zebratul Level 1 of the Dungeon (0, 1, D:1) 4 stones (1, 0, D:1) a stone (4, -26, D:1) 15 stones (4, -9, D:1) 7 stones (6, 1, D:1) a +0 robe (8, -12, D:1) a +0 club (9, -12, D:1) a +0 club (13, -4, D:1) a +0 whip (16, 2, D:1) 14 stones (17, -5, D:1) a +0 hunting sling (20, -6, D:1) 13 stones (26, 14, D:1) 24 sling bullets (40, -21, D:1) a +0 short sword (40, 8, D:1) 10 sling bullets (45, 4, D:1) 18 sling bullets (45, 14, D:1) 22 stones (46, -22, D:1) a +0 short sword (53, -14, D:1) 16 stones Level 2 of the Dungeon (0, 0, D:2) a +0 flail (0, 11, D:2) a cursed +0 scythe a +0 robe (9, -18, D:2) a +0 falchion (11, -7, D:2) a +0 whip (11, -6, D:2) a +0 dagger (12, 14, D:2) a +0 spear (14, -8, D:2) 3 javelins (19, 12, D:2) a +0 dagger (20, -2, D:2) a +0 club (23, 6, D:2) a stone (28, 13, D:2) a +0 whip (29, 7, D:2) 22 stones (32, -25, D:2) a +0 robe (32, -11, D:2) a +0 hand axe (33, -31, D:2) 21 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, -1, D:3) a stone (3, -1, D:3) a stone (4, -2, D:3) a +0 short sword 2 stones (4, 13, D:3) an uncursed staff of air (6, -32, D:3) a +0 ring mail (10, -29, D:3) a +0 halberd (11, -29, D:3) a +0 spear (15, -34, D:3) a cursed -1 club (20, -27, D:3) a +0 club (22, -33, D:3) 10 bolts (23, -38, D:3) 21 sling bullets (24, -29, D:3) 8 poisoned needles (30, -41, D:3) 16 stones (42, -29, D:3) a +0 dagger a +0 robe (43, -32, D:3) a +0 dagger a +0 robe (43, -31, D:3) a +0 hand axe (44, -9, D:3) a cursed -3 club a cursed +0 ring mail (48, -19, D:3) 18 arrows (52, -10, D:3) 24 bolts (54, -37, D:3) a +0 club (65, -25, D:3) 12 arrows Level 4 of the Dungeon (0, 0, D:4) 13 poisoned needles (1, 24, D:4) a +0 club (8, 43, D:4) a +0 morningstar (9, -6, D:4) a +0 dagger a +0 robe (9, -5, D:4) a +0 club a +0 chain mail (9, -4, D:4) a +0 whip a +0 scale mail (23, 21, D:4) a +0 ring mail (31, 12, D:4) a +0 scale mail (36, 29, D:4) a +0 ring mail (47, 0, D:4) an uncursed ring of fire (52, 18, D:4) a +0 scale mail (56, -17, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 20 stones (1, 20, D:5) a +0 short sword a +0 dagger a +0 robe (3, 20, D:5) a +0 leather armour (19, -13, D:5) 12 bolts (23, 19, D:5) 19 stones (29, 16, D:5) a +0 ring mail (30, -11, D:5) 29 stones (30, 21, D:5) a +0 whip (31, -21, D:5) a +0 leather armour (31, -18, D:5) 14 stones (33, -26, D:5) a +0 dagger a +0 robe (33, -12, D:5) a +0 short sword (35, -17, D:5) 23 stones (41, 15, D:5) a -4 ring of slaying (42, -24, D:5) a +0 ring mail (43, -7, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 flail (2, -1, D:6) a +0 dagger a +0 robe (4, -5, D:6) a +0 battleaxe (4, -2, D:6) a +0 dagger a +0 robe (9, 1, D:6) a +0 war axe (12, -15, D:6) a scorpion corpse (15, 0, D:6) a +0 whip (16, -4, D:6) the +5 halberd "Duefenai" {flame, Fragile rN+ Str+8} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+8). It protects you from negative energy. It will be destroyed if unequipped. (16, -1, D:6) a +0 dagger (16, 0, D:6) a +0 dagger of venom (19, 1, D:6) an uncursed staff of death (21, -6, D:6) a +2 hand axe of freezing (22, 4, D:6) 29 stones (23, 15, D:6) a +0 shortbow (23, 23, D:6) 18 arrows (26, -17, D:6) a +2 flail of draining (35, -14, D:6) a +0 spear (unseen) (36, -15, D:6) a +0 spear a gnoll corpse