zebulonius Level 1 of the Dungeon (2, -7, D:1) a +0 club (2, 3, D:1) a +0 short sword (5, -19, D:1) a +0 whip (19, -6, D:1) a +0 hunting sling (20, 18, D:1) a book of Changes (21, -9, D:1) 2 poisoned darts (22, 1, D:1) a +0 dagger (23, 22, D:1) a +0 animal skin (33, 13, D:1) a +0 helmet (36, 10, D:1) a +0 club (40, 21, D:1) a +0 dagger (50, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 8 stones (0, 1, D:2) a +0 dagger (3, -11, D:2) a +0 dagger of flaming (15, -15, D:2) a +0 dagger (15, 4, D:2) 7 stones (17, -12, D:2) a +0 dagger (24, -11, D:2) a staff of poison (34, 15, D:2) a There-And-Back Book (36, 11, D:2) a +0 short sword 2 stones Level 3 of the Dungeon [Shop] Xoetrif's Antique Weapon Emporium a +0 mace (75 gold) a +0 hand axe (75 gold) the +7 great mace "Firestarter" {inner flame, rF++} (1780 gold) It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. a +0 whip (62 gold) a +0 mace (75 gold) a +4 broad axe of freezing (730 gold) the +7 shortbow "Pupoexte" {flame, *Corrode +Blink rPois Int+4} (1535 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+4). rPois: It protects you from poison. +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. a +0 quarterstaff (100 gold) (2, -9, D:3) a +0 club (2, 6, D:3) a +0 short sword a +0 scale mail (12, -11, D:3) a +0 club (17, -44, D:3) a +0 hand axe (33, -19, D:3) a +0 club (34, -21, D:3) a +0 dagger (35, 2, D:3) a +0 ring mail (37, -42, D:3) a +4 dagger of draining (38, -2, D:3) a +0 robe (40, 0, D:3) 4 poisoned darts (41, -32, D:3) a +0 dagger a +0 leather armour (43, 4, D:3) a staff of earth (44, -21, D:3) a +0 ring mail (50, -36, D:3) 3 stones (51, -21, D:3) a +0 spear (52, -26, D:3) a +0 quarterstaff (52, -23, D:3) a +0 flail (53, -22, D:3) a +0 flail a +0 flail Level 4 of the Dungeon (0, 0, D:4) 2 poisoned darts (8, -10, D:4) 3 poisoned darts (12, -17, D:4) a +0 dagger a +0 robe a +0 mace a +0 leather armour a +0 dagger (12, -16, D:4) a +0 falchion a +0 leather armour (15, -13, D:4) a +0 hunting sling (16, -6, D:4) a +0 short sword 5 stones (16, 4, D:4) a +0 dagger 6 poisoned darts (16, 27, D:4) a +0 short sword 3 poisoned darts (22, 20, D:4) a +0 dagger 5 stones (26, -19, D:4) a +0 spear a +0 animal skin a +2 helmet (27, -19, D:4) a +0 club a +0 club (28, -18, D:4) a +0 club (28, 13, D:4) a +3 whip of flaming 4 stones (29, -18, D:4) a +0 dagger a +0 club (29, -17, D:4) a +0 dagger a +0 club (29, 14, D:4) a +0 club 3 stones (30, -17, D:4) a +0 dagger (30, -16, D:4) a +0 club (39, 17, D:4) a +0 dagger (48, 6, D:4) a +2 mace of protection (49, -3, D:4) 5 stones (49, -2, D:4) a +0 dagger a +0 hunting sling (49, 4, D:4) a +0 ring mail (49, 11, D:4) a +0 short sword (50, 3, D:4) a +0 short sword (50, 7, D:4) a +0 dagger 3 stones (50, 8, D:4) a +2 short sword of protection a +0 ring mail (52, 9, D:4) a +0 club (54, 9, D:4) a +0 club (54, 17, D:4) a +0 giant spiked club (55, -4, D:4) a +0 hand axe (55, -1, D:4) a +0 whip (56, 2, D:4) 5 stones (56, 4, D:4) the +0 robe of the Monkey {Will+ Str+2} Str: It affects your strength (+2). Will: It increases your willpower. Level 5 of the Dungeon (4, 1, D:5) a +0 trident (4, 2, D:5) a +0 dagger a +0 robe (4, 4, D:5) a +0 trident (4, 20, D:5) a +0 robe (9, -8, D:5) a +0 giant club (18, -8, D:5) 5 stones (18, 24, D:5) a +0 quarterstaff (20, -2, D:5) a +0 giant spiked club (21, -11, D:5) a +0 whip (21, -9, D:5) a +0 robe (33, 4, D:5) a +0 giant spiked club (33, 16, D:5) a +0 robe (35, -3, D:5) a +0 flail (40, 3, D:5) a +0 spear (42, 24, D:5) a +0 dagger a +0 leather armour (45, 24, D:5) a +0 club Level 6 of the Dungeon [Shop] Jixiliukh's Weapon Boutique the +7 quarterstaff of the Building Lamprey {venom, Stlth+} (644 gold) It poisons the flesh of those it strikes. Stlth: It makes you more stealthy. a +0 short sword (39 gold) a +0 club (13 gold) a +0 club (13 gold) a +0 dagger (26 gold) a +0 whip (32 gold) a +0 trident (45 gold) a +1 triple crossbow of freezing (325 gold) a +0 hand axe (39 gold) 5 stones (6 gold) a +0 quarterstaff (52 gold) the +6 mace "Iteeliq" {freeze, Dex+5} (687 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+5). (0, 0, D:6) 4 stones (6, 2, D:6) a +0 club (7, 2, D:6) a +0 spear (7, 3, D:6) a +0 trident a +0 ring mail a +0 buckler (7, 4, D:6) a +0 club (8, 2, D:6) a +0 flail (19, 38, D:6) a +2 dire flail a +0 robe (19, 39, D:6) a +3 dire flail a +0 robe a +0 scimitar a +0 robe (22, 8, D:6) a +0 spear a +0 shortbow (30, 27, D:6) a +0 dagger (31, 16, D:6) a +0 whip (53, 13, D:6) a +0 club a +0 leather armour (58, -8, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (9, -44, D:7) a +0 short sword a +0 chain mail (9, -43, D:7) a +0 mace (10, -44, D:7) a +0 flail (11, -42, D:7) a +0 hand axe (11, -41, D:7) a +0 short sword a +0 scale mail (19, -35, D:7) a +0 trident (20, -35, D:7) a +0 war axe 5 poisoned darts (21, -33, D:7) a +2 dagger of holy wrath a +0 robe (26, -25, D:7) a +0 dagger a +0 robe (31, -47, D:7) a +0 ring mail (44, -37, D:7) a +0 scale mail (54, -15, D:7) a +0 ring mail a +0 trident (55, 9, D:7) a +0 dagger (57, -25, D:7) a +0 cloak (57, -13, D:7) a +0 club (58, -12, D:7) a +0 flail (59, -22, D:7) a +0 scale mail (60, -9, D:7) 2 throwing nets a wand of iceblast (3) a wand of flame (17) Level 8 of the Dungeon (0, 0, D:8) +0 steam dragon scales (2, -4, D:8) a +0 robe (6, 12, D:8) a +0 short sword a +0 leather armour (7, 5, D:8) the +0 robe "Vimm" {-Cast rElec rF+} rF: It protects you from fire. rElec: It insulates you from electricity. -Cast: It prevents spellcasting. (8, 0, D:8) a +1 vampiric dagger (9, -2, D:8) a +0 scale mail (11, 13, D:8) a +0 dagger (16, -3, D:8) a +0 short sword (16, -1, D:8) a +0 club a curare-tipped dart (18, 21, D:8) a +0 club (20, -4, D:8) 2 boomerangs (30, -19, D:8) 7 stones (31, 20, D:8) a +0 cloak (34, 28, D:8) a +0 hand axe a +0 robe (43, -7, D:8) 4 stones (44, 30, D:8) 8 stones (47, 13, D:8) a +0 rapier a +0 chain mail (47, 14, D:8) a +0 flail (48, -14, D:8) a +0 flail (48, -10, D:8) a +0 short sword (49, 15, D:8) a +0 whip a +0 leather armour (49, 17, D:8) a +0 spear (50, 15, D:8) a +0 spear (51, -15, D:8) a +0 short sword (51, 14, D:8) a +0 whip (51, 16, D:8) a +0 club a +0 leather armour (51, 17, D:8) a +0 spear (52, 16, D:8) a +0 whip (55, 19, D:8) a +0 long sword (57, -18, D:8) a +0 trident a +0 robe of fire resistance (58, -16, D:8) a +0 trident a +0 robe (58, -15, D:8) a +0 robe Level 9 of the Dungeon [Shop] Ypsiakopsi's Self-Improvement Boutique a manual of Short Blades (960 gold) a manual of Slings (960 gold) a manual of Spellcasting (960 gold) a manual of Crossbows (960 gold) (0, 1, D:9) a +0 club (1, 6, D:9) a +0 dagger 6 poisoned darts (1, 8, D:9) a +0 short sword (1, 9, D:9) a +0 club a stone (12, 16, D:9) a +0 whip 4 poisoned darts (13, 16, D:9) a +0 short sword 2 stones a +0 club a +0 dagger a +0 robe a +0 club a +0 short sword 7 poisoned darts (14, 14, D:9) a +2 short sword of electrocution 7 poisoned darts (14, 15, D:9) a +0 short sword 2 stones a +0 club a +0 short sword 2 curare-tipped darts (14, 16, D:9) a +0 dagger a +0 robe (15, -2, D:9) 3 poisoned darts (15, 15, D:9) a +0 dagger 7 poisoned darts a +1 leather armour of fire resistance (24, -13, D:9) a book of Spatial Translocations (45, 12, D:9) 6 stones (47, 11, D:9) a +0 short sword (60, -9, D:9) a +0 short sword (60, -8, D:9) a +0 club 3 poisoned darts (60, -5, D:9) a book of the Tundra (61, -8, D:9) a +0 club 7 poisoned darts a +0 dagger a stone a +0 whip a +0 whip (61, 9, D:9) a +0 hunting sling (61, 19, D:9) a +0 giant club a +0 giant club (62, -8, D:9) a +0 dagger a stone Level 10 of the Dungeon (0, 0, D:10) a +0 troll leather armour (2, -29, D:10) a +0 mace a +0 robe (2, -28, D:10) a +0 giant club a +0 giant spiked club (2, -27, D:10) a +3 hand axe a +0 robe a +0 dagger a +0 robe (2, -26, D:10) a +3 scimitar of freezing a +0 robe (2, -25, D:10) a +2 trident a +0 robe (4, -10, D:10) 7 stones (5, -12, D:10) a ring of positive energy (13, 0, D:10) a +0 spear (19, -1, D:10) 3 javelins (26, -32, D:10) a +0 flail a +0 leather armour (28, -33, D:10) a +0 dagger a +0 robe (32, -13, D:10) a +0 club a +0 chain mail (32, -12, D:10) a +0 club (32, 2, D:10) 6 large rocks (33, -11, D:10) a +0 dagger a +0 robe (34, -36, D:10) a +0 morningstar (34, -35, D:10) a +0 hand axe a +0 leather armour (34, -13, D:10) a +0 club a +0 scale mail (34, -12, D:10) a +0 giant club a +0 giant spiked club a +0 battleaxe a +0 plate armour (36, -26, D:10) a +0 mace (37, -10, D:10) a +0 scale mail (42, -7, D:10) a +0 club (46, 4, D:10) a +0 scale mail (48, 1, D:10) 6 stones (52, -32, D:10) a +0 flail Level 11 of the Dungeon (1, 4, D:11) a potion of heal wounds an ice cave (0, 0, IceCv) 4 stones (0, 1, IceCv) a +2 chain mail of willpower (1, 0, IceCv) a +0 scimitar of freezing (1, 1, IceCv) a +0 ring mail