Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 12737234376242833136 202 zen1337 the Magician (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on May 7, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:04:41 (3239 turns). zen1337 the Magician (Demonspawn Conjurer) Turns: 3239, Time: 00:04:42 Health: 35/35 AC: 5 Str: 7 XL: 5 Next: 50% Magic: 21/21 EV: 11 Int: 20 God: Gold: 192 SH: 0 Dex: 12 Spells: 11/14 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . e - +0 leather armour rPois + (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of poison resistance HPRegen 0.25/turn r - ring of magical power MPRegen 0.17/turn %: no passive effects @: no status effects A: horns 2, yellow scales 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 192 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe e - a +0 leather armour (worn) n - an orb of guile u - a +0 buckler Magical Staves s - a staff of air Jewellery g - a ring of poison resistance (left hand) r - a ring of magical power (right hand) Wands w - a wand of paralysis (3) Scrolls f - 3 scrolls of identify {unknown} i - a scroll of revelation {unknown} j - 2 scrolls of poison {unknown} k - a scroll of amnesia {unknown} m - 2 scrolls of teleportation {unknown} q - a scroll of summoning {unknown} t - a scroll of noise {unknown} v - a scroll of acquirement {unknown} Potions b - a potion of magic d - a potion of mutation {unknown} h - a potion of degeneration {unknown} l - a potion of lignification {unknown} o - a potion of ambrosia {unknown} p - a potion of brilliance {unknown} x - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 5.4 Spellcasting - Level 4.0 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 3% 1 b - Searing Ray Conj 42% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You are partially covered in yellow scales. (AC +2) Message History Natasha is heavily wounded. The searing ray hits the black bear. The black bear is heavily wounded. Natasha claws you but does no damage. The searing ray hits Natasha. Natasha is severely wounded. The searing ray hits the black bear! The black bear is almost dead. You finish channelling your searing ray. Natasha casts a spell at you. The magic dart hits you! Natasha casts a spell at you. The magic dart hits you. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (almost dead, 84% to hit) The searing ray hits Natasha. Natasha is almost dead. The searing ray hits the black bear. You kill the black bear! (Press . to maintain the ray.) Natasha stares at you and mumbles some strange words. You resist with some effort. Your Spellcasting skill increases to level 5! You have reached level 5! Your demonic ancestry asserts itself... The horns on your head grow some more. The searing ray hits Natasha. You kill Natasha! Natasha growls in agony! The searing ray hits the kobold but does no damage. The searing ray hits the kobold! You kill the kobold! Things that are here: a +0 club; 2 stones; the felid corpse of Natasha A kobold comes into view. It is wielding a +0 short sword. Found a hand axe. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......##..## ####....# #...... #...# #.......# #...... ##..# #.#####.# # #...... #..## #.# #.#### #...... #...### #.# ##.... #.#...# #.######.#.. #.###.###..........# #####+###..##......#...# .......@.#(##..###.#.#.# )......#.#...#..#......# K......#...#.#..#....### ##########.#.#..#....... #......#.#..#.# #...(..#....... ###.....÷....÷## #########...#.#...#>.... #.............###.#..... You could see a kobold (asleep). Vanquished Creatures A black bear (D:3) Ijyb (D:3) Natasha (D:3) An adder (D:3) 2 dart slugs 5 orcs (D:3) 7 ball pythons 4 bats 2 endoplasms A giant cockroach (D:2) 3 hobgoblins (D:2) 7 jackals 2 quokkas 2 frilled lizards (D:3) 3 kobolds 4 rats (D:3) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zen1337 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 151 | D:1 | Found Dehuidyt's Antique Weapon Emporium. 640 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 640 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 706 | D:1 | Learned a level 2 spell: Searing Ray 1143 | D:2 | Reached skill level 3 in Spellcasting 1517 | D:2 | Reached XP level 3. HP: 21/24 MP: 7/7 2844 | D:3 | Noticed Ijyb 2869 | D:3 | Paralysed by Ijyb for 3 turns 2874 | D:3 | Killed Ijyb 2875 | D:3 | Reached skill level 4 in Spellcasting 2875 | D:3 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 2875 | D:3 | Reached XP level 4. HP: 30/30 MP: 10/10 3154 | D:3 | Noticed a black bear 3155 | D:3 | Noticed Natasha 3161 | D:3 | Killed a black bear 3162 | D:3 | Reached skill level 5 in Spellcasting 3162 | D:3 | Gained mutation: You have a pair of horns on your head. | [demonic ancestry] 3162 | D:3 | Reached XP level 5. HP: 25/35 MP: 12/12 3162 | D:3 | Killed Natasha 3239 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic, serial_shops, shop D:2: layout_basic D:3: layout_basic, uniq_natasha, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 5 | 5.4 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Dagger | 53 | 1 || 54 Headbutt | | 1 || 1 Cast: Magic Dart | 17 | || 17 Searing Ray | 21 | 4 || 25 Armour: Leather armour | 46 | 4 || 50 Robe | 5 | || 5 Dodge: Dodged | 52 | 3 || 55