Dungeon Crawl Stone Soup version 0.27-a0-67-g4bfc8a49e1 (webtiles) character file. Game seed: 10835932904961414874 0 zeramoth the Fighter (level 1, 26/26 HPs) Began as a Gnoll Wanderer on Jan 9, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (60 turns). zeramoth the Fighter (Gnoll Wanderer) Turns: 60, Time: 00:00:19 Health: 26/26 AC: 2 Str: 16 XL: 1 Next: 10% Magic: 1/1 EV: 12 Int: 13 God: Gold: 4 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Skills: + Level 8.4 Fighting + Level 4.4 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 4.4 Throwing + Level 0.0 Armour + Level 2.3 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +2 dagger (weapon) c - a +0 short sword Armour e - a +0 robe (worn) Scrolls f - a scroll of identify {unknown} g - a scroll of teleportation {unknown} Potions b - a potion of heal wounds {@q2} d - a potion of curing {@q1} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #.# # #.# #.#.# #+##### #.#.# #.....+ #.#.# #.###.# #####...# #.#░#.# l.......####.###.# #..@##.'.....# .. #......#####'##### . #####.### ###..####.#......#.# ........... ##................. ............#.#..####.#......... #....#.....#..#^.. ...#......... . #....#.).#...#.#####.#......... .. #..#.#.#....#................. ... ##...#.....#.####.##.####.### You could see a frilled lizard (asleep). Message History There is a stone staircase leading down here. The goblin barely misses you. You barely miss the goblin. You bite the goblin, but do no damage. You barely miss the goblin. The goblin hits you. You closely miss the goblin. The goblin misses you. You hit the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Unknown command. HP restored. Found a scroll labelled RUACSU UNESEJ. g - a scroll labelled RUACSU UNESEJ You open the door. Found 4 gold pieces. There is an open door here. You now have 4 gold pieces. You open the door. There is an open door here. A frilled lizard comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Dagger || 4 Bite || 1 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic, minmay_misc_feat_encased Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeramoth the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | zeramoth set off with the following items: a +2 dagger, a | potion of heal wounds {@q2}, a +0 short sword, a potion of | curing {@q1}, a +0 robe 0 | D:1 | Reached XP level 1. HP: 26/26 MP: 1/1 60 | D:1 | Quit the game Vanquished Creatures A goblin (D:1) 1 creature vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 59 | 59 | 0 | 0 | 49 | 1 | 59.0 | Dungeon | 59 | 59 | 0 | 0 | 49 | 1 | 59.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 59 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------