Dungeon Crawl Stone Soup version 0.27.1-16-g815e20cd7a (webtiles) character file. Game seed: 12961112087585249745 29 zen1337 the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Nov 23, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:02:39 (877 turns). zen1337 the Conjurer (Demonspawn Conjurer) Turns: 877, Time: 00:02:39 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 7/7 EV: 12 Int: 20 God: Gold: 16 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.20/turn (no ring) @: no status effects A: talons 1, magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of flight Scrolls b - a scroll of identify {unknown} e - a scroll of vulnerability {unknown} Potions d - 2 potions of mutation {unknown} f - 2 potions of heal wounds {unknown} Skills: - Level 1.7 Dodging + Level 2.1 Stealth * Level 3.1 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp toenails. You regenerate magic rapidly. Message History The magic dart hits the rat. You kill the rat! A hobgoblin comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin shouts! Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... Your toenails lengthen and sharpen. A rat comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.##.#.########..# #.##.............## #†####.#####......# #.# #.# #........# ... #.# #.#####..# .. #.# #.# #..# #.# #.#####..# ..# #........# ## #######@## .r......# ######### You could see a rat (asleep). Vanquished Creatures A dart slug (D:1) 4 ball pythons (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) A quokka (D:1) 5 bats (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zen1337 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 226 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 226 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 298 | D:1 | Learned a level 2 spell: Searing Ray 427 | D:1 | Found a faded altar of an unknown god. 821 | D:1 | Gained mutation: You have sharp toenails. [demonic | ancestry] 821 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/7 877 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic, chequers_ecumenical_altar_simple Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Spellcasting | 3 | 3.1 Dodging | | 1.7 Conjurations | | 4.0 Action || total -------------------------++------- Cast: Magic Dart || 54 Armor: Robe || 1 Dodge: Dodged || 5