zebulonius Level 1 of the Dungeon (0, 0, D:1) 3 stones (3, -25, D:1) a +0 leather armour (10, 1, D:1) 6 stones (12, -2, D:1) a +0 club (28, -26, D:1) a +0 leather armour (28, -24, D:1) 4 stones (31, -13, D:1) a +0 club (37, 19, D:1) a +0 ring mail (38, -31, D:1) a +0 club (39, 12, D:1) a +0 dagger (46, -23, D:1) a +0 hand axe (46, -12, D:1) 5 stones (47, -29, D:1) a +0 ring mail (51, -14, D:1) a book of Geomancy (54, 11, D:1) a +0 dagger (56, -34, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -1, D:2) a +0 animal skin (8, 26, D:2) a +0 dagger a +0 robe (21, 18, D:2) a +0 dagger (26, 3, D:2) a +0 hunting sling (26, 20, D:2) 8 stones (35, 20, D:2) 5 stones a +0 dagger (35, 28, D:2) a +0 dagger (37, 10, D:2) the +7 dagger "Mupho" {antimagic, Str+7} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+7). (43, 10, D:2) a +0 leather armour (45, 10, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (8, -39, D:3) a +0 dagger 7 stones (10, 0, D:3) a +0 club 2 stones (18, -48, D:3) a +0 club (18, -10, D:3) a +0 club (19, -10, D:3) a +0 spear (20, -10, D:3) a +0 flail a +1 vampiric halberd (22, -12, D:3) a stone (40, -25, D:3) a +0 short sword 3 stones (44, -36, D:3) the +6 falchion of the Sun {vamp, rF- Will++ Int+3 SInv} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. Will: It greatly increases your willpower. (44, -25, D:3) a +0 club a +0 ring mail a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (3, 33, D:4) a +0 long sword (8, -5, D:4) a stone (12, 11, D:4) a +0 whip of venom a stone (15, -1, D:4) a +0 whip (18, 38, D:4) a +0 club (20, 9, D:4) a scarf of repulsion (21, 26, D:4) 6 poisoned darts (26, 15, D:4) a +0 club (41, 27, D:4) a +0 dagger 2 stones (50, 2, D:4) a +0 flail (50, 21, D:4) a +0 leather armour (51, 25, D:4) a +0 dagger 2 boomerangs a +0 chain mail a +0 flail a +0 leather armour (52, 23, D:4) a +0 trident (53, -12, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) 4 throwing nets a +0 hand axe (6, 50, D:5) a +0 flail (7, 41, D:5) a +0 spear (7, 42, D:5) a +0 club (7, 44, D:5) a +0 flail (7, 45, D:5) a +0 club a +0 scale mail (7, 49, D:5) a +0 flail a +0 ring mail (7, 50, D:5) a +0 spear (8, 45, D:5) a +0 whip (10, 45, D:5) a +0 flail a +0 ring mail (11, 34, D:5) a +0 quarterstaff (16, 20, D:5) a +0 falchion (16, 46, D:5) a +0 halberd (18, 41, D:5) 4 datura-tipped darts (19, 8, D:5) a +0 long sword (19, 34, D:5) a +0 spear (20, 19, D:5) a scarf of resistance (20, 42, D:5) a +0 club a +0 club (21, 49, D:5) a +0 dagger (22, 34, D:5) a +0 falchion (25, 49, D:5) 4 poisoned darts (26, 41, D:5) a +0 hand axe (26, 42, D:5) a +0 club (27, 42, D:5) a +0 spear (28, 11, D:5) a +0 ring mail (28, 45, D:5) a +3 halberd a +0 scale mail (29, 44, D:5) a +0 club a +0 robe (29, 45, D:5) a +0 spear (30, 44, D:5) a +0 club a +0 club (30, 45, D:5) a +0 spear a +0 short sword 4 poisoned darts (31, 44, D:5) a +0 flail a +0 club a +0 leather armour (31, 45, D:5) a +0 club (32, 44, D:5) a +0 dagger a +0 leather armour (32, 45, D:5) a +0 trident a +0 scale mail (35, 11, D:5) a +0 leather armour (35, 45, D:5) a +2 whip of electrocution (37, 41, D:5) a +0 morningstar a +0 leather armour (38, 40, D:5) a +0 whip of venom a +0 leather armour a +0 flail (38, 43, D:5) a +0 whip (38, 44, D:5) a +0 club a +2 robe of willpower (38, 49, D:5) a +0 flail (38, 50, D:5) a +0 spear (39, 50, D:5) a +0 spear (40, 23, D:5) a +0 ring mail (42, 22, D:5) a +0 mace a +0 dagger a +0 leather armour (42, 25, D:5) a +0 club a +0 ring mail (43, 24, D:5) a +0 hand axe (43, 25, D:5) a +0 dagger a +0 robe (47, 15, D:5) a stone (56, 21, D:5) a +0 eveningstar (57, 28, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Opleonnu's Antique Armour Shop the +10 plate armour of Wasted Space {Dex+5} (2081 gold) Dex: It affects your dexterity (+5). a +0 robe (16 gold) a +0 robe (16 gold) a +3 ring mail of willpower (598 gold) a +0 chain mail (103 gold) a +0 chain mail of poison resistance (195 gold) a +0 chain mail (103 gold) a +0 ring mail (92 gold) [Shop] Wer Qaeb's Weapon Shoppe 3 stones (3 gold) a +0 dagger (22 gold) a +0 mace (33 gold) a +0 trident (38 gold) the +4 dagger "Ejutseef" {holy, *Rage Str+3 Int+2 Stlth+} (459 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+3). Int: It affects your intelligence (+2). *Rage: It berserks you when you make melee attacks (+20% chance). Stlth: It makes you more stealthy. a +0 whip (27 gold) a +0 long sword (38 gold) (0, 0, D:6) a +0 scimitar (6, 20, D:6) a +0 trident (10, -1, D:6) a book of Spectacle (17, 21, D:6) a +0 giant club (19, 7, D:6) a +0 shortbow (19, 40, D:6) 7 stones (20, 33, D:6) a +0 club (21, 31, D:6) a +0 hand axe a +0 ring mail (21, 33, D:6) a +4 dagger of venom a +0 robe (23, 19, D:6) a +0 giant spiked club (29, 8, D:6) a wand of flame (24) (30, 11, D:6) a +0 scale mail (30, 33, D:6) a +0 war axe (32, 8, D:6) a +0 scythe a +0 robe (42, 25, D:6) 4 boomerangs (48, 4, D:6) a +0 dagger (55, 3, D:6) a +0 dagger a +0 dagger a +3 whip (55, 4, D:6) a +0 dagger a +0 robe a +0 hand axe (56, 3, D:6) a +0 hand axe (57, 3, D:6) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (57, 4, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a hound corpse (8, -6, D:7) a +3 long sword of freezing a +0 robe a +4 flail of freezing a +0 robe an electric eel corpse (8, -4, D:7) a +4 mace a +0 robe (9, -4, D:7) a +3 long sword a +0 robe (10, -3, D:7) a +0 flail (11, -2, D:7) a +0 whip (12, -6, D:7) a +0 dagger an orc corpse (12, -1, D:7) a +0 club a +0 leather armour