zeiran Level 1 of the Dungeon (0, 0, D:1) a +2 dagger of flaming (10, -16, D:1) 25 bolts (11, -42, D:1) a +0 club (15, -23, D:1) 5 large rocks (16, -6, D:1) a +0 whip 3 stones (27, 0, D:1) a +0 club (27, 3, D:1) a +0 ring mail (30, -39, D:1) a +0 club (34, -41, D:1) a +0 flail (37, -1, D:1) a +0 helmet (39, 9, D:1) 20 sling bullets (41, -17, D:1) 16 stones (44, -7, D:1) a +0 whip a stone Level 2 of the Dungeon (15, 5, D:2) 25 sling bullets (16, -4, D:2) a +0 dagger (30, 17, D:2) 17 stones (33, -1, D:2) a +0 leather armour (34, 13, D:2) a +0 dagger (36, 9, D:2) 11 poisoned darts (39, -12, D:2) a +0 club 2 stones (39, 1, D:2) a +0 hunting sling a +0 club 3 stones (47, 7, D:2) a +0 robe (49, 25, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 28 arrows (2, 0, D:3) a +0 club (9, -21, D:3) a +0 robe (12, -11, D:3) 16 sling bullets (13, -21, D:3) a +0 dagger (23, -29, D:3) a +0 club 13 stones a +0 ring mail (24, -3, D:3) a +0 club (25, -3, D:3) a +0 short sword (26, -15, D:3) a +0 great sword (28, -3, D:3) 2 boomerangs a +0 trident (29, -29, D:3) a +0 short sword (29, -14, D:3) a +0 hand axe (29, -3, D:3) a +0 whip (32, -18, D:3) a +0 dagger (33, -18, D:3) 5 stones a +0 short sword (33, -5, D:3) a +0 dagger (34, -6, D:3) 15 stones (36, -23, D:3) a potion of attraction (38, -27, D:3) a +0 mace a +0 leather armour Level 4 of the Dungeon [Shop] Byokhal's Antique Weapon Shoppe a +5 hunting sling of flaming (831 gold) a +0 quarterstaff (112 gold) the +2 hunting sling "Ynojana" {vorpal, rElec Str-4 Int+3} (674 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (-4). Int: It affects your intelligence (+3). rElec: It insulates you from electricity. a +0 scimitar (112 gold) a +2 rapier of draining (537 gold) a +3 flail of protection (593 gold) a +0 hand axe (84 gold) the +7 sceptre of Torment {pain, torment} (3360 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It occasionally torments all nearby living foes when it strikes in combat. a +0 long sword (98 gold) a +0 mace (84 gold) a +2 glaive of venom (554 gold) (0, 0, D:4) 25 sling bullets (2, -10, D:4) a +0 hand axe (2, -8, D:4) a +0 club (3, 13, D:4) a +0 chain mail (4, -12, D:4) a +0 spear (6, -13, D:4) a +0 scale mail a +0 club a +0 leather armour a +0 dagger (11, 4, D:4) a +0 robe a +0 dagger (17, -2, D:4) a +0 short sword (23, 14, D:4) 20 stones (25, -8, D:4) a +0 falchion (26, 1, D:4) a scroll of noise (30, 6, D:4) a +0 scale mail (31, 11, D:4) 24 stones (32, -10, D:4) a +0 chain mail of poison resistance a +0 club (33, -11, D:4) a +0 short sword (33, 2, D:4) a +0 hand axe (38, 0, D:4) 18 stones (40, -13, D:4) a +0 club (43, 4, D:4) 29 stones Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (11, 4, D:5) a +0 trident (12, 5, D:5) a +0 leather armour (15, -6, D:5) a +0 club (15, 20, D:5) a +0 spear a +0 leather armour (15, 21, D:5) a +0 halberd (20, -1, D:5) 13 sling bullets (23, -1, D:5) 25 stones (27, 29, D:5) a +0 spear (28, 28, D:5) a +0 spear (33, 40, D:5) a +0 flail a +0 flail (37, 40, D:5) a +0 spear (41, 40, D:5) a +0 whip (42, 33, D:5) a +0 whip (44, 5, D:5) 3 large rocks (46, 9, D:5) a +0 mace (47, 19, D:5) a +0 mace (50, 14, D:5) 26 stones Level 6 of the Dungeon (0, 0, D:6) a +0 spear (13, 10, D:6) a +0 dagger (26, 0, D:6) a +0 whip (27, -8, D:6) a +0 falchion (29, 33, D:6) a +0 ring mail (30, 26, D:6) a +0 giant spiked club (32, -10, D:6) 22 arrows a +1 vorpal shortbow (35, 1, D:6) a +1 flail of holy wrath (36, 17, D:6) a +0 scale mail a potion of attraction a +0 flail (36, 23, D:6) a +0 halberd (38, -5, D:6) a +0 ring mail a +0 dagger (43, 22, D:6) a +0 giant club (45, 17, D:6) 10 poisoned darts Level 7 of the Dungeon [Shop] Qifochuz's Weapon Shop a +0 war axe (49 gold) a +0 flail (49 gold) a +0 war axe (49 gold) 12 stones (16 gold) a +0 battleaxe (91 gold) a +0 war axe (49 gold) a +0 whip (35 gold) a +0 glaive of protection (137 gold) 19 arrows (53 gold) the +0 hand crossbow of Doom {vorpal, rN+ Str+2 Int-3} (200 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (+2). Int: It affects your intelligence (-3). rN: It protects you from negative energy. a +0 arbalest (63 gold) (0, 0, D:7) a +0 falchion (0, 7, D:7) 11 poisoned darts (0, 20, D:7) a +0 hand axe (1, -7, D:7) a +0 shortbow a +0 mace 19 arrows a centaur corpse (skeletalised by now) (4, -5, D:7) a +0 dagger 2 stones a +0 chain mail (4, -1, D:7) 11 stones a +0 leather armour (4, 18, D:7) a staff of poison (6, 10, D:7) 5 stones a +0 short sword (6, 11, D:7) a +1 chain mail of fire resistance a +0 dagger (6, 12, D:7) a +0 hand axe a +0 club (6, 13, D:7) a +0 ring mail a +0 dagger (6, 16, D:7) a +0 robe 5 poisoned darts a +0 dagger a +0 giant club a +0 giant club (7, 9, D:7) a +0 dagger (8, -1, D:7) 27 arrows (10, 7, D:7) 8 stones a +0 dagger (11, -16, D:7) a hound corpse (skeletalised by now) (11, -13, D:7) a +2 whip of pain 30 stones a +0 robe a kobold corpse (skeletalised by now) (13, -11, D:7) a +0 giant club an ogre corpse (skeletalised by now) (13, -9, D:7) a +0 giant club a +0 giant club (16, -5, D:7) 17 sling bullets (17, -17, D:7) Sif Muna's Compendium of Unholy Rites Spells Type Level Known a - Pain Necromancy 1 no (17, -16, D:7) Sif Muna's Handbook of Ice Spells Type Level Known a - Freeze Ice 1 no (17, -15, D:7) Sif Muna's Collected Works on Darkness Spells Type Level Known a - Pain Necromancy 1 no (18, 25, D:7) 14 arrows