Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 2845780934173310963 8 zdzicho121 the Apothecary (level 2, 19/19 HPs) Began as a Demonspawn Alchemist on Mar 20, 2024. Got out of the dungeon alive. The game lasted 00:00:27 (561 turns). zdzicho121 the Apothecary (Demonspawn Alchemist) Turns: 561, Time: 00:00:27 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 5/5 EV: 12 Int: 15 God: Gold: 30 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . c - +1 dagger (drain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons c - a +1 dagger of draining (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of wizardry Potions b - a potion of magic e - a potion of attraction {unknown} Skills: + Level 0.3 Short Blades + Level 1.7 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.3 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 17% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 11% N/A 50% 4 Sticky Flame Fire/Alch 6% 2d4 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (severely wounded, 68% to hit) The sting hits the hobgoblin. The hobgoblin is poisoned. You kill the hobgoblin! d - a ring of wizardry Found a ring mail. There is a dry fountain here. e - a red potion There is a dry fountain here. There is a stone staircase leading down here. You now have 30 gold pieces (gained 10). Found an escape hatch in the floor. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is poisoned. The endoplasm is moderately wounded. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Unknown command. Found a green potion. There is a stone staircase leading down here. There is a fountain of clear blue water here. There is a staircase leading out of the dungeon here. You have escaped! ###......................### ##...##.####.####.####.##...## #..###...##...##...##...###..# #.## #.⌠.##[⌠.##.⌠.##.⌠.# ##.# #.####...##...##...##...####.# #...###.####.####.####.###...# #.⌠.###.####.####.####.###.⌠.# #............................# ##.##.........@..........##.## #............................# #.⌠.###.####.####.####.###.⌠.# #...###.####.####.####.###[..# #.####...##...##...##...####.# #.## #.⌠.##.⌠.##.⌠.##.⌠.# ##.# #..###...##...##...##...###..# ##....#.####.####.####.##...## ###......................### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) A quokka (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zdzicho121 the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 505 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 505 | D:1 | Reached XP level 2. HP: 18/19 MP: 3/5 561 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_loops_ring, st_stairs_10, nicolae_kite_square_tiling_tiny Action || total ---------------------------++------- Melee: Dagger || 4 Unarmed || 1 Cast: Sting || 9 Armour: Robe || 6 Dodge: Dodged || 2