Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 8582550476203562372 28 zen1337 the Magician (level 3, 24/24 HPs) Began as a Demonspawn Air Elementalist on May 13, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:02:36 (1299 turns). zen1337 the Magician (Demonspawn Air Elementalist) Turns: 1299, Time: 00:02:37 Health: 24/24 AC: 2 Str: 8 XL: 3 Next: 0% Magic: 4/7 EV: 22 Int: 19 God: Gold: 26 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . n - +1 whip (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - +5 ring of evasion HPRegen 0.24/turn h - +5 ring of evasion MPRegen 0.10/turn %: no passive effects @: no status effects A: powered by pain 1, big brain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons n - a +1 whip of venom (weapon) Armour a - a +0 robe (worn) Jewellery f - a +5 ring of evasion (left hand) h - a +5 ring of evasion (right hand) Scrolls j - a scroll of immolation {unknown} k - a scroll of identify {unknown} l - a scroll of brand weapon {unknown} Potions b - a potion of magic c - a potion of lignification {unknown} d - a potion of brilliance {unknown} g - a potion of invisibility {unknown} i - 2 potions of mutation {unknown} m - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.3 Spellcasting - Level 1.0 Conjurations - Level 2.6 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 20% 3-4/arc 11% 2 Necrotise Necr 12% 1d4 14% 1 Summon Small Mammal Summ 12% N/A 14% 1 Swiftness Air 13% N/A 14% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 22% 2 Call Canine Familiar Summ 3% N/A 41% 3 Passwall Erth 3% N/A 41% 3 Vampiric Draining Necr 3% 2d6 41% 3 Airstrike Air 6% 2d(1-17) 43% 4 Martyr's Knell Necr/Summ 3% N/A 82% 4 Summon Blazeheart Golem Fire/Summ 3% N/A 82% 4 Curse of Agony Necr 3% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. You have an unusually large brain. (Int +2) Message History The ribbon worm is heavily wounded. You hit the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm misses you. You hit the ribbon worm. The ribbon worm is poisoned. The ribbon worm is severely wounded. You hit the ribbon worm. The ribbon worm looks as sick as possible! The ribbon worm is almost dead. You kill the ribbon worm! Things that are here: a +0 club; 3 stones; a kobold corpse You pick up a book of Necromancy and begin reading... You add the spells Necrotise, Vampiric Draining, Martyr's Knell and Curse of Agony to your library. You now have 26 gold pieces (gained 10). A bat and a kobold come into view. The kobold shouts! Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword and quivering stones (60% to hit) The zap hits the kobold. You kill the kobold! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (52% to hit) The zap hits the bat. The bat is heavily wounded. The bat closely misses you. An endoplasm comes into view. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . .. ... .... ....J ##################....). ................@b...... ##################...... ### ..... ..# .... #.# ..# .# # You could see an endoplasm and a bat. Vanquished Creatures A ribbon worm (D:2) 2 ball pythons (D:1) A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins 2 hobgoblins A quokka (D:1) 5 kobolds 5 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zen1337 the Demonspawn Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 400 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 400 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 797 | D:1 | Reached skill level 3 in Spellcasting 1068 | D:2 | Found a broken altar of Ashenzari. 1298 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1298 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 1299 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic D:2: layout_rooms, basic_altar, minmay_between, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 1.0 Air Magic | | 2.6 Action || total ---------------------------++------- Melee: Whip || 19 Cast: Shock || 43 Armour: Robe || 4 Dodge: Dodged || 24