Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 15285444585802311368 101 zen1337 the Magician (level 4, 0/30 HPs) Began as a Demonspawn Conjurer on May 19, 2024. Shot with a sling bullet by a goblin (3 damage) ... led by Robin ... on level 3 of the Dungeon. The game lasted 00:04:03 (1808 turns). zen1337 the Magician (Demonspawn Conjurer) Turns: 1808, Time: 00:04:04 Health: 0/30 AC: 5 Str: 7 XL: 4 Next: 48% Magic: 3/10 EV: 11 Int: 20 God: Gold: 92 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . e - +0 flail rCold . . . (no shield) rNeg . . . j - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: very slightly contaminated A: slimy green scales 1, ignite blood 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons d - a +0 long sword e - a +0 flail (weapon) Armour a - a +0 robe j - a +0 leather armour (worn) Scrolls c - a scroll of teleportation {unknown} g - 2 scrolls of identify {unknown} i - 2 scrolls of fear {unknown} Potions f - a potion of haste {unknown} h - a potion of curing {unknown} k - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 4.4 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 3% 1 b - Searing Ray Conj 40% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 63% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Innate Abilities, Weirdness & Mutations You are partially covered in slimy green scales. (AC +2) Your demonic aura sometimes causes spilled blood to erupt in flames. Message History Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Robin Aim: Robin, wielding a +0 mace, wearing a +0 animal skin and wearing a +0 helmet (severely wounded, 84% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin closely misses you. Robin hits you but does no damage. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Robin hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Robin Aim: Robin, wielding a +0 mace, wearing a +0 animal skin and wearing a +0 helmet (severely wounded, 84% to hit) The searing ray hits Robin. Robin is almost dead. (Press . to maintain the ray.) The goblin hits you but does no damage. Robin closely misses you. The searing ray hits Robin. You kill Robin! The goblin barely misses you. The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you but does no damage. Items here: )) [[. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 sling (strong, 72% to hit) The searing ray hits the goblin. The goblin is severely wounded. (Press . to maintain the ray.) The goblin shoots a sling bullet. The sling bullet hits you. You die... #.###...### #..).....####### ##....<........# #........#####.# #.###...### #.# #...# #.# ##)## #g# #.# #.# .######.# #@# #.....#.### #.# #.....######)###### ###........?.)..?.... ...................... ###<........#.######## #............# #.......g..#.... #............### You could see a goblin (strong). Vanquished Creatures Terence (D:2) Robin (D:3) An adder (D:2) 2 dart slugs (D:1) 4 endoplasms 12 goblins 9 hobgoblins 3 jackals (D:2) A quokka (D:1) 2 ball pythons (D:2) 4 bats 2 frilled lizards (D:1) 4 kobolds 2 rats (D:2) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zen1337 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 87 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 87 | D:1 | Reached XP level 2. HP: 14/19 MP: 0/5 90 | D:1 | Learned a level 2 spell: Searing Ray 224 | D:1 | Found a faded altar of an unknown god. 696 | D:2 | Found a shadowy altar of Dithmenos. 907 | D:2 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 907 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/7 952 | D:2 | Noticed Terence 977 | D:2 | Killed Terence 1303 | D:2 | HP: 1/24 [goblin/sling bullet (2)] 1434 | D:2 | Reached XP level 4. HP: 29/30 MP: 6/10 1783 | D:3 | Noticed Robin 1806 | D:3 | Killed Robin 1808 | D:3 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_rooms, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_basic, basic_altar, minmay_large_rounded_square, uniq_terence D:3: cheibrodos_old_hovel, layout_loops_ring, minmay_misc_feat_four_crosses, uniq_robin, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.4 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 16 | || 16 Long sword | 12 | || 12 Flail | 5 | || 5 Cast: Magic Dart | 17 | || 17 Searing Ray | 12 | 8 || 20 Use: Potion | | 1 || 1 Armour: Robe | 44 | || 44 Leather armour | | 20 || 20 Dodge: Dodged | 52 | 12 || 64