Dungeon Crawl Stone Soup version 0.26-a0-652-gafc20e3620 (webtiles) character file. Game seed: 11359592061115249497 63 zedlic the Chopper (level 4, -2/39 HPs) Began as a Hill Orc Abyssal Knight on Oct 1, 2020. Was a Believer of Lugonu. Slain by a kobold ... wielding a +0 short sword (3 damage) ... on level 2 of the Dungeon on Oct 2, 2020. The game lasted 00:04:00 (1539 turns). zedlic the Chopper (Hill Orc Abyssal Knight) Turns: 1539, Time: 00:04:00 Health: -2/39 AC: 5 Str: 15 XL: 4 Next: 9% Magic: 5/5 EV: 10 Int: 12 God: Lugonu [**....] Gold: 79 SH: 0 Dex: 10 Spells: 3/3 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.09/turn (no ring) @: confused A: no striking features a: Depart the Abyss, Bend Space, Renounce Religion You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 79 gold pieces. Skills: - Level 3.6 Fighting + Level 5.7 Axes - Level 2.1 Armour - Level 0.7 Dodging - Level 2.4 Invocations You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +1 hand axe (weapon) Missiles Q - 29 stones (quivered) Armour b - a +0 leather armour e - a +0 ring mail (worn) Scrolls d - a scroll of identify {unknown} f - a scroll of enchant armour {unknown} g - a scroll of noise {unknown} i - a scroll of teleportation {unknown} Potions c - a potion of might {unknown} h - a potion of resistance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund ##......(...#.... #.. ##......(......# #.. #..........(...# ##. #..............#########. #.....................>.. #........................ #.....>.................# ##.....@...............## ##.$..(@..............# ###..K....############ #.......# #.......# #.......... #........## #.......## #.......# #.......# You could see Sigmund and a kobold. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You see here a leopard gecko corpse. Sigmund whispers, "You'll know eternity soon." Sigmund barely misses you. You see here 2 stones. You closely miss Sigmund. You closely miss the kobold. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Sigmund hits you with a cursed -2 scythe. * * * LOW HITPOINT WARNING * * * The kobold misses you. You take 5 damage, and have 4/39 hp. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/39 hp. Sigmund barely misses you. The kobold hits you with a +0 short sword. You die... Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 3 4 5 | 5.7 Fighting | | 3.6 Armour | | 2.1 Dodging | | 0.7 Invocations | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 98 | 13 || 111 Throw: Stone | 79 | 3 || 82 Invok: Depart the Abyss | 1 | || 1 Armor: Leather armour | 9 | || 9 Ring mail | 46 | 9 || 55 Dodge: Dodged | 72 | 12 || 84 Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_loops_ring, minmay_crystal_water, minmay_misc_feat_iff, st_stairs_9, minmay_misc_feat_pillars D:2: layout_rooms, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | zedlic the Hill Orc Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 2/2 30 | Abyss:1 | Noticed a thrashing horror 32 | D:1 | You pass through the gate. 32 | D:1 | Escaped the Abyss 65 | D:1 | Reached skill level 3 in Axes 79 | D:1 | Reached * piety under Lugonu 122 | D:1 | Reached XP level 2. HP: 25/26 MP: 3/3 309 | D:1 | Reached skill level 4 in Axes 701 | D:1 | Reached XP level 3. HP: 31/31 MP: 4/4 987 | D:2 | Reached skill level 5 in Axes 1175 | D:2 | Reached ** piety under Lugonu 1464 | D:2 | Reached XP level 4. HP: 39/39 MP: 5/5 1518 | D:2 | Noticed Sigmund 1533 | D:2 | HP: 9/39 [kobold/stone (2)] 1537 | D:2 | HP: 4/39 [Sigmund/cursed -2 scythe (1)] 1538 | D:2 | HP: 1/39 [kobold/+0 short sword (4)] 1539 | D:2 | Slain by a kobold Vanquished Creatures An adder (D:2) A shadow imp (D:2) 2 dart slugs 3 leopard geckos 2 ball pythons (D:2) 12 bats 3 goblins (D:1) 2 hobgoblins A quokka (D:2) 4 frilled lizards 5 kobolds 5 rats 41 creatures vanquished. Vanquished Creatures (others) A hobgoblin (D:2) 1 creature vanquished. Grand Total: 42 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1554 | 1517 | 37 | 0 | 1191 | 3 | 518.0 | Dungeon | 1522 | 1485 | 37 | 0 | 1191 | 2 | 761.0 | Abyss | 32 | 32 | 0 | 0 | 0 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 950 daAuts D:2: 572 daAuts Abyss:1: 32 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 45.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 84 | 6 | 6.7 | 38 | 3 | 7.3 +---------+---------+-------+---------+---------+------- D:1 | 30 | 6 | 16.7 | 18 | 3 | 14.3 D:2 | 54 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+-------