zeramoth Level 1 of the Dungeon [Shop] Pidaev's Weapon Boutique 9 bolts (23 gold) a +0 spear (39 gold) the +11 broad axe of the Lame Duck {vamp, +Blink Fly} (1080 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Fly: It grants you flight. +Blink: It lets you blink. a +0 dagger (26 gold) a +0 arbalest (58 gold) a +0 short sword (39 gold) 19 bolts (49 gold) (3, -22, D:1) 7 sling bullets (5, 1, D:1) a book of Maledictions (7, -46, D:1) a +0 ring mail (8, -57, D:1) 6 javelins (12, -22, D:1) a +0 leather armour (28, -12, D:1) a +0 short sword (29, -24, D:1) 21 stones (36, -21, D:1) a +0 ring mail (40, 3, D:1) 16 stones (46, -12, D:1) a +0 robe Level 2 of the Dungeon [Shop] Kotaff's Antique Armour Shop a +0 robe (14 gold) a +0 robe (14 gold) the +4 plate armour of Bouzuk {rF+ Slay+2} (1373 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It protects you from fire. a +0 ring mail (84 gold) a +0 ring mail (84 gold) a +0 robe (14 gold) the +1 robe of the Cartwright {rF+ Dex+4} (590 gold) Dex: It affects your dexterity (+4). rF: It protects you from fire. a +0 robe (14 gold) a +0 kite shield (94 gold) a +0 ring mail (84 gold) a +0 robe (14 gold) a +0 ring mail (84 gold) a +0 ring mail (84 gold) (3, 15, D:2) a +0 buckler (12, -21, D:2) 4 stones a +0 dagger (12, -20, D:2) a jackal corpse a jackal corpse (14, -37, D:2) a +0 hunting sling a +0 dagger 24 stones a goblin skeleton (25, 9, D:2) a +0 club (35, -14, D:2) a hobgoblin corpse (skeletalised by now) (41, -13, D:2) 14 stones (43, -4, D:2) 19 stones (44, -16, D:2) a +0 short sword (45, -18, D:2) a +0 dagger (46, -3, D:2) a +0 long sword of venom (47, -29, D:2) a +0 leather armour (50, -18, D:2) a +0 club (51, -5, D:2) 20 arrows (59, 9, D:2) a +0 rapier Level 3 of the Dungeon (1, -1, D:3) a +0 whip