zeiran Level 1 of the Dungeon [Shop] Dawk's Book Shoppe a book of Flames (240 gold) a book of Misfortune (312 gold) a book of Spatial Translocations (312 gold) a book of Flames (240 gold) the Grimoire of the Unseen Realm (504 gold) Spells Type Level Known a - Beastly Appendage Transmutation 1 no b - Petrify Transmutation/Earth 4 no c - Iron Shot Conjuration/Earth 6 no d - Eringya's Noxious Bog Transmutation/Poison 6 yes a book of Stone (432 gold) a book of Debilitation (264 gold) a book of Burglary (336 gold) (0, 0, D:1) a +0 club a stone (17, 0, D:1) 31 stones (20, 17, D:1) a +0 short sword (21, 20, D:1) a +0 dagger (22, -12, D:1) a book of Flames (26, 17, D:1) a +0 club (27, 16, D:1) a +0 dagger (28, 17, D:1) a +0 club (29, -21, D:1) a +0 ring mail (41, 5, D:1) 2 large rocks Level 2 of the Dungeon (0, 0, D:2) a potion of berserk rage (1, 0, D:2) a +1 chain mail of positive energy (7, -3, D:2) 13 poisoned darts (11, 0, D:2) a +0 leather armour (22, 2, D:2) a +0 dagger (27, -3, D:2) a +0 scythe a +0 robe (30, -13, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 robe (31, 24, D:3) a +0 scale mail (still there?) a +0 mace (still there?) (32, 25, D:3) 31 stones (still there?) a +0 leather armour (still there?) a +0 whip (still there?) (36, 17, D:3) a +0 club (43, 1, D:3) a +0 club (57, 4, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) 18 stones (6, -3, D:4) a +0 war axe (7, -5, D:4) a +0 club (7, -4, D:4) a +0 hand axe (9, -32, D:4) a +1 ring mail of willpower (22, 9, D:4) a +0 giant club (25, -29, D:4) a +0 ring mail (25, 2, D:4) a +0 club (26, 3, D:4) a +0 whip (29, -5, D:4) 12 arrows (29, 1, D:4) a +0 halberd a +0 halberd (30, -6, D:4) 7 arrows (33, 2, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 20 stones (13, -6, D:5) 18 bolts (19, 21, D:5) a +0 giant spiked club (21, -36, D:5) a +0 trident (21, -28, D:5) 33 arrows a +2 shortbow of freezing (31, -30, D:5) 25 sling bullets (31, -28, D:5) 23 stones (32, -16, D:5) a +0 chain mail (32, 6, D:5) a +0 dagger (33, -20, D:5) a +0 ring mail (33, 7, D:5) a +0 war axe a +0 shortbow 25 arrows (34, -3, D:5) a +0 trident Level 6 of the Dungeon (1, 28, D:6) a +0 hunting sling (4, -3, D:6) 2 silver javelins (12, 5, D:6) a +0 dagger (13, -19, D:6) a +0 dagger (14, -3, D:6) a +0 ring mail (15, -19, D:6) a +0 dagger a +0 ring mail a +0 hand axe of freezing a +0 dagger a +0 robe (22, 32, D:6) a +0 club (44, -5, D:6) a +0 robe (44, 36, D:6) the +8 hand axe of Temperance {protect, rPois rN+ Int+3 Stlth-} It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+3). rPois: It protects you from poison. rN: It protects you from negative energy. Stlth: It makes you less stealthy. (45, 24, D:6) a +0 leather armour (46, -13, D:6) a +0 flail (46, -11, D:6) a +0 halberd (46, -5, D:6) a +2 spear of venom a +0 scale mail a +0 kite shield (48, -7, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (1, -30, D:7) 5 large rocks (9, 11, D:7) a +0 rapier a +2 ring mail of fire resistance (9, 18, D:7) a +0 shortbow a +0 whip 25 arrows (13, 24, D:7) a +0 whip (14, 24, D:7) a +0 halberd a +2 long sword of freezing a +0 leather armour a +0 halberd (16, 24, D:7) a +0 spear a +0 flail a +0 robe a +1 robe of cold resistance a +0 dagger (16, 25, D:7) a +0 great sword a +0 robe (17, -26, D:7) the +4 robe of Twilight {Int+4} Int: It affects your intelligence (+4). (17, -22, D:7) a +0 leather armour a +0 dagger (17, 24, D:7) a +0 whip a +0 whip a +0 robe (18, 19, D:7) 27 arrows (18, 29, D:7) a +0 short sword (30, -2, D:7) a +0 hand axe (31, -12, D:7) a +0 robe (32, -4, D:7) a +0 pair of boots (33, 20, D:7) a +0 robe (41, 13, D:7) a +0 ring mail a +2 flail of protection (51, 30, D:7) 14 bolts (56, 4, D:7) 10 poisoned darts Level 8 of the Dungeon [Shop] Isoppeed's Book Shoppe a book of Debilitation (242 gold) a There-And-Back Book (330 gold) a book of Blood (308 gold) Great Wizards, Vol. VII (330 gold) Hov Tuef's Disquisition on Dislocation and the Rocks (506 gold) Spells Type Level Known a - Teleport Other Translocation 3 yes b - Petrify Transmutation/Earth 4 no c - Iron Shot Conjuration/Earth 6 no d - Dispersal Translocation 6 yes a book of Changes (198 gold) a book of Air (242 gold) a book of the Hunter (286 gold) Great Wizards, Vol. II (418 gold) (0, 0, D:8) a +0 dagger 3 stones (0, 4, D:8) a +5 scimitar a +0 robe (0, 7, D:8) a +0 flail (0, 11, D:8) a +0 whip (2, 0, D:8) a +0 robe a +0 whip a stone a +0 whip 4 poisoned darts (3, 0, D:8) a +0 dagger (4, 0, D:8) a +0 great sword a +0 robe (4, 29, D:8) a +0 dagger 19 stones (4, 30, D:8) a +0 hand axe (5, 34, D:8) a +0 dagger a +0 robe (6, 9, D:8) a +0 hand axe a +0 dagger a +0 robe (6, 35, D:8) a +0 whip a +0 leather armour a +0 mace a +0 scale mail (7, 9, D:8) a +0 short sword a +0 scale mail a +0 falchion (9, 0, D:8) a +0 robe (10, 9, D:8) a +0 flail a +0 robe (11, 9, D:8) a +5 falchion of freezing a +0 robe (13, 9, D:8) a +2 flail of freezing a +0 robe (17, -2, D:8) 20 stones (25, 35, D:8) a scroll of noise (42, 6, D:8) a +0 short sword (43, -2, D:8) 13 stones (45, 22, D:8) a +0 dagger (49, 17, D:8) 15 bolts (53, 18, D:8) a +0 shortbow 15 arrows (54, -2, D:8) a +0 falchion Level 9 of the Dungeon [Shop] Haerr's Jewellery Shoppe a +6 ring of strength (877 gold) the ring "Esiherho" {EV+4 Str+2 Int+4} (834 gold) [ring of evasion] EV: It affects your evasion (+4). Str: It affects your strength (+2). Int: It affects your intelligence (+4). a +6 ring of strength (877 gold) an amulet of faith (600 gold) a ring of wizardry (450 gold) a +6 ring of strength (877 gold) an amulet of regeneration (450 gold) a ring of flight (262 gold) (0, 0, D:9) a +0 giant club a +0 giant club (0, 17, D:9) a +0 plate armour a +0 mace (1, 16, D:9) a +0 scale mail a +0 dire flail (10, -1, D:9) a +0 dagger a +0 robe (10, 8, D:9) a +0 whip of electrocution (11, -2, D:9) a +0 short sword 8 poisoned darts (14, 7, D:9) a +0 chain mail a +0 short sword (14, 11, D:9) a +0 club (14, 15, D:9) a +0 chain mail a +2 flail of holy wrath (15, -4, D:9) 4 stones a +0 dagger (15, 10, D:9) a +0 robe 15 stones a +0 club a +0 robe a +2 dagger of protection a +0 short sword (15, 16, D:9) a +0 robe a +0 dagger (17, 8, D:9) 12 arrows a +0 shortbow a +0 club a +0 scale mail a +0 club (17, 9, D:9) a +0 leather armour a +0 flail (18, -4, D:9) a +0 robe a +0 dagger (18, 4, D:9) a +0 club a +0 leather armour (19, 9, D:9) a +0 chain mail a +0 flail (19, 17, D:9) a +0 spear (19, 22, D:9) 16 arrows (20, -3, D:9) 2 stones a +0 short sword 2 poisoned darts a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 club (2, 6, D:10) 20 bolts (2, 7, D:10) 3 large rocks a +2 halberd of venom a +0 chain mail 14 stones (2, 8, D:10) a +0 halberd a +0 plate armour (3, 6, D:10) a +0 dire flail a +0 giant spiked club a +0 shortbow 27 arrows (3, 8, D:10) a +0 mace a +0 flail a +0 plate armour (4, 6, D:10) 16 stones a +0 club (4, 7, D:10) 14 stones (4, 8, D:10) a +0 hand crossbow (7, 10, D:10) +0 storm dragon scales (10, 4, D:10) a +0 spear (10, 5, D:10) a +0 spear a +0 ring mail (10, 9, D:10) a +0 club (12, -11, D:10) a +0 ring mail a +0 club (14, -10, D:10) 2 stones a +0 whip of holy wrath (15, -10, D:10) a +0 short sword a +0 leather armour (17, -10, D:10) a +3 short sword 7 poisoned darts (17, -6, D:10) a +0 club 4 stones (18, 27, D:10) a +0 quarterstaff (19, 27, D:10) a +0 hand axe (19, 29, D:10) a +0 chain mail a +0 battleaxe (21, 28, D:10) a +0 hand axe (22, 39, D:10) a +0 troll leather armour (23, -13, D:10) a +0 club a +0 ring mail (24, -6, D:10) a +0 club (25, -7, D:10) 23 arrows (25, 27, D:10) a +0 spear (29, 39, D:10) 13 arrows (33, 0, D:10) 24 stones (38, 1, D:10) 7 silver javelins (45, 27, D:10) a +0 robe a +0 hand axe a +0 leather armour a +0 hand axe (45, 31, D:10) a +0 robe a +0 hand axe (46, 14, D:10) the +5 robe of Night {Dark Will+ SInv} It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow (6, -1, D:11) a +0 shortbow 14 arrows (6, 0, D:11) a +0 shortbow 20 arrows (6, 1, D:11) a +0 shortbow 28 arrows (8, 14, D:11) 15 stones (10, -2, D:11) a +0 shortbow 17 arrows (16, -3, D:11) a staff of air (16, 15, D:11) 30 stones (17, -15, D:11) a +0 robe (18, -33, D:11) 18 arrows (19, -14, D:11) a +0 robe (28, -6, D:11) 9 stones (30, 15, D:11) 19 bolts (57, 10, D:11) a +0 war axe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 short sword (13, 9, Lair:1) a +0 flail a Gauntlet (8, -14, Gauntlet) an amulet of regeneration (9, -14, Gauntlet) a scroll of acquirement (9, -11, Gauntlet) 2 curare-tipped darts (9, 11, Gauntlet) 20 arrows (9, 12, Gauntlet) 31 stones (10, -2, Gauntlet) 34 gold pieces (10, 1, Gauntlet) a +6 long sword of holy wrath (10, 2, Gauntlet) the ring of Ocyugef {rElec rCorr Str+6} [ring of strength] Str: It affects your strength (+6). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (18, 12, Gauntlet) a +0 dagger a +0 robe a human corpse (22, -3, Gauntlet) a potion of heal wounds (22, -2, Gauntlet) the +0 hat of Grace {rN+ Str+2 Int-2} Str: It affects your strength (+2). Int: It affects your intelligence (-2). rN: It protects you from negative energy. (22, 2, Gauntlet) 20 sling bullets (23, -14, Gauntlet) 34 gold pieces (23, -12, Gauntlet) the -2 helmet "Ageheol" {rN+ Int+6} Int: It affects your intelligence (+6). rN: It protects you from negative energy. (23, -11, Gauntlet) a book of Burglary (23, 9, Gauntlet) 17 gold pieces