Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6118495866064016842 137 zen1337 the Magician (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on May 10, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:04:14 (2896 turns). zen1337 the Magician (Demonspawn Conjurer) Turns: 2896, Time: 00:04:14 Health: 35/35 AC: 2 Str: 8 XL: 5 Next: 0% Magic: 9/12 EV: 12 Int: 20 God: Gold: 125 SH: 0 Dex: 11 Spells: 10/13 levels left rFire . . . i - +0 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: ignite blood 1, spiny 1, weakness stinger 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 125 gold pieces. Inventory: Hand Weapons c - a +0 dagger i - a +0 spear (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} e - 4 scrolls of identify {unknown} f - a scroll of enchant weapon {unknown} h - a scroll of immolation {unknown} j - a scroll of blinking {unknown} l - a scroll of revelation {unknown} n - 3 scrolls of fog {unknown} r - a scroll of amnesia {unknown} Potions b - a potion of magic g - 2 potions of might {unknown} k - a potion of haste {unknown} m - a potion of curing {unknown} o - a potion of lignification {unknown} p - a potion of brilliance {unknown} q - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 4.8 Spellcasting - Level 4.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 48% 1d6 5% 1 Slow Hex 16% N/A 12% 1 Hailstorm Conj/Ice 12% 3d6 16% 3 Stone Arrow Conj/Erth 24% 3d8 16% 3 Confusing Touch Hex 4% N/A 34% 3 Fugue of the Fallen Necr 4% N/A 34% 3 Ozocubu's Armour Ice 4% N/A 34% 3 Sigil of Binding Hex 4% N/A 34% 3 Summon Ice Beast Ice/Summ 4% N/A 34% 3 Swiftness Air 4% N/A 34% 3 Vampiric Draining Necr 4% 2d6 34% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Airstrike Air 2% 2d(1-17) 75% 4 Animate Armour Summ/Erth 8% N/A 75% 4 Manifold Assault Tloc 4% N/A 75% 4 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Lehudib's Crystal Spear Conj/Erth 6% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. You are partially covered in sharp spines. You have a small tail. Message History r - a scroll labelled QATSEDYNIE Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) The searing ray hits the ball python! You kill the ball python! (Press . to maintain the ray.) Unknown command. Found a falchion. An adder comes into view. The adder hisses angrily. You see here a +0 falchion. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (63% to hit) The searing ray hits the adder! The adder is severely wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the adder. You kill the adder! You pick up a book of Debilitation and begin reading... You add the spells Slow, Sigil of Binding, Vampiric Draining and Confusing Touch to your library. A kobold comes into view. It is wielding a +0 club. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club (asleep, 100% to hit) The searing ray hits the kobold! You kill the kobold! (Press . to maintain the ray.) You have reached level 5! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#..............# ........#.##.##.# .....#....##.##.# #.#..#.......##.# ..........#####.# #.######### #.# #.# #.# # # #.## #.@# ##.# #.# ).. .... ...... .....## ##...## There were no monsters in sight! Vanquished Creatures A hound (D:2) 4 adders 2 ribbon worms (D:2) 4 dart slugs An orc (D:3) 3 endoplasms 6 giant cockroaches 5 goblins 3 hobgoblins 3 jackals (D:2) 3 quokkas 7 ball pythons 4 bats A frilled lizard (D:2) 7 kobolds 7 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zen1337 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 265 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 265 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 289 | D:1 | Learned a level 2 spell: Searing Ray 965 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 965 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 1922 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/10 2438 | D:3 | Found a faded altar of an unknown god. 2896 | D:3 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 2896 | D:3 | Reached XP level 5. HP: 35/35 MP: 9/12 2896 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_basic, chequers_avenue D:2: minmay_inner_zag, layout_basic D:3: layout_loops_cross, nicolae_ecumenical_pavilion Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.8 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 19 | || 19 Spear | 27 | 45 || 72 Tailslap | 2 | 3 || 5 Cast: Magic Dart | 12 | || 12 Searing Ray | 23 | 7 || 30 Stab: Sleeping | 3 | 5 || 8 Armour: Robe | 38 | 19 || 57 Dodge: Dodged | 28 | 27 || 55