Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 2324972798111080437 147 zen1337 the Magician (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on Sept 18, 2023. Quit the game on level 5 of the Dungeon. The game lasted 00:04:18 (2038 turns). zen1337 the Magician (Demonspawn Conjurer) Turns: 2038, Time: 00:04:18 Health: 35/35 AC: 6 Str: 8 XL: 5 Next: 7% Magic: 2/12 EV: 12 Int: 21 God: Gold: 79 SH: 0 Dex: 11 Spells: 10/13 levels left rFire . . . e - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . c - +0 pair of boots Will +.... (no amulet) Stlth ++ o - ring of willpower HPRegen 0.25/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: yellow scales 2, foul stench 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) Jewellery o - a ring of willpower (left hand) Scrolls d - 3 scrolls of identify {unknown} m - a scroll of blinking {unknown} n - a scroll of amnesia {unknown} Potions b - a potion of magic f - 2 potions of lignification {unknown} g - a potion of degeneration {unknown} h - a potion of heal wounds {unknown} i - 2 potions of mutation {unknown} j - a potion of curing {unknown} k - a potion of flight {unknown} l - 2 potions of berserk rage {unknown} p - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 4.9 Spellcasting - Level 4.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Ensorcelled Hibernation Hex/Ice 10% N/A 17% 2 Passwall Tmut/Erth 4% N/A 17% 2 Swiftness Air 5% N/A 32% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Altars: Innate Abilities, Weirdness & Mutations You are mostly covered in yellow scales. (AC +3) You may rarely emit foul miasma when damaged in melee. Message History Unknown command. You climb downwards. A sourceless malevolence fills the Dungeon... You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. Found a book of the Hunter. Found a staircase to the Ecumenical Temple. An ogre comes into view. It is wielding a +0 giant spiked club. There is a fountain of clear blue water here. The ogre shouts! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (100% to hit) The magic dart hits the ogre. The ogre is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 89% to hit) The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre! The ogre is almost dead. The searing ray hits the ogre. You kill the ogre! You finish channelling your searing ray. Your Spellcasting skill increases to level 4! You have reached level 4! You feel stronger. You have reached level 5! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### #.... ##### #...:.#...###.##. ...>..)@⌠.......# #.....#...###.#.# #.... ##### #### There were no monsters in sight! Vanquished Creatures An ogre (D:5) An adder (D:2) 3 worms (D:2) A bat (D:2) 4 endoplasms A giant cockroach (D:2) 2 goblins (D:1) 6 hobgoblins 2 jackals (D:1) 5 quokkas 2 ball pythons (D:2) 3 frilled lizards (D:1) 4 kobolds A rat (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zen1337 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 335 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 335 | D:1 | Reached XP level 2. HP: 5/19 MP: 0/5 1125 | D:2 | Learned a level 2 spell: Searing Ray 1256 | D:2 | Gained mutation: You are mostly covered in yellow scales. | (AC +3) [demonic ancestry] 1256 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/7 2029 | D:3 | You fall into a shaft and drop 2 floors! 2029 | D:5 | Entered Level 5 of the Dungeon 2029 | D:5 | Found a staircase to the Ecumenical Temple. 2031 | D:5 | Noticed an ogre 2037 | D:5 | Killed an ogre 2038 | D:5 | Reached XP level 4. HP: 30/30 MP: 2/10 2038 | D:5 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 2038 | D:5 | Reached XP level 5. HP: 35/35 MP: 2/12 2038 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_ring, minmay_tetromino_o4 D:2: layout_rooms, nicolae_wormholes D:3: layout_rooms, mainiacjoe_overflow_alcove_4, gammafunk_ghost_arena, serial_forest, infiniplex_forest_clump_cross, infiniplex_forest_lined_3, infiniplex_forest_lined_corner, infiniplex_forest_end_3, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_medium, infiniplex_forest_fountain, infiniplex_forest_lined_room_2, minmay_box_of_dots, uniq_robin, uniq_grinder, uniq_natasha, uniq_terence D:5: layout_basic, minmay_temple_entry_antechambers, serial_curves, eino_curves_04, eino_curves_01, chequers_serial_rivers_micro_c, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.9 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 13 | || 13 Short sword | 12 | || 12 Cast: Magic Dart | 41 | || 41 Searing Ray | 16 | || 16 Armour: Robe | 10 | || 10 Dodge: Dodged | 25 | || 25