Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 16333746326574597179 18 zebra48r the Magician (level 2, -3/21 HPs) Began as a Djinni Fire Elementalist on Jan 11, 2023. Slain by a kobold ... wielding a +0 short sword (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:40 (780 turns). zebra48r the Magician (Djinni Fire Elementalist) Turns: 780, Time: 00:02:40 Health: -3/21 AC: 0 Str: 7 XL: 2 Next: 85% Gold: 27 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . (no body armour) rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Armour a - a +0 robe b - a +0 plate armour Potions c - a potion of ambrosia {unknown} Skills: + Level 2.5 Dodging + Level 1.7 Stealth + Level 2.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 b - Scorch Fire 22% 2d6 9% 2 c - Conjure Flame Conj/Fire 11% 6-21 17% 3 d - Inner Flame Hex/Fire 11% N/A 17% 3 e - Flame Wave Conj/Fire 11% 2d6 50% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) 2 quokkas come into view. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the endoplasm. The endoplasm is almost dead. The endoplasm's fire resistance burns away. The quokka twitches its whiskers. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the quokka. You kill the quokka! The endoplasm hits you. The endoplasm attacks as you move away! The endoplasm barely misses you. The endoplasm is no longer more vulnerable to fire. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the endoplasm. You kill the endoplasm! Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the quokka. You kill the quokka! Your magical contamination has completely faded away. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! The kobold hits you with a +0 short sword. The kobold hits you with a +0 short sword. The kobold hits you with a +0 short sword. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 short sword. You die... ............###..# #.......# #.######.# #.......# #........# ##.....## #######..# ##...## #..###### ##### #.......####### ##.####.......# #.# ##......# #@# #.......# ##K####.#.....# #.......#.....# ..?.....############ ...####.. # ##.# .. .## .# You could see a kobold. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) 4 goblins (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A bat (D:1) 2 frilled lizards (D:1) A rat (D:1) 14 creatures vanquished. Vanquished Creatures (others) 32 foxfires (D:1) 32 creatures vanquished. Grand Total: 46 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zebra48r the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | zebra48r set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 218 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 780 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_grusome_pit, layout_rooms Action || total -------------------------++------- Cast: Foxfire || 17 Scorch || 6 Armor: Plate armour || 4 Robe || 1 Dodge: Dodged || 2