zebulonius Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (0, 38, D:1) a +0 dagger (7, 54, D:1) a +0 short sword 5 stones (7, 55, D:1) a +0 short sword 2 stones (8, -2, D:1) a +0 club (10, 0, D:1) a scroll of immolation (11, 9, D:1) a +0 short sword (12, 40, D:1) a +0 flail (19, 30, D:1) a +0 dagger (23, 44, D:1) a +0 short sword 5 stones (29, 43, D:1) a +0 short sword (41, 50, D:1) a +0 dagger (49, 28, D:1) a +0 leather armour (51, 30, D:1) a +0 club a +0 dagger (53, 6, D:1) a +0 robe (53, 7, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 4 silver boomerangs (1, -1, D:2) a +0 ring mail (2, 12, D:2) a +0 dagger (16, -10, D:2) 5 poisoned darts (26, 21, D:2) a ring of fire (30, -11, D:2) a +0 club (31, 5, D:2) a +0 hunting sling (45, 17, D:2) 4 stones (50, 17, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) 5 stones (1, 17, D:3) a +0 giant club (3, -2, D:3) a +0 whip (14, 6, D:3) a wand of flame (18) (17, 38, D:3) 4 poisoned darts (20, 1, D:3) a +0 mace (22, 34, D:3) a +0 ring mail (27, 17, D:3) a +0 short sword (37, 18, D:3) a wand of mindburst (8) (37, 23, D:3) a +0 great mace (38, 17, D:3) a stone (38, 21, D:3) 2 stones (39, 0, D:3) a +0 dagger a +0 scale mail a +2 dagger of speed a +0 robe a +0 short sword a +0 club (42, -2, D:3) a +0 short sword 4 stones (42, 33, D:3) a +0 whip (45, 36, D:3) a +0 dagger (48, 19, D:3) a +0 hand axe a +0 animal skin (51, 15, D:3) a +0 club Level 4 of the Dungeon (1, -24, D:4) a +0 hunting sling (9, -8, D:4) a +0 robe a +0 scythe of venom (17, -3, D:4) a +0 robe a +0 whip of freezing (23, -11, D:4) 6 stones (28, -3, D:4) a +0 helmet (41, -26, D:4) a +0 whip (48, 4, D:4) a +0 ring mail Level 5 of the Dungeon (12, 0, D:5) 7 stones (13, 6, D:5) a +0 dagger a +0 robe (18, 22, D:5) a +0 giant club (20, 0, D:5) a +0 whip (20, 1, D:5) a +3 spear (20, 5, D:5) a +0 spear (21, -1, D:5) a +0 spear (22, 26, D:5) a +0 robe a +0 dagger (22, 38, D:5) 6 stones (23, 25, D:5) a +0 club (24, -2, D:5) a +0 halberd (24, 27, D:5) 6 stones a +0 trident of venom (25, -2, D:5) a +0 flail (25, -1, D:5) a +0 club a +2 flail of holy wrath a +0 robe a +0 club (29, 12, D:5) 6 stones (29, 19, D:5) a +0 ring mail (30, 31, D:5) a +0 mace (31, 9, D:5) a +0 dagger (32, 18, D:5) a +0 giant club (32, 19, D:5) a +0 ring mail a +0 flail (33, 14, D:5) a +0 giant club (42, 42, D:5) a +0 plate armour of cold resistance (43, 26, D:5) a +0 leather armour (45, 14, D:5) a +0 ring mail a +0 dagger (45, 22, D:5) a +0 falchion (47, 33, D:5) a +0 flail (53, 14, D:5) 9 stones (57, 31, D:5) a scroll of identify (59, 32, D:5) a scroll of identify Level 6 of the Dungeon [Shop] Zuaxiup's Weapon Boutique the +12 glaive "Qaexevvogg" {drain, rCorr Str+3} (1177 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+3). rCorr: It protects you from acid and corrosion. a +0 dagger (26 gold) a +2 demon whip of venom (390 gold) a +0 dagger (26 gold) a +0 war axe (45 gold) a +0 club (13 gold) a +0 falchion (39 gold) (0, 0, D:6) a +0 trident a +0 club 3 boomerangs a +0 leather armour (2, 0, D:6) a +0 whip a +0 leather armour (2, 1, D:6) a +1 whip of venom (4, 3, D:6) a +0 robe (14, 24, D:6) a +0 shortbow (21, 36, D:6) a +0 ring mail (26, 14, D:6) a +0 helmet (28, 33, D:6) 4 atropa-tipped darts (32, 13, D:6) a scroll of immolation (40, 15, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (0, 25, D:7) 2 stones (6, 38, D:7) a wand of polymorph (13) a ring of magical power a +1 leather armour of cold resistance a +1 halberd of distortion (14, 12, D:7) Great Wizards, Vol. II (27, 23, D:7) a +0 shortbow (28, 39, D:7) a +0 club a +0 leather armour a +0 short sword (28, 40, D:7) a +2 short sword of electrocution a +0 club (32, -4, D:7) a +0 scale mail a +0 club (34, 30, D:7) the +6 falchion "Exuscharch" {vorpal, rElec rCorr Str+9 Dex-2} It inflicts extra damage upon your enemies. Str: It affects your strength (+9). Dex: It affects your dexterity (-2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (37, 8, D:7) a +0 robe a +1 hand axe (38, 7, D:7) a +0 robe a +0 dire flail (39, 1, D:7) 4 stones (39, 7, D:7) a +0 robe a +5 short sword of freezing (44, 27, D:7) a ring of fire Level 8 of the Dungeon (0, 0, D:8) a book of Callings (4, 0, D:8) a +0 quarterstaff (6, -6, D:8) a +0 giant club a +2 dire flail of draining (7, -7, D:8) a +4 triple sword of protection a +4 scale mail a wand of iceblast (4) a wand of flame (19) (19, -18, D:8) a +0 leather armour (21, 33, D:8) a +0 leather armour (25, -20, D:8) a wand of charming (6) (26, -16, D:8) a +0 flail a +0 ring mail (26, -15, D:8) a +0 short sword (27, -16, D:8) a +0 dagger a +0 robe (28, -16, D:8) a +0 dagger a +0 scale mail (29, -14, D:8) 5 stones (40, 14, D:8) 6 stones Level 9 of the Dungeon [Shop] Beothaut's Armour Boutique a +0 robe (10 gold) a +0 scale mail (60 gold) a +0 chain mail (67 gold) a +0 leather armour (30 gold) a +0 helmet (67 gold) a +0 robe (10 gold) a +0 chain mail (67 gold) (0, 0, D:9) a wand of charming (1) (7, -15, D:9) a +0 pair of gloves (9, -14, D:9) a +0 dagger a +0 robe a +0 hand axe (9, -13, D:9) a +0 falchion a +0 short sword a boomerang a +0 plate armour (9, -12, D:9) a +0 club a +0 dagger a +0 robe a +0 club (10, -13, D:9) a +0 club (13, -12, D:9) a +0 mace (15, -13, D:9) a +0 scimitar (17, -10, D:9) a +0 plate armour (18, -35, D:9) a +0 short sword 3 stones (18, -32, D:9) a wand of acid (5) (19, -37, D:9) a +0 dagger 8 poisoned darts (19, -36, D:9) a +0 dagger 5 poisoned darts a +0 short sword (19, -35, D:9) a +0 short sword a +0 short sword 4 stones (19, -34, D:9) a +0 dagger (19, -8, D:9) a +0 great sword (20, -26, D:9) a +0 shortbow (20, 2, D:9) a +0 spear (22, -14, D:9) a +0 quarterstaff (22, -11, D:9) a +0 dagger a +0 hand crossbow (23, -11, D:9) a +0 dagger a +0 whip 4 poisoned darts (26, -43, D:9) a piece from Xom's chessboard (15/15) (32, -43, D:9) a wand of mindburst (3) a +0 war axe a +0 robe (32, -40, D:9) a +0 robe a +1 falchion (32, -39, D:9) a +0 falchion a +0 robe (33, -43, D:9) a +0 great sword a +0 robe (33, -42, D:9) a scroll of immolation (34, -32, D:9) a +0 falchion (40, -24, D:9) a +0 glaive (45, -30, D:9) a +0 leather armour (47, -32, D:9) a +0 dagger a +0 robe (48, -32, D:9) a +0 mace (48, -31, D:9) a +0 war axe a +0 chain mail (48, -30, D:9) a +0 short sword a +0 ring mail a +0 dagger (48, -9, D:9) an amulet of magic regeneration (48, -3, D:9) a +0 rapier (49, -33, D:9) a +0 trident a +0 plate armour (49, -14, D:9) a +0 shortbow Level 10 of the Dungeon (7, -21, D:10) a +0 plate armour a +0 battleaxe (7, -18, D:10) a +0 whip (8, -22, D:10) a +0 chain mail a +0 mace (9, -22, D:10) a +0 pair of boots a +0 robe a +0 dagger (14, 14, D:10) 6 stones (25, 16, D:10) a piece from Xom's chessboard (15/15) (32, -5, D:10) a +0 ring mail (33, -10, D:10) 4 poisoned darts a +0 robe a +0 dagger (33, -6, D:10) a +0 chain mail a +0 short sword (38, -4, D:10) a +0 dagger (38, -3, D:10) a +0 vorpal war axe (38, -2, D:10) a +0 leather armour a +0 short sword (45, -25, D:10) 4 javelins (48, -25, D:10) a +0 mace (52, -3, D:10) a staff of cold (54, 7, D:10) the +0 ring mail of Fortification {-Tele rElec rF+++ Dex+4} Dex: It affects your dexterity (+4). rF: It renders you almost immune to fire. rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. (56, 5, D:10) 2 poisoned darts (63, -28, D:10) a +0 rapier Level 11 of the Dungeon (0, 0, D:11) a +0 club (0, 1, D:11) a +0 robe a +0 dagger (0, 2, D:11) a +0 leather armour a +0 whip (3, -23, D:11) a +0 flail (3, -15, D:11) a tin of tremorstones (2/2) (8, -5, D:11) a +0 robe a +0 long sword (13, -4, D:11) a curare-tipped dart a +0 trident (13, -2, D:11) 7 poisoned darts a +3 dagger a +0 ring mail a +0 whip (13, -1, D:11) 6 poisoned darts a +0 short sword (13, 0, D:11) a +0 short sword (14, -3, D:11) 3 stones a +0 dagger (14, 0, D:11) a +0 club (17, -11, D:11) 7 stones (18, 2, D:11) 3 large rocks (23, -22, D:11) a +0 troll leather armour (25, -20, D:11) 6 poisoned darts (25, -19, D:11) a +0 short sword (26, -14, D:11) 4 large rocks (27, -12, D:11) a +0 chain mail (30, -9, D:11) a +1 scimitar of flaming (30, -8, D:11) a +4 scimitar of flaming +0 ice dragon scales (33, -18, D:11) a +0 hunting sling (35, -10, D:11) a +0 cloak (44, -20, D:11) a +0 giant spiked club a +0 giant club (45, -20, D:11) the +0 ring mail "Jen Xedo" {Will+ Int-4 Dex+5} Int: It affects your intelligence (-4). Dex: It affects your dexterity (+5). Will: It increases your willpower. (46, -18, D:11) a scroll of immolation (49, -9, D:11) an amulet of reflection (50, -12, D:11) a +3 shortbow (50, -4, D:11) a +0 shortbow (51, -9, D:11) a box of beasts (51, -7, D:11) a +0 glaive of pain (53, -13, D:11) a +2 great sword of flaming (53, -12, D:11) a +0 flail a +0 robe Level 12 of the Dungeon (5, -12, D:12) +0 fire dragon scales (8, 4, D:12) a +0 dagger a +0 leather armour (15, -21, D:12) a +0 dire flail a +0 chain mail (15, -20, D:12) a +0 club a +0 ring mail a +0 dire flail a +0 dire flail (16, -21, D:12) a +0 dagger a +0 robe (26, 1, D:12) a +0 trident (27, -10, D:12) a wand of iceblast (5) (28, -13, D:12) 2 stones (28, -10, D:12) 5 stones (28, 0, D:12) a +0 leather armour (29, -14, D:12) 5 stones (29, 0, D:12) a +0 robe (29, 4, D:12) 5 large rocks (42, -27, D:12) a +0 flail (58, -13, D:12) a +0 club (58, 1, D:12) the +0 helmet of Tawuomah {rElec} rElec: It insulates you from electricity. Level 13 of the Dungeon (0, 0, D:13) a +0 flail (2, 2, D:13) a +0 cloak (6, 13, D:13) a +0 robe (7, 12, D:13) a +0 ring mail (9, -5, D:13) a +0 long sword (12, 13, D:13) 6 stones (15, 21, D:13) a +0 robe (16, 9, D:13) a +0 battleaxe (17, 8, D:13) a +0 chain mail (19, -8, D:13) a +0 long sword (24, 12, D:13) a +0 robe a +0 dagger (25, 11, D:13) a +0 chain mail a +0 dagger a +0 leather armour a +0 trident (26, -8, D:13) a +0 leather armour (27, 15, D:13) a +0 hand axe (27, 16, D:13) 5 stones 4 large rocks a +0 longbow (28, -8, D:13) a +0 scythe (32, 15, D:13) a +0 shortbow (35, 14, D:13) a +0 shortbow (40, -2, D:13) a +0 dagger a +0 cloak (43, -10, D:13) a +0 trident Level 14 of the Dungeon (0, 0, D:14) 4 stones (3, 14, D:14) a +0 giant club a +0 giant club a +0 plate armour a +2 war axe of flaming (4, 15, D:14) a +3 battleaxe of venom (5, 16, D:14) 5 large rocks a +0 shortbow (5, 19, D:14) a +0 war axe (23, 7, D:14) a +0 war axe a +1 leather armour of fire resistance a +0 hand axe a +0 robe a +0 hand axe a +0 robe (24, -13, D:14) a +0 shortbow (33, -3, D:14) a +2 fustibalus of flaming (33, -1, D:14) a +0 plate armour (40, -24, D:14) a +0 long sword (41, -18, D:14) 3 large rocks (42, -3, D:14) a +0 shortbow (42, 5, D:14) 4 large rocks (42, 10, D:14) a book of the Dragon (46, 6, D:14) a +0 scimitar (46, 18, D:14) 4 poisoned darts (46, 23, D:14) a +0 pair of gloves (47, 8, D:14) a +0 dagger a +0 robe a +0 rapier a +0 leather armour of poison resistance (48, 9, D:14) a +0 war axe a +0 robe (49, 9, D:14) a scarf of invisibility (54, 10, D:14) a +0 whip a +0 robe (54, 19, D:14) a +0 rapier (58, -13, D:14) a +0 mace (63, -11, D:14) a +0 robe Level 15 of the Dungeon (0, 0, D:15) a +0 dagger a +0 robe a +0 flail a +0 plate armour (1, 0, D:15) a +0 dagger a +0 ring mail a +1 vampiric dagger a +0 robe a +0 scimitar a +0 plate armour a +1 great sword of protection a +0 plate armour (2, -1, D:15) a +0 halberd a +0 plate armour (10, 7, D:15) a +0 great sword (13, -10, D:15) a +0 war axe (13, 9, D:15) a +0 shortbow (15, 13, D:15) a +2 longbow of flaming a +0 barding (22, -12, D:15) a +0 trident a +0 robe (25, 14, D:15) a +0 club a +0 ring mail (25, 15, D:15) a +0 club a +0 leather armour a +2 trident of venom a +0 chain mail (26, 14, D:15) a +1 dagger of freezing a +0 robe (26, 26, D:15) the +4 war axe of Tatutay {freeze, rC- Str+7} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+7). rC: It makes you vulnerable to cold. (27, 15, D:15) a +2 war axe of distortion a +0 plate armour (28, 15, D:15) a +0 dagger a +0 robe (28, 35, D:15) a +0 short sword (29, 21, D:15) a +1 scale mail of fire resistance (32, 13, D:15) a +1 helmet (33, 19, D:15) 4 stones (49, 32, D:15) a +0 leather armour (50, -14, D:15) a +0 short sword (50, 26, D:15) a +0 longbow of flaming the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Picriol's Magic Scroll Shoppe 2 scrolls of teleportation (90 gold) 3 scrolls of teleportation (135 gold) a scroll of immolation (52 gold) a scroll of identify (30 gold) a scroll of poison (52 gold) a scroll of silence (112 gold) a scroll of identify (30 gold) a scroll of immolation (52 gold) [Shop] Qemenot's Book Boutique a book of Fire (440 gold) Great Wizards, Vol. VII (300 gold) a book of Air (220 gold) a book of Hexes (360 gold) the Disquisition on Stolen Souls (480 gold) Spells Type Level a - Necrotize Necromancy 1 b - Vampiric Draining Necromancy 3 c - Haunt Necromancy/Summoning 7 d - Death's Door Necromancy 9 a book of Displacement (240 gold) a book of Sloth (360 gold) a manual of Bows (800 gold) (0, 0, Orc:1) a +0 scale mail (still there?) 7 javelins (still there?) a +0 double sword of holy wrath (still there?) Level 2 of the Orcish Mines [Shop] Rotidumn's General Store 8 stones (12 gold) a scroll of identify (32 gold) 3 poisoned darts (19 gold) a tin of tremorstones (2/2) (640 gold) 4 boomerangs of dispersal (96 gold) a book of Vapours (256 gold) 7 stones (11 gold) a scroll of vulnerability (120 gold) a potion of lignification (48 gold) 5 poisoned darts (32 gold) [Shop] Matael's Book Boutique a book of Displacement (336 gold) a book of Ice (644 gold) a book of the Moon (560 gold) a book of Party Tricks (224 gold) a book of Blood (392 gold) Great Wizards, Vol. II (532 gold) a book of the Warp (448 gold) a book of Displacement (336 gold) Woidish's Catalogue of Venom and Bewitchment (364 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Spider Form Transmutation/Poison 3 c - Metabolic Englaciation Hexes/Ice 5 a Grand Grimoire (476 gold) [Shop] Nostrymafe's Antique Weapon Boutique a +0 hand axe (102 gold) a +0 mace (102 gold) a +0 hunting sling (51 gold) a +0 long sword (119 gold) a +0 trident (119 gold) a +0 hand axe (102 gold) the +5 quarterstaff of Tack {vorpal, rPois} (1434 gold) It inflicts extra damage upon your enemies. rPois: It protects you from poison. [Shop] Fiom's Antique Armour Shoppe a +0 chain mail (135 gold) the +3 leather armour of the Bellicose God {rPois rF+ SInv} (1182 gold) rF: It protects you from fire. rPois: It protects you from poison. SInv: It lets you see invisible. the +4 robe of Folly {Brilliance Will-∞ Int+8} (1335 gold) It increases the power of your magical spells. It halves the magic cost of your spells (rounding up). It reduces your willpower to zero. Int: It affects your intelligence (+8). an orb of energy (480 gold) a +1 ring mail of poison resistance (390 gold) a +2 helmet of intelligence (645 gold) a +0 robe (21 gold) a +0 plate armour (690 gold) a +0 chain mail (135 gold) a +0 chain mail (135 gold) (0, 0, Orc:2) a +1 robe of willpower a +0 dagger (6, 26, Orc:2) a +0 leather armour a +0 short sword (6, 27, Orc:2) a +0 short sword a +0 chain mail a +3 glaive (7, 24, Orc:2) a +0 leather armour a +0 short sword (7, 27, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (8, 27, Orc:2) the +1 battleaxe of Ehyathra {holy, *Corrode rF+ Int+3} It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+3). rF: It protects you from fire. *Corrode: It may corrode you when you take damage. (8, 28, Orc:2) a +0 chain mail a +0 flail (9, 27, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 short sword (9, 28, Orc:2) a +0 hand axe (11, 29, Orc:2) a +0 short sword (12, 28, Orc:2) a +0 giant spiked club (12, 30, Orc:2) a +0 chain mail a +0 trident (13, -6, Orc:2) a +0 chain mail 3 boomerangs a +0 long sword (13, 30, Orc:2) a +0 chain mail a +1 long sword of draining (13, 32, Orc:2) a +0 dagger a +0 leather armour a +0 short sword a +0 chain mail a +1 mace of protection (14, 32, Orc:2) a +0 leather armour a +0 club a +0 robe a +0 dagger (15, 30, Orc:2) a +0 robe of willpower a +0 dagger (17, -3, Orc:2) a +0 giant club (17, -1, Orc:2) a +0 flail a +0 robe a +0 dagger (18, -1, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 short sword (20, -4, Orc:2) a +0 leather armour a +0 hand axe (21, -7, Orc:2) a +0 leather armour a +0 short sword (21, -6, Orc:2) a +0 hand axe (21, -5, Orc:2) a +0 flail (24, -7, Orc:2) a +0 plate armour a +0 flail (31, -10, Orc:2) a +0 glaive (32, -10, Orc:2) a +0 plate armour 2 boomerangs a +0 halberd (32, -9, Orc:2) a +0 robe a +0 dagger a +0 leather armour a boomerang a +0 short sword a +0 plate armour a +0 broad axe (32, -8, Orc:2) a +0 troll leather armour a +0 scale mail a +0 hand axe a +0 plate armour a +2 war axe of freezing a +2 robe of willpower a +0 dagger (32, -7, Orc:2) a +0 hand axe a +0 plate armour a +0 long sword (33, -9, Orc:2) a +0 chain mail a +0 war axe a +0 chain mail a +1 vampiric war axe (41, 12, Orc:2) a +0 club (41, 13, Orc:2) a +0 chain mail a +0 short sword (42, 10, Orc:2) a +0 robe a +0 dagger (42, 23, Orc:2) a +0 dagger a +0 robe (43, 7, Orc:2) a +0 plate armour a +0 dire flail (43, 11, Orc:2) a +0 robe a +0 dagger (44, 7, Orc:2) a +0 troll leather armour a +0 chain mail a +0 short sword of freezing a +0 chain mail a +0 halberd of venom (45, 7, Orc:2) a +0 plate armour a +0 mace Level 1 of the Lair of Beasts (3, 5, Lair:1) a +0 chain mail (11, -31, Lair:1) a +0 leather armour (20, -29, Lair:1) 2 poisoned darts (20, -24, Lair:1) a +0 hand axe (20, 1, Lair:1) 5 stones (39, -48, Lair:1) 8 stones (44, -21, Lair:1) a staff of death Level 2 of the Lair of Beasts (3, -2, Lair:2) a potion of attraction (6, 16, Lair:2) a +0 short sword (26, 14, Lair:2) 3 stones (41, -27, Lair:2) a +2 battleaxe of freezing (42, -27, Lair:2) a +1 war axe of flaming the +6 hand axe of the Jumping Mosquito {antimagic, Fly Int+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+3). Fly: It grants you flight. a +2 cloak of stealth a wand of iceblast (7) a ring of see invisible a ring of willpower a +6 vorpal war axe (48, 27, Lair:2) 6 stones Level 3 of the Lair of Beasts (6, -21, Lair:3) 3 large rocks (9, 3, Lair:3) a +0 plate armour (9, 5, Lair:3) a +0 hunting sling (30, -23, Lair:3) a +0 robe (33, 23, Lair:3) 6 stones (39, 22, Lair:3) a staff of earth (44, -17, Lair:3) a +0 plate armour (45, 7, Lair:3) a +0 trident (45, 9, Lair:3) a +0 trident (54, -4, Lair:3) a scarf of invisibility Level 4 of the Lair of Beasts (18, 7, Lair:4) a book of Vapours (22, -14, Lair:4) a +0 great mace of holy wrath a +0 chain mail (26, -15, Lair:4) a +2 hand axe of flaming (45, -24, Lair:4) a wand of iceblast (3) a throwing net Level 5 of the Lair of Beasts (2, -7, Lair:5) the +8 whip "Snakebite" {venom, curare, rPois} It poisons the flesh of those it strikes. It occasionally inflicts asphyxiating poison on those it strikes, dealing poison damage and causing slowness. rPois: It protects you from poison. (10, 5, Lair:5) a +0 robe (12, 0, Lair:5) a +2 shortbow of freezing (12, 14, Lair:5) a +2 dagger of venom a +1 robe of willpower (26, 21, Lair:5) 4 stones (37, 28, Lair:5) 6 stones (38, 22, Lair:5) a wand of flame (7) (39, 28, Lair:5) 5 stones (39, 29, Lair:5) 6 stones (42, 46, Lair:5) 6 stones (44, 25, Lair:5) a +0 kite shield (46, 35, Lair:5) a +0 broad axe (51, 26, Lair:5) a staff of poison (54, 25, Lair:5) 6 stones (54, 31, Lair:5) a +0 hand axe (55, 38, Lair:5) a +0 leather armour (58, 15, Lair:5) a +0 cloak (58, 29, Lair:5) a +0 leather armour (60, 32, Lair:5) a book of the Hunter (72, 23, Lair:5) a +0 flail Level 6 of the Lair of Beasts (0, 0, Lair:6) the +1 chain mail of Courage {+Inv Str+2 Int+4 Stlth+} Str: It affects your strength (+2). Int: It affects your intelligence (+4). +Inv: It lets you turn invisible. Stlth: It makes you more stealthy. a +0 ring mail (1, 10, Lair:6) a +0 club (1, 17, Lair:6) a +0 scale mail (2, -1, Lair:6) 6 curare-tipped darts (5, -14, Lair:6) a +0 leather armour (13, 24, Lair:6) a +0 rapier (17, 32, Lair:6) a +0 scale mail (18, 12, Lair:6) a +0 dire flail (20, 10, Lair:6) a +0 mace (22, 31, Lair:6) a box of beasts (23, -11, Lair:6) a ring of magical power (24, -15, Lair:6) a +2 vorpal battleaxe (27, 8, Lair:6) +0 fire dragon scales (32, 6, Lair:6) 5 stones (32, 25, Lair:6) the +6 shortbow "Degh" {flame, rC+} Any ammunition fired from it burns those it strikes, dealing additional fire damage. rC: It protects you from cold. (48, -6, Lair:6) 5 large rocks (51, 3, Lair:6) a +0 whip (56, 9, Lair:6) a potion of attraction Level 1 of the Shoals (0, 0, Shoals:1) a +0 whip (3, 7, Shoals:1) a +0 long sword (15, -21, Shoals:1) a harpy corpse (15, -20, Shoals:1) a +0 trident (still there?) 3 silver boomerangs (still there?) a merfolk corpse (still there?) (15, -18, Shoals:1) a +0 spear (still there?) a +0 hunting sling (still there?) a faun corpse (still there?) (15, -12, Shoals:1) a box of beasts (15, -3, Shoals:1) 9 stones (16, -24, Shoals:1) a harpy corpse (16, -18, Shoals:1) a +0 long sword (17, -17, Shoals:1) a merfolk corpse (17, -5, Shoals:1) a snapping turtle corpse (22, -21, Shoals:1) a stone (22, -11, Shoals:1) a +0 spear a merfolk corpse (30, 6, Shoals:1) the +5 halberd of Wrath {vorpal, Int+4} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). (33, 8, Shoals:1) a +0 hunting sling a +0 quarterstaff (34, 4, Shoals:1) a +0 club a +0 hunting sling (34, 5, Shoals:1) a +0 spear a +0 hunting sling (38, -12, Shoals:1) a +0 ring mail (41, 1, Shoals:1) a +0 chain mail (41, 13, Shoals:1) a +0 longbow (44, 1, Shoals:1) a +0 great sword (48, 18, Shoals:1) a manticore corpse (50, -30, Shoals:1) a +0 trident