a +0 whip (8, 16, D:6) a +0 robe a +2 dagger of venom a +0 club a +0 leather armour a +0 flail a +0 flail (20, -25, D:6) a +0 ring mail (21, -20, D:6) a +0 orcbow (22, -19, D:6) a +0 glaive (30, 18, D:6) 4 stones a +0 dagger (31, 17, D:6) a +0 club (31, 23, D:6) a +0 whip (32, 16, D:6) 8 poisoned darts a +0 whip (32, 17, D:6) a +0 giant club (38, -5, D:6) 7 stones Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 short sword a +0 mace a +0 leather armour a +0 short sword (0, 1, D:7) a +0 leather armour a +0 dagger (2, 11, D:7) 5 stones a +0 short sword a +0 short sword (3, 12, D:7) a curare-tipped dart a +0 dagger (12, -7, D:7) a +0 scale mail (12, 6, D:7) a +0 arbalest (19, 11, D:7) a +0 robe (21, 15, D:7) a +0 leather armour a +0 mace (28, 22, D:7) 4 javelins (33, 24, D:7) a +0 short sword (39, 18, D:7) a +0 war axe a +0 chain mail (44, 8, D:7) a +0 war axe (45, 9, D:7) a +4 flail (45, 12, D:7) a +4 trident of draining a +0 robe an orb of mayhem the barachi corpse of Jeremiah (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 flail (11, -5, D:8) a scroll of summoning the Ecumenical Temple